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Allow PrimitiveTypeConstraints to unblock on force dispatch if they own the type
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@ -172,7 +172,7 @@ public:
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bool tryDispatch(const TypeAliasExpansionConstraint& c, NotNull<const Constraint> constraint);
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bool tryDispatch(const FunctionCallConstraint& c, NotNull<const Constraint> constraint);
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bool tryDispatch(const FunctionCheckConstraint& c, NotNull<const Constraint> constraint);
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bool tryDispatch(const PrimitiveTypeConstraint& c, NotNull<const Constraint> constraint);
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bool tryDispatch(const PrimitiveTypeConstraint& c, NotNull<const Constraint> constraint, bool force);
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bool tryDispatch(const HasPropConstraint& c, NotNull<const Constraint> constraint);
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@ -630,7 +630,7 @@ bool ConstraintSolver::tryDispatch(NotNull<const Constraint> constraint, bool fo
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else if (auto fcc = get<FunctionCheckConstraint>(*constraint))
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success = tryDispatch(*fcc, constraint);
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else if (auto fcc = get<PrimitiveTypeConstraint>(*constraint))
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success = tryDispatch(*fcc, constraint);
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success = tryDispatch(*fcc, constraint, force);
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else if (auto hpc = get<HasPropConstraint>(*constraint))
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success = tryDispatch(*hpc, constraint);
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else if (auto spc = get<HasIndexerConstraint>(*constraint))
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@ -1406,7 +1406,7 @@ bool ConstraintSolver::tryDispatch(const FunctionCheckConstraint& c, NotNull<con
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return true;
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}
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bool ConstraintSolver::tryDispatch(const PrimitiveTypeConstraint& c, NotNull<const Constraint> constraint)
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bool ConstraintSolver::tryDispatch(const PrimitiveTypeConstraint& c, NotNull<const Constraint> constraint, bool force)
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{
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std::optional<TypeId> expectedType = c.expectedType ? std::make_optional<TypeId>(follow(*c.expectedType)) : std::nullopt;
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if (expectedType && (isBlocked(*expectedType) || get<PendingExpansionType>(*expectedType)))
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@ -1421,10 +1421,23 @@ bool ConstraintSolver::tryDispatch(const PrimitiveTypeConstraint& c, NotNull<con
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// We will wait if there are any other references to the free type mentioned here.
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// This is probably the only thing that makes this not insane to do.
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if (auto refCount = unresolvedConstraints.find(c.freeType); refCount && *refCount > 1)
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{
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if (force)
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{
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// If we get force dispatched and are the owner of the constraint
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// Then do not block.
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if (canMutate(c.freeType, constraint) == false)
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{
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block(c.freeType, constraint);
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return false;
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}
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}
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else
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{
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block(c.freeType, constraint);
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return false;
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}
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}
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TypeId bindTo = c.primitiveType;
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@ -96,6 +96,24 @@ TEST_CASE_FIXTURE(Fixture, "check_methods_of_number")
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}
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "primitive_types_issue_IfThenElseIf_union_simplification")
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{
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if (!FFlag::LuauSolverV2)
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return;
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CheckResult result = check(R"(
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local v1: string?
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local stringButItIsHere = "Windows"
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v1 = if true then stringButItIsHere
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elseif false then "Something"
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else "Other"
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)");
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LUAU_REQUIRE_NO_ERRORS(result);
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}
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TEST_CASE("singleton_types")
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{
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BuiltinsFixture a;
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