Commit Graph

341 Commits

Author SHA1 Message Date
Andy Friesen
36e0e64715
Sync to upstream/release/598 (#1063)
* Include `windows.h` rather than `Windows.h` to make things compile on
MinGW.
* Custom implementation of timegm/os.time for all platforms
* Disable builtin constant folding when getfenv/setfenv are used
* Fixes https://github.com/Roblox/luau/issues/1042
* Fixes https://github.com/Roblox/luau/issues/1043

New Type Checker

* Initial work toward type states.
* Rework most overloadable operators to use type families.
* Initial work toward our new nonstrict mode.


Native Codegen

* Fix native code generation for dead loops
* Annotate top-level functions as cold
* Slightly smaller/faster x64 Luau calls
* emitInstCall used to not set savedpc itself, but now it does for
consistency with all other implementations
* Implement cmov support for X64
* Fix assertion in luau-compile when module is empty
* Optimize A64 calls at some code size cost
* Inline constant array index offset into the load/store instruction
* Increase x64 spill slots from 5 to 13

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
2023-10-06 12:02:32 -07:00
Andy Friesen
22e3d1fa46 Sync to upstream/release/598 2023-10-06 10:31:16 -07:00
Radiant
2a3a030341
Rename Windows.h to windows.h (#1055)
Make it able to compile on MingW

Fixes #873.

Co-authored-by: Radiant <i.like.using.discord@gmail.com>
2023-10-03 06:59:44 -07:00
Alexander McCord
1d0b449181
Sync to upstream/release/597 (#1054)
# New Type Solver

- Implement bidirectional type inference for higher order functions so
that we can provide a more precise type improving the autocomplete's
human factors.
- We seal all tables, so we changed the stringification to make it a
little lighter on users.
- Fixed a case of array-out-of-bound access.
- Type families no longer depends on `TxnLog` and `Unifier`.
- Type refinements now waits until the free types are sufficiently
solved.

# Native Code Generation

- Remove cached slot lookup for `executeSETTABLEKS` function because it
is a fallback in the event of a cache miss, making the cached slot
lookup redundant.
- Optimized repeated array lookups, e.g. `a[3]` in `a[3] = a[3] / 2` is
done once.

# Misc

- On some platforms, it is necessary to use `gmtime_s` with the
arguments reversed to get the current time. You can now define
`DOCTEST_CONFIG_USE_GMTIME_S` to build and run unit tests on those
platforms.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
2023-09-29 18:13:05 -07:00
Alexander McCord
3bfc864280 Sync to upstream/release/597 2023-09-29 17:22:06 -07:00
aaron
16fbfe912c
Sync to upstream/release/596 (#1050)
- Cleaned up `FFlag::FixFindBindingAtFunctionName`,
`FFlag::LuauNormalizeBlockedTypes`, `FFlag::LuauPCallDebuggerFix`
- Added support for break and continue into control flow analysis
- The old type unification engine will now report a more fine-grained
error at times, indicating that type normalization in particular failed

# New Type Solver

- Refactor of Unifier2, the new unification implementation for Luau
- Completed MVP of new unification implementation
- Dramatically simplified overload selection logic
- Type family reduction can now apply sooner to free types that have
been solved
- Subtyping now supports table indexers
- Generalization now replaces bad generics with unknown

# Native Code Generation

- Reduce stack spills caused by FINDUPVAL and STORE_TAG
- Improve Generate SHL/SHR/SAR/rotates with immediate operands in X64
- Removed redundant case re-check in table lookup fallback

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2023-09-22 12:12:15 -07:00
Aaron Weiss
81681e2948 Sync to upstream/release/596 2023-09-22 11:10:49 -07:00
Amber Grace
d00e93c82c
Support Control Flow type Refinements for "break" and "continue" statements (#1004)
Fixes: https://github.com/Roblox/luau/issues/913

This PR adds support for type refinements around guard clauses that use
`break` and `continue` statements inside a loop, similar to how guard
clauses with `return` is supported.

I had some free time today, so I figure I'd give a shot at a naïve fix
for this at the very least.

---

## Resulting Change:

Luau now supports type refinements within loops where a `continue` or
`break` guard clause was used.
For example:
```lua
for _, object in objects :: {{value: string?}} do
    if not object.value then
        continue
    end
    local x: string = object.value -- OK; Used to emit "Type 'string?' could not be converted into 'string'"
end
```

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
2023-09-21 15:28:42 -07:00
Andy Friesen
31a017c5c7
Sync to upstream/release/595 (#1044)
* Rerun clang-format on the code
* Fix the variance on indexer result subtyping. This fixes some issues
with inconsistent error reporting.
* Fix a bug in the normalization logic for intersections of strings

New Type Solver

* New overload selection logic
* Subtype tests now correctly treat a generic as its upper bound within
that generic's scope
* Semantic subtyping for negation types
* Semantic subtyping between strings and compatible table types like
`{lower: (string) -> string}`
* Further work toward finalizing our new subtype test
* Correctly generalize module-scope symbols

Native Codegen

* Lowering statistics for assembly
* Make executable allocation size/limit configurable without a rebuild.
Use `FInt::LuauCodeGenBlockSize` and `FInt::LuauCodeGenMaxTotalSize`.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2023-09-15 10:26:59 -07:00
Andy Friesen
d8b97f4745 Sync to upstream/release/595 2023-09-15 09:27:45 -07:00
vegorov-rbx
c7c986b996
Sync to upstream/release/594 (#1036)
* Fixed `Frontend::markDirty` not working on modules that were not
typechecked yet
* Fixed generic variadic function unification succeeding when it should
have reported an error

New Type Solver:
* Implemented semantic subtyping check for function types

Native Code Generation:
* Improved performance of numerical loops with a constant step
* Simplified IR for `bit32.extract` calls extracting first/last bits
* Improved performance of NaN checks
2023-09-07 17:13:49 -07:00
Vyacheslav Egorov
8e28c240bd Sync to upstream/release/594 2023-09-07 16:28:45 -07:00
Lily Brown
551a43c424
Sync to upstream/release/593 (#1024)
- Updated Roblox copyright to 2023
- Floor division operator `//` (implements #832)
- Autocomplete now shows `end` within `do` blocks
- Restore BraceType when using `Lexer::lookahead` (fixes #1019)

# New typechecker

- Subtyping tests between metatables and tables
- Subtyping tests between string singletons and tables
- Subtyping tests for class types

# Native codegen

- Fixed macOS test failure (wrong spill restore offset)
- Fixed clobbering of non-volatile xmm registers on Windows
- Fixed wrong storage location of SSA reg spills
- Implemented A64 support for add/sub extended
- Eliminated zextReg from A64 lowering
- Remove identical table slot lookups
- Propagate values from predecessor into the linear block
- Disabled reuse slot optimization
- Keep `LuaNode::val` check for nil when optimizing `CHECK_SLOT_MATCH`
- Implemented IR translation of `table.insert` builtin
- Fixed mmap error handling on macOS/Linux

# Tooling

- Used `|` as a column separator instead of `+` in `bench.py`
- Added a `table.sort` micro-benchmark
- Switched `libprotobuf-mutator` to a less problematic version
2023-09-01 10:58:27 -07:00
Lily Brown
397dbb1188 Sync to upstream/release/593 2023-09-01 09:38:53 -07:00
vegorov-rbx
ce9414cb98
Sync to upstream/release/592 (#1018)
* AST queries at position where function name is will now return
AstExprLocal
* Lexer performance has been slightly improved
* Fixed incorrect string singleton autocomplete suggestions (fixes #858)
* Improved parsing error messages
* Fixed crash on null pointer access in unification (fixes #1017)
* Native code support is enabled by default and `native=1`
(make)/`LUAU_NATIVE` (CMake)/`-DLUA_CUSTOM_EXECUTION` configuration is
no longer required

New typechecker:
* New subtyping check can now handle generic functions and tables
(including those that contain cycles)

Native code generation:
* Loops with non-numeric parameters are now handled by VM to streamline
native code
* Array size check can be optimized away in SETLIST
* On failure, CodeGen::compile returns a reason
* Fixed clobbering of non-volatile xmm registers on Windows
2023-08-25 10:23:55 -07:00
Vyacheslav Egorov
a811050505 Sync to upstream/release/592 2023-08-25 18:25:09 +03:00
Andy Friesen
e25b0a6275
Sync to upstream/release/591 (#1012)
* Fix a use-after-free bug in the new type cloning algorithm
* Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f:
(A...) -> R...) -> ((A...) -> R...)`
* Break `.luaurc` out into a separate library target `Luau.Config`. This
makes it easier for applications to reason about config files without
also depending on the type inference engine.
* Move typechecking limits into `FrontendOptions`. This allows embedders
more finely-grained control over autocomplete's internal time limits.
* Fix stability issue with debugger onprotectederror callback allowing
break in non-yieldable contexts

New solver:

* Initial work toward [Local Type
Inference](0e1082108f/rfcs/local-type-inference.md)
* Introduce a new subtyping test. This will be much nicer than the old
test because it is completely separate both from actual type inference
and from error reporting.

