Currently, the metatable of a class type var is not correctly checked to
see if it is callable (i.e. has a `__call` metatable).
We resolve this issue by checking the metatable in `checkCallOverload`
Fixes#756
Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
Closes#631
Performs a "two pass" approach, where we first call `prototype` on the
class definition.
The prototype phase checks for errors and creates a base CTV for the
class, which other types can then reference.
The second `check` phase fills it out with all the defined
properties/methods
Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
String interpolation autocomplete was not working and was just using
default autocomplete. This fixes it so that inside a string it is
treated as normal, and inside an expression it suggests expression level
autocomplete.
Also fixes the range, which was previously just the first lexeme.
* Type inference of `a and b` and `a or b` has been improved (Fixes
https://github.com/Roblox/luau/issues/730)
* Improved error message when `for ... in x` loop iterates over a value
that could be 'nil'
* Return type of `next` not includes 'nil' (Fixes
https://github.com/Roblox/luau/issues/706)
* Improved type inference of `string` type
* Luau library table type names are now reported as `typeof(string)`/etc
instead of just `string` which was misleading
* Added parsing error when optional type alias type parameter wasn't
provided after `=` token
* Improved tagged union type refinement in conditional expressions, type
in `else` branch should no longer include previously handled union
options
* Reduce the stack utilization of type checking.
* Improve the error message that's reported when a delimiting comma is
missing from a table literal. eg
```lua
local t = {
first = 1
second = 2
}```
* https://github.com/Roblox/luau/pull/719
* Improved `Failed to unify type packs` error message to be reported as
`Type pack 'X' could not be converted into 'Y'`
* https://github.com/Roblox/luau/pull/722
* 1% reduction in executed instruction count by removing a check in fast
call dispatch
* Additional fixes to reported error location of OOM errors in VM
* Improve `math.sqrt`, `math.floor` and `math.ceil` performance on
additional compilers and platforms (1-2% geomean improvement including
8-9% on math-cordic)
* All thrown exceptions by Luau analysis are derived from
`Luau::InternalCompilerError`
* When a call site has fewer arguments than required, error now reports
the location of the function name instead of the argument to the
function
* https://github.com/Roblox/luau/pull/724
* Fixed https://github.com/Roblox/luau/issues/725
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Right now `getDocumentationSymbol` on an overloaded class method or
table prop just gives the prop name, not prepended with `/overload/ +
toString(overload)`.
This causes the incorrect symbol to be used for `table.insert`,
`BrickColor.new`, `Color3.new` etc. (present in
https://raw.githubusercontent.com/MaximumADHD/Roblox-Client-Tracker/roblox/api-docs/en-us.json)
Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
* Support `["prop"]` syntax on class definitions in definition files.
(#704)
* Improve type checking performance for complex overloaded functions
* Fix rare cases of incorrect stack traces for out of memory errors at
runtime
`Frontend.markDirty()` does not correctly mark reverse dependencies that
are not immediate as dirty.
This is because it would keep adding the reverse deps of `name` into the
queue to mark as dirty, instead of the reverse deps of `next`
Some classes have properties which are not valid identifiers (such as
https://create.roblox.com/docs/reference/engine/classes/Studio)
This adds support for the following syntax in definition files:
```lua
declare class Foo
["a property"]: string
end
```
Closes#702
* Reoptimized math.min/max/bit32 builtins assuming at least 2 arguments are used (1-2% lift on some benchmarks)
* Type errors that mention function types no longer have redundant parenthesis around return type
* Luau REPL now supports --compile=remarks which displays the source code with optimization remarks embedded as comments
* Builtin calls are slightly faster when called with 1-2 arguments (~1% improvement in some benchmarks)
- Fix rare type checking bugs with invalid generic types escaping the
module scope
- Fix type checking of variadic type packs in certain cases
- Implement type normalization, which resolves a large set of various
issues with unions/intersections in type checker
- Improve parse errors for trailing commas in function calls and type
lists
- Reduce profiling skew when using --profile with very high frequencies
- Improve performance of `lua_getinfo` (`debug.info`, `debug.traceback`
and profiling overhead are now 20% faster/smaller)
- Improve performance of polymorphic comparisons (1-2% lift on some
benchmarks)
- Improve performance of closure creation (1-2% lift on some benchmarks)
- Improve string comparison performance (4% lift on string sorting)
- Type aliases can no longer override primitive types; attempts to do
that will result in a type error
- Fix misleading type error messages for mismatches in expression list
length during assignment
- Fix incorrect type name display in certain cases
- setmetatable/getmetatable are now ~2x faster
- tools/perfstat.py can be used to display statistics about profiles
captured via --profile switch
To my understanding lua_cleartable does not need GC barriers because
it's only removing elements and not modifying the stack. But I'm not a
GC expert so please correct if I'm wrong.
