local function prequire(name) local success, result = pcall(require, name); return if success then result else nil end local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support") function test() function test() return game.Foo end local ts0 = os.clock() for i=0,10000 do pcall(test) end local ts1 = os.clock() return ts1-ts0 end bench.runCode(test, "Failure: pcall game.Foo")