Native code generation:

* Added function to compute iterated dominance frontier
* Optimize barriers in SET_UPVALUE when tag is known
* Cache lua_State::global in a register on A64
* Optimize constant stores in A64 lowering
* Track table array size state to optimize array size checks
* Add split tag/value store into a VM register
* Check that spills can outlive the block only in specific conditions

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-18 11:15:41 -07:00
Andy Friesen
433d966ea8 Sync to upstream/release/591 2023-08-18 10:06:29 -07:00
vegorov-rbx
d98256bb80
Sync to upstream/release/590 (#1008)
* Better indentation in multi-line type mismatch error messages
* Error message clone can no longer cause a stack overflow (when
typechecking with retainFullTypeGraphs set to false); fixes
https://github.com/Roblox/luau/issues/975
* `string.format` with %s is now ~2x faster on strings smaller than 100
characters

Native code generation:
* All VM side exits will block return to the native execution of the
current function to preserve correctness
* Fixed executable page allocation on Apple platforms when using
hardened runtime
* Added statistics for code generation (no. of functions compiler,
memory used for different areas)
* Fixed issue with function entry type checks performed more that once
in some functions
2023-08-11 07:42:37 -07:00
Vyacheslav Egorov
089da9e924 Sync to upstream/release/590 2023-08-11 15:55:30 +03:00
LoganDark
2b03c8f72a
Use const char* const* over const char** (#1005)
The FFI difference becomes significant in languages like Rust where you
can't necessarily just cast a const pointer.
2023-08-07 13:45:04 -07:00
Andy Friesen
0b2755f964
Sync to upstream/release/589 (#1000)
* Progress toward a diffing algorithm for types. We hope that this will
be useful for writing clearer error messages.
* Add a missing recursion limiter in `Unifier::tryUnifyTables`. This was
causing a crash in certain situations.
* Luau heap graph enumeration improvements:
    * Weak references are not reported
    * Added tag as a fallback name of non-string table links
* Included top Luau function information in thread name to understand
where thread might be suspended
* Constant folding for `math.pi` and `math.huge` at -O2
* Optimize `string.format` and `%*`
* This change makes string interpolation 1.5x-2x faster depending on the
number and type of formatted components, assuming a few are using
primitive types, and reduces associated GC pressure.

New type checker:

* Initial work toward tracking the upper and lower bounds of types
accurately.

Native code generation (JIT):

* Add IrCmd::CHECK_TRUTHY for improved assert fast-calls
* Do not compute type map for modules without types
* Capture metatable+readonly state for NEW_TABLE IR instructions
* Replace JUMP_CMP_ANY with CMP_ANY and existing JUMP_EQ_INT
* Add support for exits to VM with reentry lock in VmExit

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-04 12:18:54 -07:00
Andy Friesen
25cc75b096 * Progress toward a diffing algorithm for types. We hope that this will be useful for writing clearer error messages.
* Add a missing recursion limiter in `Unifier::tryUnifyTables`.  This was causing a crash in certain situations.
* Luau heap graph enumeration improvements:
    * Weak references are not reported
    * Added tag as a fallback name of non-string table links
    * Included top Luau function information in thread name to understand where thread might be suspended
* Constant folding for `math.pi` and `math.huge` at -O2
* Optimize `string.format` and `%*`
    * This change makes string interpolation 1.5x-2x faster depending on the number and type of formatted components, assuming a few are using primitive types, and reduces associated GC pressure.

New solver

* Initial work toward tracking the upper and lower bounds of types more accurately.

JIT

* Add IrCmd::CHECK_TRUTHY for improved assert fast-calls
* Do not compute type map for modules without types
* Capture metatable+readonly state for NEW_TABLE IR instructions
* Replace JUMP_CMP_ANY with CMP_ANY and existing JUMP_EQ_INT
* Add support for exits to VM with reentry lock in VmExit
2023-08-04 10:01:35 -07:00
vegorov-rbx
76f67e0733
Sync to upstream/release/588 (#992)
Type checker/autocomplete:
* `Luau::autocomplete` no longer performs typechecking internally, make
sure to run `Frontend::check` before performing autocomplete requests
* Autocomplete string suggestions without "" are now only suggested
inside the ""
* Autocomplete suggestions now include `function (anonymous autofilled)`
key with a full suggestion for the function expression (with arguments
included) stored in `AutocompleteEntry::insertText`
* `AutocompleteEntry::indexedWithSelf` is provided for function call
suggestions made with `:`
* Cyclic modules now see each other type exports as `any` to prevent
memory use-after-free (similar to module return type)

Runtime:
* Updated inline/loop unroll cost model to better handle assignments
(Fixes https://github.com/Roblox/luau/issues/978)
* `math.noise` speed was improved by ~30%
* `table.concat` speed was improved by ~5-7%
* `tonumber` and `tostring` now have fastcall paths that execute ~1.5x
and ~2.5x faster respectively (fixes #777)
* Fixed crash in `luaL_typename` when index refers to a non-existing
value
* Fixed potential out of memory scenario when using `string.sub` or
`string.char` in a loop
* Fixed behavior of some fastcall builtins when called without arguments
under -O2 to match original functions
* Support for native code execution in VM is now enabled by default
(note: native code still has to be generated explicitly)
* `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When
set, only modules that have a `--!native` hot-comment at the top will be
compiled to native code

In our new typechecker:
* Generic type packs are no longer considered to be variadic during
unification
* Timeout and cancellation now works in new solver
* Fixed false positive errors around 'table' and 'function' type
refinements
* Table literals now use covariant unification rules. This is sound
since literal has no type specified and has no aliases
* Fixed issues with blocked types escaping the constraint solver
* Fixed more places where error messages that should've been suppressed
were still reported
* Fixed errors when iterating over a top table type

In our native code generation (jit):
* 'DebugLuauAbortingChecks' flag is now supported on A64
* LOP_NEWCLOSURE has been translated to IR
2023-07-28 08:13:53 -07:00
Vyacheslav Egorov
5e1aca164c Sync to upstream/release/588 2023-07-28 14:37:00 +03:00
vegorov-rbx
218159140c
Sync to upstream/release/584 (#977)
* Added support for async typechecking cancellation using a token passed
through frontend options
* Added luaC_enumheap for building debug tools that need a graph of Luau
heap

In our new typechecker:
* Errors or now suppressed when checking property lookup of
error-suppressing unions

In our native code generation (jit):
* Fixed unhandled value type in NOT_ANY lowering
* Fast-call tag checks will exit to VM on failure, instead of relying on
a native fallback
* Added vector type to the type information
* Eliminated redundant direct jumps across dead blocks
* Debugger APIs are now disabled for call frames executing natively
* Implemented support for unwind registration on macOS 14
2023-07-14 11:08:53 -07:00
Vyacheslav Egorov
b403075573 Sync to upstream/release/584 2023-07-14 08:57:16 -07:00
Andy Friesen
e25de95445
Sync to upstream/release/583 (#974)
* Fixed indexing table intersections using `x["prop"]` syntax:
https://github.com/Roblox/luau/pull/971
* Add console output codepage for Windows:
https://github.com/Roblox/luau/pull/967
* Added `Frontend::parse` for a fast source graph preparation
* luau_load should check GC
* Work toward a type-diff system for nicer error messages

