From 3eff1b214e8c81ae6021109aca2e2f1130fe15f1 Mon Sep 17 00:00:00 2001 From: Slappy826 Date: Tue, 7 Dec 2021 10:14:24 -0600 Subject: [PATCH] Fix spelling error of 'ROBLOX' (#277) * Remove roblox prefix on comment --- VM/src/lvmutils.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/VM/src/lvmutils.cpp b/VM/src/lvmutils.cpp index 740a4cfd..5d802277 100644 --- a/VM/src/lvmutils.cpp +++ b/VM/src/lvmutils.cpp @@ -53,7 +53,7 @@ const float* luaV_tovector(const TValue* obj) static void callTMres(lua_State* L, StkId res, const TValue* f, const TValue* p1, const TValue* p2) { ptrdiff_t result = savestack(L, res); - // RBOLOX: using stack room beyond top is technically safe here, but for very complicated reasons: + // using stack room beyond top is technically safe here, but for very complicated reasons: // * The stack guarantees 1 + EXTRA_STACK room beyond stack_last (see luaD_reallocstack) will be allocated // * we cannot move luaD_checkstack above because the arguments are *sometimes* pointers to the lua // stack and checkstack may invalidate those pointers @@ -74,7 +74,7 @@ static void callTMres(lua_State* L, StkId res, const TValue* f, const TValue* p1 static void callTM(lua_State* L, const TValue* f, const TValue* p1, const TValue* p2, const TValue* p3) { - // RBOLOX: using stack room beyond top is technically safe here, but for very complicated reasons: + // using stack room beyond top is technically safe here, but for very complicated reasons: // * The stack guarantees 1 + EXTRA_STACK room beyond stack_last (see luaD_reallocstack) will be allocated // * we cannot move luaD_checkstack above because the arguments are *sometimes* pointers to the lua // stack and checkstack may invalidate those pointers