resolves#672
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
- Improve type error messages for argument count mismatch in certain
cases
- Fix type checking variadic returns when the type is incompatible which
type checked in certain cases
- Reduce size of upvalue objects by 8 bytes on 64-bit platforms
- Reduce I$ footprint of interpreter by 1.5KB
- Reduce GC pause during atomic stage for programs with a lot of threads
- Remove support for bytecode v2
Luau currently has the following functions in the C API for dealing with
tables without invoking metamethods:
lua_rawgetfield
lua_rawget
lua_rawgeti
lua_rawset
lua_rawseti
This change adds the missing function lua_rawsetfield for consistency
and because it's more efficient to use it in place of plain lua_rawset
which requires pushing the key and value separately.
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
- Remove type definitions of
`utf8.nfcnormalize`/`nfdnormalize`/`graphemes` that aren't supported by
standalone Luau library
- Add `lua_costatus` to retrieve extended thread status (similar to
`coroutine.status`)
- Improve GC sweeping performance (2-10% improvement on allocation-heavy
benchmarks)
- Improve ComparisonPrecedence lint suggestions for three-way comparisons (X < Y < Z)
- Improve type checking stability
- Improve location information for errors when parsing invalid type annotations
- Compiler now generates bytecode version 3 in all configurations
- Improve performance of comparisons against numeric constants on AArch64
- Fix DeprecatedGlobal warning text in cases when the global is deprecated without a suggested alternative
- Fix an off-by-one error in type error text for incorrect use of string.format
- Reduce stack consumption further during parsing, hopefully eliminating stack overflows during parsing/compilation for good
- Mark interpolated string support as experimental (requires --fflags=LuauInterpolatedStringBaseSupport to enable)
- Simplify garbage collection treatment of upvalues, reducing cache misses during sweeping stage and reducing the cost of upvalue assignment (SETUPVAL); supersedes #643
- Simplify garbage collection treatment of sleeping threads
- Simplify sweeping of alive threads, reducing cache misses during sweeping stage
- Simplify management of string buffers, removing redundant linked list operations
Implements the string interpolation RFC (#165).
Adds the string interpolation as per the RFC.
```lua
local name = "world"
print(`Hello {name}!`) -- Hello world!
```
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Alexander McCord <11488393+alexmccord@users.noreply.github.com>
- Fix autocomplete not suggesting globals defined after the cursor (fixes#622)
- Improve type checker stability
- Reduce parser C stack consumption which fixes some stack overflow crashes on deeply nested sources
- Improve performance of bit32.extract/replace when width is implied (~3% faster chess)
- Improve performance of bit32.extract when field/width are constants (~10% faster base64)
- Heap dump now annotates thread stacks with local variable/function names
In case a large userdata size is passed to lua_newuserdatadtor it might overflow the size resulting in luaU_newudata actually allocating the object without a memory error. This will then result in overwriting part of the metatable pointer of the userdata.
This PR fixes this issue by checking for the overflow and in such cases pass a size value which will cause a memory error in luaU_newudata.
Closes#599
Not sure if these context definitions are distinct enough, but they work for my use cases.
I repurposed (a majority of) the existing unit tests for this, but if it should live in separate test cases let me know
---
* Add autocomplete context to result
* Update tests
* Remove comments
* Fix expression context issues
* Fix free Luau type being fully overwritten by 'any' and causing UAF
* Fix lua_clonefunction implementation replacing top instead of pushing
* Falsey values other than false can now narrow refinements
* Fix lua_getmetatable, lua_getfenv not waking thread up
* FIx a case where lua_objlen could push a new string without thread wakeup or GC
* Moved Luau math and bit32 definitions to definition file
* Improve Luau parse recovery of incorrect return type token
* Run clang-format
* Contains a preliminary implementation of deferred constraint resolution
* Reduce stack usage by some recursive functions
* Fix a bug when smartCloning a BoundTypeVar
* Remove some GC related flags from VM
* Adds a currently unused x86-64 assembler as a prerequisite for possible future JIT compilation
* Fix a bug in table iteration (closes Possible table iteration bug #504)
* Improved warning method when function is used as a type
* Fix a bug with unsandboxed iteration with pairs()
* Type of coroutine.status() is now a union of value types
* Bytecode output for tests/debugging now has labels
* Improvements to loop unrolling cost estimation
* Report errors when the key obviously doesn't exist in the table