New Solver
* Correctly suppress errors in more cases
* Further improvements to typechecking of function calls and return
statements
* Crash fixes
* Propagate refinements drawn from the condition of a while loop into
the loop body

JIT
* Fix accidental bailout for math.frexp/modf/sign in A64
* Work toward bringing type annotation info in
* Do not propagate Luau IR constants of wrong type into load
instructions
* CHECK_SAFEENV exits to VM on failure
* Implement error handling in A64 reg allocator
* Inline the string.len builtin
* Do not enter native code of a function if arguments don’t match

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-07-07 13:10:48 -07:00
Andy Friesen
e00dbbeaf2 Sync to upstream/release/583 2023-07-07 10:14:35 -07:00
JohnnyMorganz
a02eb78c96
Fix indexing table intersections using x["prop"] syntax (#971)
Right now, you can index an intersection of tables fine when using
`x.prop` syntax, but not when using `x["prop"]` syntax.
This fixes it for the latter case

```lua
type Foo = {
	Bar: string,
} & { Baz: number }

local x: Foo = { Bar = "1", Baz = 2 }
local y = x["Bar"] -- TypeError: Expected type table, got '{| Bar: string |} & {| Baz: number |}' instead
```

Part of a fix to
https://github.com/Roblox/luau/issues/533#issuecomment-1291779353
2023-07-05 14:32:51 -07:00
vegorov-rbx
76bea81a7b
Sync to upstream/release/582 (#960)
* Optimized operations like instantiation and module export for very
large types

In our new typechecker:
* Typechecking of function calls was rewritten to handle more cases
correctly
* Fixed a crash that can happen after self-referential type is exported
from a module
* Fixed a false positive error in string comparison
* Added handling of `for...in` variable type annotations and fixed
issues with the iterator call inside
* Self-referential 'hasProp' and 'setProp' constraints are now handled
correctly
 
In our native code generation (jit):
* Added '--target' argument to luau-compile to test multiple
architectures different from host architecture
* GC barrier tag check is skipped if type is already known to be
GC-collectable
* Added GET_TYPE/GET_TYPEOF instructions for type/typeof fast-calls
* Improved code size of interrupt handlers on X64
2023-06-23 23:19:39 -07:00
Vyacheslav Egorov
8bc2f51d89 Sync to upstream/release/582 2023-06-24 08:33:44 +03:00
Andy Friesen
d458d240cd
Sync to upstream/release/581 (#958)
* Definition files can now ascribe indexers to class types.
(https://github.com/Roblox/luau/pull/949)
* Remove --compile support from the REPL. You can just use luau-compile
instead.
* When an exception is thrown during parallel typechecking (usually an
ICE), we now gracefully stop typechecking and drain active workers
before rethrowing the exception.

New solver

* Include more source location information when we hit an internal
compiler error
* Improve the logic that simplifies intersections of tables

JIT

* Save testable type annotations to bytecode
* Improve block placement for linearized blocks
* Add support for lea reg, [rip+offset] for labels
* Unify X64 and A64 codegen for RETURN
* Outline interrupt handlers for X64
* Remove global rArgN in favor of build.abi
* Change A64 INTERRUPT lowering to match X64

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-06-16 10:35:18 -07:00
Andy Friesen
6ee4f190ab Sync to upstream/release/581 2023-06-16 10:01:18 -07:00
JohnnyMorganz
bc0722471f
Add support for ClassType indexer in definition files (#949) 2023-06-12 13:02:54 -07:00
vegorov-rbx
3ecd3a82ab
Sync to upstream/release/580 (#951)
* Added luau-compile executable target to build/test compilation without
having full REPL included.

In our new typechecker:
* Fixed the order in which constraints are checked to get more
deterministic errors in different environments
* Fixed `isNumber`/`isString` checks to fix false positive errors in
binary comparisons
* CannotCallNonFunction error is reported when calling an intersection
type of non-functions
 
In our native code generation (jit):
* Outlined X64 return instruction code to improve code size
* Improved performance of return instruction on A64
* Added construction of a dominator tree for future optimizations
2023-06-09 10:08:00 -07:00
Vyacheslav Egorov
88cd3dda87 Sync to upstream/release/580 2023-06-09 15:20:36 +03:00
Andy Friesen
63679f7288
Sync to upstream/release/579 (#943)
A pretty small changelist this week:

* When type inference fails to find any matching overload for a
function, we were declining to commit any changes to the type graph at
all. This was resulting in confusing type errors in certain cases. Now,
when a matching overload cannot be found, we always commit to the first
overload we tried.

JIT

* Fix missing variadic register invalidation in FALLBACK_GETVARARGS
* Add a missing null pointer check for the result of luaT_gettm

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-06-02 12:52:15 -07:00
Andy Friesen
f4357400c5 Sync to upstream/release/579 2023-06-02 11:17:31 -07:00
vegorov-rbx
271c509046
Sync to upstream/release/578 (#939)
* Fixed gcc warning about uninitialized `std::optional`
* Fixed inlining of functions when they are used to compute their own
arguments

In the new type solver:
* Type families that are not part of a function signature cannot be
resolved at instantiation time and will now produce an error. This will
be relaxed in the future when we get constraint clauses on function
signatures (internally)
* `never` type is now comparable
* Improved typechecking of `for..in` statements
* Fixed checks for number type in `Add` type family
* Performance was improved, with particularly large gains on large
projects

And in native code generation (jit):
* We eliminated the call instruction overhead when native code support
is enabled in the VM
* Small optimizations to arm64 lowering
* Reworked LOP_GETIMPORT handling to reduce assembly code size
* Fixed non-deterministic binary output
* Fixed bad code generation caused by incorrect SSA to VM register links
invalidation

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
2023-05-25 14:36:34 -07:00
Vyacheslav Egorov
b8e9d07b20 Sync to upstream/release/578 2023-05-25 23:46:51 +03:00
Andy Friesen
721f6e10fb
Sync to upstream/release/577 (#934)
Lots of things going on this week:

* Fix a crash that could occur in the presence of a cyclic union. We
shouldn't be creating cyclic unions, but we shouldn't be crashing when
they arise either.
* Minor cleanup of `luau_precall`
* Internal change to make L->top handling slightly more uniform
* Optimize SETGLOBAL & GETGLOBAL fallback C functions.
* https://github.com/Roblox/luau/pull/929
* The syntax to the `luau-reduce` commandline tool has changed. It now
accepts a script, a command to execute, and an error to search for. It
no longer automatically passes the script to the command which makes it
a lot more flexible. Also be warned that it edits the script it is
passed **in place**. Do not point it at something that is not in source
control!

New solver

* Switch to a greedier but more fallible algorithm for simplifying union
and intersection types that are created as part of refinement
calculation. This has much better and more predictable performance.
* Fix a constraint cycle in recursive function calls.
* Much improved inference of binary addition. Functions like `function
add(x, y) return x + y end` can now be inferred without annotations. We
also accurately typecheck calls to functions like this.
* Many small bugfixes surrounding things like table indexers
* Add support for indexers on class types. This was previously added to
the old solver; we now add it to the new one for feature parity.

JIT

* https://github.com/Roblox/luau/pull/931
* Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64
* Implement remaining aliases of BFM for A64
* Implement new callinfo flag for A64
* Add instruction simplification for int->num->int conversion chains
* Don't even load execdata for X64 calls
* Treat opcode fallbacks the same as manually written fallbacks

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-19 12:37:30 -07:00
Andy Friesen
eb7106016e Sync to upstream/release/577 2023-05-19 11:59:59 -07:00
Alex Orlenko
da0458bf6e
Add CodeGen C API (#931)
I'd like to experiment with the codegen feature (currently experimental)
and need a public C API for this.

This PR addresses this.
2023-05-18 04:03:29 -07:00
vegorov-rbx
97965c7c0a
Sync to upstream/release/576 (#928)
* `ClassType` can now have an indexer defined on it. This allows custom
types to be used in `t[x]` expressions.
* Fixed search for closest executable breakpoint line. Previously,
breakpoints might have been skipped in `else` blocks at the end of a
function
* Fixed how unification is performed for two optional types `a? <: b?`,
previously it might have unified either 'a' or 'b' with 'nil'. Note that
this fix is not enabled by default yet (see the list in
`ExperimentalFlags.h`)

In the new type solver, a concept of 'Type Families' has been
introduced.
Type families can be thought of as type aliases with custom type
inference/reduction logic included with them.
For example, we can have an `Add<T, U>` type family that will resolve
the type that is the result of adding two values together.
This will help type inference to figure out what 'T' and 'U' might be
when explicit type annotations are not provided.
In this update we don't define any type families, but they will be added
in the near future.
It is also possible for Luau embedders to define their own type families
in the global/environment scope.

Other changes include:
* Fixed scope used to find out which generic types should be included in
the function generic type list
* Fixed a crash after cyclic bound types were created during unification

And in native code generation (jit):
* Use of arm64 target on M1 now requires macOS 13
* Entry into native code has been optimized. This is especially
important for coroutine call/pcall performance as they involve going
through a C call frame
* LOP_LOADK(X) translation into IR has been improved to enable type
tag/constant propagation
* arm64 can use integer immediate values to synthesize floating-point
values
* x64 assembler removes duplicate 64bit numbers from the data section to
save space
* Linux `perf` can now be used to profile native Luau code (when running
with --codegen-perf CLI argument)
2023-05-12 10:50:47 -07:00
Vyacheslav Egorov
3247aabf75 Sync to upstream/release/576 2023-05-12 15:15:01 +03:00
JohnnyMorganz
8d8c7974f5
Use correct globalScope in on demand type checker (#923)
Fixes #922 

Unsure if this needs to be put behind another FFlag, since the on demand
type checker fflag currently exists
2023-05-11 04:35:56 -07:00
Andy Friesen
8453570658
Sync to upstream/release/575 (#919)
* `Luau.Analyze.CLI` now has experimental support for concurrent type
checking. Use the option `-jN` where `N` is the number of threads to
spawn.
* Improve typechecking performance by ~17% by making the function
`Luau::follow` much more efficient.
* Tighten up the type of `os.date`
* Removed `ParseOptions::allowTypeAnnotations` and
`ParseOptions::supportContinueStatement`

New solver

* Improve the reliability of function overload resolution
* More work toward supporting parallel type checking
* Fix a bug in inference of `==` and `~=` which would erroneously infer
that the operands were `boolean`
* Better error reporting when `for...in` loops are used incorrectly.

CodeGen

* Fix unwind registration when libunwind is used on Linux
* Fixed replaced IR instruction use count
* Convert X64 unwind info generation to standard prologue
* Implement A64 unwind info support for Dwarf2
* Live in/out data for linear blocks is now created
* Add side-exit VM register requirements to the IR dump
* Reuse ConstPropState between block chains 
* Remove redundant base update

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-05 14:52:49 -07:00
Andy Friesen
716f63321a Sync to upstream/release/575 2023-05-05 12:57:12 -07:00
vegorov-rbx
4b267aa5c5
Sync to upstream/release/574 (#910)
* Added a limit on how many instructions the Compiler can safely produce
(reported by @TheGreatSageEqualToHeaven)

C++ API Changes:
* With work started on read-only and write-only properties,
`Property::type` member variable has been replaced with `TypeId type()`
and `setType(TypeId)` functions.
* New `LazyType` unwrap callback now has a `void` return type, all
that's required from the callback is to write into `unwrapped` field.

In our work on the new type solver, the following issues were fixed:

* Work has started to support https://github.com/Roblox/luau/pull/77 and
https://github.com/Roblox/luau/pull/79
* Refinements are no longer applied on l-values, removing some
false-positive errors
* Improved overload resolution against expected result type
* `Frontend::prepareModuleScope` now works in the new solver
* Cofinite strings are now comparable

And these are the changes in native code generation (JIT):

* Fixed MIN_NUM and MAX_NUM constant fold when one of the arguments is
NaN
* Added constant folding for number conversions and bit operations
* Value spilling and rematerialization is now supported on arm64
* Improved FASTCALL2K IR generation to support second argument constant
* Added value numbering and load/store propagation optimizations
* Added STORE_VECTOR on arm64, completing the IR lowering on this target
2023-04-28 12:55:13 -07:00
Vyacheslav Egorov
1c2ce0d731 Sync to upstream/release/574 2023-04-28 14:55:55 +03:00
Andy Friesen
fe7621ee8c
Sync to upstream/release/573 (#903)
* Work toward affording parallel type checking
* The interface to `LazyType` has changed:
* `LazyType` now takes a second callback that is passed the `LazyType&`
itself. This new callback is responsible for populating the field
`TypeId LazyType::unwrapped`. Multithreaded implementations should
acquire a lock in this callback.
* Modules now retain their `humanReadableNames`. This reduces the number
of cases where type checking has to call back to a `ModuleResolver`.
* https://github.com/Roblox/luau/pull/902
* Add timing info to the Luau REPL compilation output

We've also fixed some bugs and crashes in the new solver as we march
toward readiness.
* Thread ICEs (Internal Compiler Errors) back to the Frontend properly
* Refinements are no longer applied to lvalues
* More miscellaneous stability improvements

Lots of activity in the new JIT engine:

* Implement register spilling/restore for A64
* Correct Luau IR value restore location tracking
* Fixed use-after-free in x86 register allocator spill restore
* Use btz for bit tests
* Finish branch assembly support for A64
* Codesize and performance improvements for A64
* The bit32 library has been implemented for arm and x64

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-04-21 15:14:26 -07:00
Andy Friesen
d5cdb687e0 Sync to upstream/release/573 2023-04-21 14:41:03 -07:00
JohnnyMorganz
8ed808eb52
Add prefix and name location to AstTypeReference (#902)
Closes #901
2023-04-17 07:19:56 -07:00
vegorov-rbx
d141a5c48d
Sync to upstream/release/572 (#899)
* Fixed exported types not being suggested in autocomplete
* `T...` is now convertible to `...any` (Fixes
https://github.com/Roblox/luau/issues/767)
* Fixed issue with `T?` not being convertible to `T | T` or `T?`
(sometimes when internal pointer identity is different)
* Fixed potential crash in missing table key error suggestion to use a
similar existing key
* `lua_topointer` now returns a pointer for strings

C++ API Changes:
* `prepareModuleScope` callback has moved from TypeChecker to Frontend
* For LSPs, AstQuery functions (and `isWithinComment`) can be used
without full Frontend data

A lot of changes in our two experimental components as well.

In our work on the new type-solver, the following issues were fixed:
* Fixed table union and intersection indexing
* Correct custom type environments are now used
* Fixed issue with values of `free & number` type not accepted in
numeric operations

And these are the changes in native code generation (JIT):
* arm64 lowering is almost complete with support for 99% of IR commands
and all fastcalls
* Fixed x64 assembly encoding for extended byte registers
* More external x64 calls are aware of register allocator
* `math.min`/`math.max` with more than 2 arguments are now lowered to IR
as well
* Fixed correctness issues with `math` library calls with multiple
results in variadic context and with x64 register conflicts
* x64 register allocator learnt to restore values from VM memory instead
of always using stack spills
* x64 exception unwind information now supports multiple functions and
fixes function start offset in Dwarf2 info
2023-04-14 11:06:22 -07:00
Vyacheslav Egorov
5e771b87ae Sync to upstream/release/572 2023-04-14 15:05:27 +03:00
Petri Häkkinen
7345891f6b
Add lua_getuserdatadtor (#870)
Some userdata objects may need to support manual destruction in addition
to automatic GC. For example, files, threads, GPU resources and objects
with large external allocations.

With Lua, a finalizer can be _generically_ called by invoking the __gc
metamethod manually, but this is currently not possible with tagged
userdata in Luau because it's not possible to query the destructor
associated with an userdata. While it is possible to workaround this by
duplicating the destructor table locally on client side (*), it's more
convenient to deduplicate the data and get the destructor using the API
instead.

(*) Note: a separate destructor table for each VM may be required if the
VMs use different set of tags.

Implementation notes:

1. I first considered adding a typedef for lua_Destructor but
unfortunately there are two kinds of destructors, one with and one
without the lua_State* argument, so I decided against it at this point.
Maybe it should be added later if the destructor API is unified (by
dropping the Lua state pointer argument?).

2. For some reason the conformance test produced warning "qualifier
applied to function type has no meaning; ignored" on VS2017 (possibly
because the test framework does not like function pointers for some
reason?). I silenced this by pulling out the test expressions from those
CHECKs.
2023-04-11 12:46:55 -07:00
Andy Friesen
ba67fb275e
Sync to upstream/release/571 (#895)
* `table.sort` was improved further. It now guarentees N*log(N) time
complexity in the worst case.
* Fix https://github.com/Roblox/luau/issues/880

We are also working on fixing final bugs and crashes in the new type
solver.

On the CodeGen front we have a few things going on:
* We have a smarter register allocator for the x86 JIT
* We lower more instructions on arm64
* The vector constructor builtin is now translated to IR

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-04-07 14:01:29 -07:00
Andy Friesen
5309401f49 Sync to upstream/release/571 2023-04-07 12:56:27 -07:00
vegorov-rbx
1212fdacbf
Sync to upstream/release/570 (#885)
Once again, all of our changes this week are for new type solver and the
JIT.

In the new type solver, we fixed cyclic type alias handling and multiple
stability issues.

In the JIT, our main progress was for arm64, where, after lowering 36%
of instructions, we start seeing first Luau functions executing
natively.
For x64, we performed code cleanup and refactoring to allow for future
optimizations.
2023-03-31 11:42:49 -07:00
Vyacheslav Egorov
d1acde36bb Sync to upstream/release/570 2023-03-31 15:21:14 +03:00
Andy Friesen
b4ebad4862
Sync to upstream/release/569 (#878)
All of our changes this week have been focused on the new type solver
and the JIT.

As we march toward feature parity with the old solver, we've tightened
up a bunch of lingering issues with overload resolution, unsealed
tables, and type normalization. We've also fixed a bunch of crashes and
assertion failures in the new solver.

On the JIT front, we've started work on an A64 backend, improved the IR
analysis in a bunch of cases, and implemented assembly generation for
the builtin functions `type()` and `typeof()`.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-03-24 11:03:04 -07:00
Andy Friesen
81200e13f6 Sync to upstream/release/569 2023-03-24 10:34:14 -07:00
vegorov-rbx
42a2805f85
Sync to upstream/release/568 (#865)
* A small subset of control-flow refinements have been added to
recognize type options that are unreachable after a
conditional/unconditional code block. (Fixes
https://github.com/Roblox/luau/issues/356).

Some examples:
```lua
local function f(x: string?)
    if not x then return end

    -- x is 'string' here
end
```
Throwing calls like `error` or `assert(false)` instead of 'return' are
also recognized.
Existing complex refinements like type/typeof and tagged union checks
are expected to work, among others.

To enable this feature, `LuauTinyControlFlowAnalysis` exclusion has to
be removed from `ExperimentalFlags.h`.
If will become enabled unconditionally in the near future.

* Linter has been integrated into the typechecker analysis so that
type-aware lint warnings can work in any mode
`Frontend::lint` methods were deprecated, `Frontend::check` has to be
used instead with `runLintChecks` option set.
Resulting lint warning are located inside `CheckResult`.

* Fixed large performance drop and increased memory consumption when
array is filled at an offset (Fixes
https://github.com/Roblox/luau/issues/590)
* Part of [Type error suppression
RFC](https://github.com/Roblox/luau/blob/master/rfcs/type-error-suppression.md)
was implemented making subtyping checks with `any` type transitive.

---
In our work on the new type-solver:
* `--!nocheck` mode no longer reports type errors
* New solver will not be used for `--!nonstrict` modules until all
issues with strict mode typechecking are fixed
* Added control-flow aware type refinements mentioned earlier

In native code generation:
* `LOP_NAMECALL` has been translated to IR
* `type` and `typeof` builtin fastcalls have been translated to
IR/assembly
* Additional steps were taken towards arm64 support
2023-03-17 12:20:37 -07:00
Vyacheslav Egorov
e280064f45 Sync to upstream/release/568 2023-03-17 16:59:30 +02:00
Andy Friesen
1fa8311a18
Sync to upstream/release/567 (#860)
* Fix #817 
* Fix #850 
* Optimize math.floor/ceil/round with SSE4.1
    * Results in a ~7-9% speedup on the math-cordic benchmark.
* Optimized table.sort.
* table.sort is now ~4.1x faster (when not using a predicate) and ~2.1x
faster when using a simple predicate. Performance may improve further in
the future.
* Reorganize the memory ownership of builtin type definitions.
* This is a small initial step toward affording parallel typechecking.

The new type solver is coming along nicely. We are working on fixing
crashes and bugs.

A few major changes to native codegen landed this week:
* Fixed lowering of Luau IR mod instruction when first argument is a
constant
* Added VM register data-flow/capture analysis
* Fixed issues with optimizations in unreachable blocks

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-03-10 12:21:07 -08:00
Andy Friesen
4653484913 Sync to upstream/release/567 2023-03-10 11:20:04 -08:00
vegorov-rbx
140e5a1495
Sync to upstream/release/566 (#853)
* Fixed incorrect lexeme generated for string parts in the middle of an
interpolated string (Fixes https://github.com/Roblox/luau/issues/744)
* DeprecatedApi lint can report some issues without type inference
information
* Fixed performance of autocomplete requests when suggestions have large
intersection types (Solves
https://github.com/Roblox/luau/discussions/847)
* Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC:
Deprecate
table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md))
* With -O2 optimization level, we now optimize builtin calls based on
known argument/return count.
Note that this change can be observable if `getfenv/setfenv` is used to
substitute a builtin, especially if arity is different.
Fastcall heavy tests show a 1-2% improvement.
* Luau can now be built with clang-cl (Fixes
https://github.com/Roblox/luau/issues/736)

We also made many improvements to our experimental components.

For our new type solver:
* Overhauled data flow analysis system, fixed issues with 'repeat'
loops, global variables and type annotations
* Type refinements now work on generic table indexing with a string
literal
* Type refinements will properly track potentially 'nil' values (like
t[x] for a missing key) and their further refinements
* Internal top table type is now isomorphic to `{}` which fixes issues
when `typeof(v) == 'table'` type refinement is handled
* References to non-existent types in type annotations no longer resolve
to 'error' type like in old solver
* Improved handling of class unions in property access expressions
* Fixed default type packs
* Unsealed tables can now have metatables
* Restored expected types for function arguments

And for native code generation:
* Added min and max IR instructions mapping to vminsd/vmaxsd on x64
* We now speculatively extract direct execution fast-paths based on
expected types of expressions which provides better optimization
opportunities inside a single basic block
* Translated existing math fastcalls to IR form to improve tag guard
removal and constant propagation
2023-03-03 12:21:14 -08:00
Vyacheslav Egorov
9a281f0492 Sync to upstream/release/566 2023-03-03 15:45:38 +02:00
Andy Friesen
d2ab5df62b
Sync to upstream/release/565 (#845)
We've made a few small changes to reduce the amount of stack we use when
typechecking nested method calls (eg `foo:bar():baz():quux()`).

We've also fixed a small bytecode compiler issue that caused us to emit
redundant jump instructions in code that conditionally uses `break` or
`continue`.

On the new solver, we've switched to a new, better way to handle
augmentations to unsealed tables. We've also made some substantial
improvements to type inference and error reporting on function calls.
These things should both be on par with the old solver now.

The main improvements to the native code generator have been elimination
of some redundant type tag checks. Also, we are starting to inline
particular fastcalls directly to IR.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-02-24 13:49:38 -08:00
Andy Friesen
1e7b23fbfc Sync to upstream/release/565 2023-02-24 10:24:22 -08:00
vegorov-rbx
b570ff0a37
Sync to upstream/release/564 (#841)
This week we only have updates to new type solver and JIT. Both projects
are still in the process of being built out. Neither are ready for
general use yet.

In the new solver, we fixed issues with recursive type aliases.
Duplicated type parameters are once again reported, exported types are
being recorder and function argument names are placed inside function
types.
We also made improvements to restore parts of bidirectional type
tracking.

On native code generation side, namecall instruction lowering was fixed,
we fixed inconsistencies in IR command definitions and added utility
function to help with constant folding.
2023-02-17 15:41:51 -08:00
Vyacheslav Egorov
5c77305609 Sync to upstream/release/564 2023-02-17 16:53:37 +02:00
Andy Friesen
c5089def6e
Sync to upstream/release/563 (#833)
* Fix a bug where reading a property from an unsealed table caused
inference to improperly infer the existence of that property.
* Fix #827

We have also made a lot of progress on the new solver and the JIT. Both
projects are still in the process of being built out. Neither are ready
for general use yet.

We are mostly working to tighten up how the new solver handles
refinements and updates to unsealed tables to bring it up to the same
level as the old solver.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-02-10 11:40:38 -08:00
Andy Friesen
b388e27995 Sync to upstream/release/563 2023-02-10 10:50:54 -08:00
vegorov-rbx
62483d40f0
Sync to upstream/release/562 (#828)
* Fixed rare use-after-free in analysis during table unification

A lot of work these past months went into two new Luau components:
* A near full rewrite of the typechecker using a new deferred constraint
resolution system
* Native code generation for AoT/JiT compilation of VM bytecode into x64
(avx)/arm64 instructions

Both of these components are far from finished and we don't provide
documentation on building and using them at this point.
However, curious community members expressed interest in learning about
changes that go into these components each week, so we are now listing
them here in the 'sync' pull request descriptions.

---
New typechecker can be enabled by setting
DebugLuauDeferredConstraintResolution flag to 'true'.
It is considered unstable right now, so try it at your own risk.
Even though it already provides better type inference than the current
one in some cases, our main goal right now is to reach feature parity
with current typechecker.
Features which improve over the capabilities of the current typechecker
are marked as '(NEW)'.

Changes to new typechecker:
* Regular for loop index and parameters are now typechecked
* Invalid type annotations on local variables are ignored to improve
autocomplete
* Fixed missing autocomplete type suggestions for function arguments
* Type reduction is now performed to produce simpler types to be
presented to the user (error messages, custom LSPs)
* Internally, complex types like '((number | string) & ~(false?)) |
string' can be produced, which is just 'string | number' when simplified
* Fixed spots where support for unknown and never types was missing
* (NEW) Length operator '#' is now valid to use on top table type, this
type comes up when doing typeof(x) == "table" guards and isn't available
in current typechecker

---
Changes to native code generation:
* Additional math library fast calls are now lowered to x64: math.ldexp,
math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 11:26:13 -08:00
Vyacheslav Egorov
dba2936823 Sync to upstream/release/562 2023-02-03 14:34:12 +02:00
Andy Friesen
f763f4c948
Sync to upstream/release/561 (#820)
* Fix a potential debugger crash by adding checks for invalid stack
index values

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-01-27 14:28:31 -08:00
Andy Friesen
53d03f94f7 Sync to upstream/release/561 2023-01-27 13:28:45 -08:00
vegorov-rbx
4a2e8013c7
Sync to upstream/release/560 (#810)
* For autocomplete, additional information is included in Scope for type
alias name locations and names of imported modules
* Improved autocomplete suggestions in 'for' and 'while' loop headers
* String match functions return types are now optional strings and
numbers because match is not guaranteed at runtime
* Fixed build issue on gcc 11 and up (Fixes
https://github.com/Roblox/luau/issues/806)
2023-01-20 12:27:03 -08:00
Vyacheslav Egorov
eec289ad1b Sync to upstream/release/560 2023-01-20 14:02:39 +02:00
Harold Cindy
729bc44729
Fix lua_*upvalue() when upvalue names aren't in debug info (#787)
`lua_getupvalue()` and `lua_setupvalue()` don't behave as expected when
working with Lua closure whose `Proto` has no debug info. The code
currently uses `sizeupvalues` to do bounds checking of upvalue indices,
but that's the size of the upvalue _names_ array. It will always be `0`
if the `Proto` doesn't have debug info.

This uses `nups` instead, and just returns `""` as the upvalue name if
we don't have one, same as for C closures.

Co-authored-by: Harold Cindy <HaroldCindy@users.noreply.github.com>
2023-01-18 06:00:13 -08:00
Andy Friesen
a5c6a38b10
Sync to upstream/release/559 (#804)
* Fix autocompletion of if-then-else expressions
* Fix a potential crash surrounding improper use of `%*` in a string
format specifier
* All Python scripts now invoke Python via `python3` rather than
`python`.
* Improved error handling for string interpolation with too many
arguments.

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-01-13 14:10:01 -08:00
Andy Friesen
96c1cafff2 Sync to upstream/release/559 2023-01-13 12:36:28 -08:00
JohnnyMorganz
86494918f5
Pass string content to autocomplete callback (#800)
Closes #718 

We pass an extra `contents` parameter to the string callback function to
provide contextual information for autocomplete.

Because we support both string literals and simple interpolated strings,
we pass it through as a `std::string` value.

This is a breaking change
2023-01-11 08:28:11 -08:00
vegorov-rbx
be52bd91e4
Sync to upstream/release/558 (#796)
* Fixed garbage data in module scopes when type graph is not retained
* LOP_MOVE with the same source and target registers is no longer
generated (Fixes https://github.com/Roblox/luau/issues/793)
2023-01-06 13:14:35 -08:00
Vyacheslav Egorov
36f5009026 Sync to upstream/release/558 2023-01-06 18:07:19 +02:00
vegorov-rbx
75a2e95714
Sync to upstream/release/557 (#794)
* Fixed unions of `nil` types displaying as `?`
* Internal normalization now handles class types which can make
previously failing (incorrectly) sub-typing checks to succeed
2023-01-04 12:53:17 -08:00
Vyacheslav Egorov
9958d23caa Sync to upstream/release/557 2023-01-03 19:33:19 +02:00
Andy Friesen
fb2f146123
Sync to upstream/release/556 (#782)
* The AST JSON encoder will now stringify infinity and NaN according to the JSON5 spec using the tokens `Infinity`, `-Infinity`, and `NaN`.
* Improve autocompletion of table keys if the type of that key is a union of string singletons.
2022-12-09 11:57:01 -08:00
Andy Friesen
abe6768a1d Sync to upstream/release/556 2022-12-09 10:07:25 -08:00
vegorov-rbx
59ae47db43
Sync to upstream/release/555 (#768)
* Type mismatch errors now mention if unification failed in covariant or
invariant context, to explain why sometimes derived class can't be
converted to base class or why `T` can't be converted into `T?` and so
on
* Class type indexing is no longer an error in non-strict mode (still an
error in strict mode)
* Fixed cyclic type packs not being displayed in the type
* Added an error when unrelated types are compared with `==`/`~=`
* Fixed false positive errors involving sub-type tests an `never` type
* Fixed miscompilation of multiple assignment statements (Fixes
https://github.com/Roblox/luau/issues/754)
* Type inference stability improvements
2022-12-02 10:09:59 -08:00
Vyacheslav Egorov
fc459699da Sync to upstream/release/555 2022-12-02 12:46:05 +02:00
JohnnyMorganz
9095fc4b83
Support __call on class type vars (#762)
Currently, the metatable of a class type var is not correctly checked to
see if it is callable (i.e. has a `__call` metatable).
We resolve this issue by checking the metatable in `checkCallOverload`

Fixes #756

Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
2022-11-28 10:02:41 -08:00
JohnnyMorganz
7dbe47f4dd
Handle cyclically referenced declared classes (#729)
Closes #631 

Performs a "two pass" approach, where we first call `prototype` on the
class definition.
The prototype phase checks for errors and creates a base CTV for the
class, which other types can then reference.

The second `check` phase fills it out with all the defined
properties/methods

Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
2022-11-28 05:25:44 -08:00
Andy Friesen
95d9c6d194
Sync to upstream/release/553 (#751)
* Autocomplete support for interpolated strings.
* Improved parse errors in various situations involving interpolated
strings.
2022-11-18 11:47:21 -08:00
Andy Friesen
f52169509c Sync to upstream/release/554 2022-11-18 10:45:14 -08:00
boyned//Kampfkarren
aa7c64517c
Fix string interpolation autocomplete and location (#748)
String interpolation autocomplete was not working and was just using
default autocomplete. This fixes it so that inside a string it is
treated as normal, and inside an expression it suggests expression level
autocomplete.

Also fixes the range, which was previously just the first lexeme.
2022-11-16 10:15:01 -08:00
vegorov-rbx
816e41a8f2
Sync to upstream/release/553 (#742)
* Type inference of `a and b` and `a or b` has been improved (Fixes
https://github.com/Roblox/luau/issues/730)
* Improved error message when `for ... in x` loop iterates over a value
that could be 'nil'
* Return type of `next` not includes 'nil' (Fixes
https://github.com/Roblox/luau/issues/706)
* Improved type inference of `string` type
* Luau library table type names are now reported as `typeof(string)`/etc
instead of just `string` which was misleading
* Added parsing error when optional type alias type parameter wasn't
provided after `=` token
* Improved tagged union type refinement in conditional expressions, type
in `else` branch should no longer include previously handled union
options
2022-11-10 14:53:13 -08:00
Vyacheslav Egorov
3155ba0358 Sync to upstream/release/553 2022-11-11 00:04:44 +02:00
Andy Friesen
c33700e473
Sync to upstream/release/552 (#735)
* Reduce the stack utilization of type checking.
* Improve the error message that's reported when a delimiting comma is
missing from a table literal. eg
```lua
local t = {
    first = 1
    second = 2
}```
2022-11-04 10:33:22 -07:00
Andy Friesen
e3fdab3082 Sync to upstream/release/552 2022-11-04 10:02:37 -07:00
boyned//Kampfkarren
e37eb3c778
Fix { range to be within the interpolated string (#728)
Corrects `{` range to be inside the interpolated string, needed for syntax highlighting.
2022-10-28 12:22:26 -07:00
vegorov-rbx
a6b5051edc
Sync to upstream/release/551 (#727)
* https://github.com/Roblox/luau/pull/719
* Improved `Failed to unify type packs` error message to be reported as
`Type pack 'X' could not be converted into 'Y'`
* https://github.com/Roblox/luau/pull/722
* 1% reduction in executed instruction count by removing a check in fast
call dispatch
* Additional fixes to reported error location of OOM errors in VM
* Improve `math.sqrt`, `math.floor` and `math.ceil` performance on
additional compilers and platforms (1-2% geomean improvement including
8-9% on math-cordic)
* All thrown exceptions by Luau analysis are derived from
`Luau::InternalCompilerError`
* When a call site has fewer arguments than required, error now reports
the location of the function name instead of the argument to the
function
* https://github.com/Roblox/luau/pull/724
* Fixed https://github.com/Roblox/luau/issues/725

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
2022-10-28 03:37:29 -07:00
Vyacheslav Egorov
99c0db3b08 Sync to upstream/release/551 2022-10-28 01:22:49 +03:00
JohnnyMorganz
ad7d006fb2
Use overloaded documentation symbol for class methods/table props (#724)
Right now `getDocumentationSymbol` on an overloaded class method or
table prop just gives the prop name, not prepended with `/overload/ +
toString(overload)`.

This causes the incorrect symbol to be used for `table.insert`,
`BrickColor.new`, `Color3.new` etc. (present in
https://raw.githubusercontent.com/MaximumADHD/Roblox-Client-Tracker/roblox/api-docs/en-us.json)

Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
2022-10-25 16:22:19 -07:00
Andy Friesen
54324867df
Sync to upstream/release/550 (#723)
* Support `["prop"]` syntax on class definitions in definition files.
(#704)
* Improve type checking performance for complex overloaded functions
* Fix rare cases of incorrect stack traces for out of memory errors at
runtime
2022-10-21 10:54:01 -07:00
Andy Friesen
2eff6cfe50 Sync to upstream/release/550 2022-10-21 10:33:43 -07:00
JohnnyMorganz
c4c120513f
Fix reverse deps > 1 node away not correctly marked as dirty (#719)
`Frontend.markDirty()` does not correctly mark reverse dependencies that
are not immediate as dirty.
This is because it would keep adding the reverse deps of `name` into the
queue to mark as dirty, instead of the reverse deps of `next`
2022-10-20 09:07:00 -07:00
JohnnyMorganz
edb4453924
Support ["prop"] syntax on class definitions (#704)
Some classes have properties which are not valid identifiers (such as
https://create.roblox.com/docs/reference/engine/classes/Studio)

This adds support for the following syntax in definition files:
```lua
declare class Foo
    ["a property"]: string
end
```

Closes #702
2022-10-18 10:15:26 -07:00
vegorov-rbx
76070f8da2
Sync to upstream/release/549 (#707)
* Reoptimized math.min/max/bit32 builtins assuming at least 2 arguments are used (1-2% lift on some benchmarks)
* Type errors that mention function types no longer have redundant parenthesis around return type
* Luau REPL now supports --compile=remarks which displays the source code with optimization remarks embedded as comments
* Builtin calls are slightly faster when called with 1-2 arguments (~1% improvement in some benchmarks)
2022-10-14 12:48:41 -07:00
JohnnyMorganz
ff736fd3e4
Fix segfault in loadDefinition for unit tests (#705)
`module` can be empty if the definition file has syntax errors
2022-10-14 07:28:54 -07:00
Vyacheslav Egorov
d82e73607c Sync to upstream/release/549 2022-10-14 01:59:53 +03:00
Arseny Kapoulkine
d5a2a1585e
Sync to upstream/release/548 (#699)
- Fix rare type checking bugs with invalid generic types escaping the
module scope
- Fix type checking of variadic type packs in certain cases
- Implement type normalization, which resolves a large set of various
issues with unions/intersections in type checker
- Improve parse errors for trailing commas in function calls and type
lists
- Reduce profiling skew when using --profile with very high frequencies
- Improve performance of `lua_getinfo` (`debug.info`, `debug.traceback`
and profiling overhead are now 20% faster/smaller)
- Improve performance of polymorphic comparisons (1-2% lift on some
benchmarks)
- Improve performance of closure creation (1-2% lift on some benchmarks)
- Improve string comparison performance (4% lift on string sorting)
2022-10-06 17:23:29 -07:00
Arseny Kapoulkine
91e144ac1b Sync to upstream/release/548 2022-10-06 16:55:58 -07:00
Arseny Kapoulkine
944e8375aa
Sync to upstream/release/547 (#690)
- Type aliases can no longer override primitive types; attempts to do
that will result in a type error
- Fix misleading type error messages for mismatches in expression list
length during assignment
- Fix incorrect type name display in certain cases
- setmetatable/getmetatable are now ~2x faster
- tools/perfstat.py can be used to display statistics about profiles
captured via --profile switch
2022-09-29 15:23:10 -07:00
Arseny Kapoulkine
d0989b9e15 Sync to upstream/release/547 2022-09-29 15:11:54 -07:00
Arseny Kapoulkine
59fd9de485
Sync to upstream/release/546 (#681) 2022-09-23 12:17:25 -07:00
Arseny Kapoulkine
48fb5a3483 Sync to upstream/release/546 2022-09-23 11:32:10 -07:00
Petri Häkkinen
fc4871989a
Add lua_cleartable (#678)
To my understanding lua_cleartable does not need GC barriers because
it's only removing elements and not modifying the stack. But I'm not a
GC expert so please correct if I'm wrong.

resolves #672

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-09-22 09:54:03 -07:00
Arseny Kapoulkine
3d74a8f4d4
Sync to upstream/release/545 (#674)
- Improve type error messages for argument count mismatch in certain
cases
- Fix type checking variadic returns when the type is incompatible which
type checked in certain cases
- Reduce size of upvalue objects by 8 bytes on 64-bit platforms
- Reduce I$ footprint of interpreter by 1.5KB
- Reduce GC pause during atomic stage for programs with a lot of threads
- Remove support for bytecode v2
2022-09-15 15:38:17 -07:00
Arseny Kapoulkine
dd710f67ca Sync to upstream/release/545 2022-09-15 15:13:58 -07:00
Petri Häkkinen
6fbea7cc84
Add lua_rawsetfield (#671)
Luau currently has the following functions in the C API for dealing with
tables without invoking metamethods:

lua_rawgetfield
lua_rawget
lua_rawgeti
lua_rawset
lua_rawseti

This change adds the missing function lua_rawsetfield for consistency
and because it's more efficient to use it in place of plain lua_rawset
which requires pushing the key and value separately.

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-09-15 08:26:54 -07:00
Arseny Kapoulkine
ce2c3b3a4e
Sync to upstream/release/544 (#669)
- Remove type definitions of
`utf8.nfcnormalize`/`nfdnormalize`/`graphemes` that aren't supported by
standalone Luau library
- Add `lua_costatus` to retrieve extended thread status (similar to
`coroutine.status`)
- Improve GC sweeping performance (2-10% improvement on allocation-heavy
benchmarks)
2022-09-08 15:14:25 -07:00
Arseny Kapoulkine
dec4b67b5a Sync to upstream/release/544 2022-09-08 14:44:50 -07:00
Arseny Kapoulkine
ae35ada579
Sync to upstream/release/543 (#657)
- Improve ComparisonPrecedence lint suggestions for three-way comparisons (X < Y < Z)
- Improve type checking stability
- Improve location information for errors when parsing invalid type annotations
- Compiler now generates bytecode version 3 in all configurations
- Improve performance of comparisons against numeric constants on AArch64
2022-09-01 16:14:03 -07:00
Arseny Kapoulkine
c6ac06e656 Sync to upstream/release/543 2022-09-01 16:00:14 -07:00
JohnnyMorganz
e9e2cba77a
Fix overloaded metamethod in class definitions (#653)
Fixes #652
2022-08-29 08:28:04 -07:00
Arseny Kapoulkine
b2f9f53ae3
Sync to upstream/release/542 (#649)
- Fix DeprecatedGlobal warning text in cases when the global is deprecated without a suggested alternative
- Fix an off-by-one error in type error text for incorrect use of string.format
- Reduce stack consumption further during parsing, hopefully eliminating stack overflows during parsing/compilation for good
- Mark interpolated string support as experimental (requires --fflags=LuauInterpolatedStringBaseSupport to enable)
- Simplify garbage collection treatment of upvalues, reducing cache misses during sweeping stage and reducing the cost of upvalue assignment (SETUPVAL); supersedes #643
- Simplify garbage collection treatment of sleeping threads
- Simplify sweeping of alive threads, reducing cache misses during sweeping stage
- Simplify management of string buffers, removing redundant linked list operations
2022-08-25 14:53:50 -07:00
Arseny Kapoulkine
3008da98df Sync to upstream/release/542 2022-08-25 13:55:08 -07:00
boyned//Kampfkarren
da9d8e8c60
String interpolation (#614)
Implements the string interpolation RFC (#165).

Adds the string interpolation as per the RFC.

```lua
local name = "world"
print(`Hello {name}!`) -- Hello world!
```

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Alexander McCord <11488393+alexmccord@users.noreply.github.com>
2022-08-24 12:01:00 -07:00
Arseny Kapoulkine
be2769ad14
Sync to upstream/release/541 (#644)
- Fix autocomplete not suggesting globals defined after the cursor (fixes #622)
- Improve type checker stability
- Reduce parser C stack consumption which fixes some stack overflow crashes on deeply nested sources
- Improve performance of bit32.extract/replace when width is implied (~3% faster chess)
- Improve performance of bit32.extract when field/width are constants (~10% faster base64)
- Heap dump now annotates thread stacks with local variable/function names
2022-08-18 14:32:08 -07:00
Arseny Kapoulkine
b3e6dcecfd Sync to upstream/release/541 2022-08-18 14:04:33 -07:00
XmiliaH
4ded555cc5
Prevent overflow in lua_newuserdatadtor (#639)
In case a large userdata size is passed to lua_newuserdatadtor it might overflow the size resulting in luaU_newudata actually allocating the object without a memory error. This will then result in overwriting part of the metatable pointer of the userdata.
This PR fixes this issue by checking for the overflow and in such cases pass a size value which will cause a memory error in luaU_newudata.
2022-08-16 15:32:48 -07:00
Arseny Kapoulkine
f7d8ad0774
Sync to upstream/release/540 (#635)
Also adjust benchmark runs to use config=profile and run clang for all benchmarks + gcc for runtime
2022-08-11 14:01:33 -07:00
Arseny Kapoulkine
106b269885 Sync to upstream/release/540 2022-08-11 13:42:54 -07:00
JohnnyMorganz
e15b0728be
Add autocomplete context to result (#611)
Closes #599 

Not sure if these context definitions are distinct enough, but they work for my use cases.

I repurposed (a majority of) the existing unit tests for this, but if it should live in separate test cases let me know

---
* Add autocomplete context to result

* Update tests

* Remove comments

* Fix expression context issues
2022-08-10 13:04:08 -07:00
Arseny Kapoulkine
1b20fcd43c
Sync to upstream/release/539 (#625) 2022-08-04 15:35:33 -07:00
Arseny Kapoulkine
4a9cfd57a6 Sync to upstream/release/539 2022-08-04 14:27:28 -07:00
boyned//Kampfkarren
4658219df2
Add %* format specifier (#619)
RFC: https://github.com/Roblox/luau/pull/165
2022-08-04 07:22:16 -07:00
Arseny Kapoulkine
d3b566c258
Sync to upstream/release/538 (#616) 2022-07-28 21:24:07 -07:00
Arseny Kapoulkine
3202869acc Sync to upstream/release/538 2022-07-28 20:41:13 -07:00
Arseny Kapoulkine
b1cfaf5305
Sync to upstream/release/537 (#607) 2022-07-21 14:16:54 -07:00
Arseny Kapoulkine
8e8ae0a01d Sync to upstream/release/537 2022-07-21 13:36:41 -07:00
Arseny Kapoulkine
5b2e39c922
Sync to upstream/release/536 (#592) 2022-07-14 15:52:26 -07:00
Arseny Kapoulkine
4bd651292d Sync to upstream/release/536 2022-07-14 15:39:35 -07:00
Alex Orlenko
e87009f5b2
Add lua_setuserdatatag to update userdata tags (#588) 2022-07-14 12:00:37 -07:00
Arseny Kapoulkine
506d971421
Sync to upstream/release/535 (#584) 2022-07-07 18:22:39 -07:00
Arseny Kapoulkine
4a95f2201e Sync to upstream/release/535 2022-07-07 18:05:31 -07:00
Arseny Kapoulkine
42510bb5c8
Fix test after merging a stale PR (#577) 2022-07-05 11:36:33 -07:00