luau/tests/ToString.test.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/Scope.h"
#include "Luau/ToString.h"
#include "Fixture.h"
#include "ScopedFlags.h"
#include "doctest.h"
using namespace Luau;
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LUAU_FASTFLAG(LuauRecursiveTypeParameterRestriction);
LUAU_FASTFLAG(LuauSolverV2);
LUAU_FASTFLAG(LuauAttributeSyntax);
LUAU_FASTFLAG(LuauUserDefinedTypeFunctions)
2022-04-15 07:57:43 +08:00
TEST_SUITE_BEGIN("ToString");
TEST_CASE_FIXTURE(Fixture, "primitive")
{
CheckResult result = check("local a = nil local b = 44 local c = 'lalala' local d = true");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK("nil" == toString(requireType("a")));
else
{
// A variable without an annotation and with a nil literal should infer as 'free', not 'nil'
CHECK_NE("nil", toString(requireType("a")));
}
CHECK_EQ("number", toString(requireType("b")));
CHECK_EQ("string", toString(requireType("c")));
CHECK_EQ("boolean", toString(requireType("d")));
}
TEST_CASE_FIXTURE(Fixture, "bound_types")
{
CheckResult result = check("local a = 444 local b = a");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number", toString(requireType("b")));
}
TEST_CASE_FIXTURE(Fixture, "free_types")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, false};
CheckResult result = check("local a");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("a", toString(requireType("a")));
}
TEST_CASE_FIXTURE(Fixture, "cyclic_table")
{
Type cyclicTable{TypeVariant(TableType())};
TableType* tableOne = getMutable<TableType>(&cyclicTable);
tableOne->props["self"] = {&cyclicTable};
if (FFlag::LuauSolverV2)
CHECK_EQ("t1 where t1 = {| self: t1 |}", toString(&cyclicTable));
else
CHECK_EQ("t1 where t1 = { self: t1 }", toString(&cyclicTable));
}
TEST_CASE_FIXTURE(Fixture, "named_table")
{
Type table{TypeVariant(TableType())};
TableType* t = getMutable<TableType>(&table);
t->name = "TheTable";
CHECK_EQ("TheTable", toString(&table));
}
TEST_CASE_FIXTURE(Fixture, "empty_table")
{
CheckResult result = check(R"(
local a: {}
)");
if (FFlag::LuauSolverV2)
CHECK_EQ("{ }", toString(requireType("a")));
else
CHECK_EQ("{| |}", toString(requireType("a")));
// Should stay the same with useLineBreaks enabled
ToStringOptions opts;
opts.useLineBreaks = true;
if (FFlag::LuauSolverV2)
CHECK_EQ("{ }", toString(requireType("a"), opts));
else
CHECK_EQ("{| |}", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "table_respects_use_line_break")
{
CheckResult result = check(R"(
local a: { prop: string, anotherProp: number, thirdProp: boolean }
)");
ToStringOptions opts;
opts.useLineBreaks = true;
if (FFlag::LuauSolverV2)
CHECK_EQ(
"{\n"
" anotherProp: number,\n"
" prop: string,\n"
" thirdProp: boolean\n"
"}",
toString(requireType("a"), opts)
);
else
CHECK_EQ(
"{|\n"
" anotherProp: number,\n"
" prop: string,\n"
" thirdProp: boolean\n"
"|}",
toString(requireType("a"), opts)
);
}
TEST_CASE_FIXTURE(Fixture, "nil_or_nil_is_nil_not_question_mark")
{
CheckResult result = check(R"(
type nil_ty = nil | nil
local a : nil_ty = nil
)");
ToStringOptions opts;
opts.useLineBreaks = false;
CHECK_EQ("nil", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "long_disjunct_of_nil_is_nil_not_question_mark")
{
CheckResult result = check(R"(
type nil_ty = nil | nil | nil | nil | nil
local a : nil_ty = nil
)");
ToStringOptions opts;
opts.useLineBreaks = false;
CHECK_EQ("nil", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "metatable")
{
Type table{TypeVariant(TableType())};
Type metatable{TypeVariant(TableType())};
Type mtv{TypeVariant(MetatableType{&table, &metatable})};
if (FFlag::LuauSolverV2)
CHECK_EQ("{ @metatable {| |}, {| |} }", toString(&mtv));
else
CHECK_EQ("{ @metatable { }, { } }", toString(&mtv));
}
TEST_CASE_FIXTURE(Fixture, "named_metatable")
{
Type table{TypeVariant(TableType())};
Type metatable{TypeVariant(TableType())};
Type mtv{TypeVariant(MetatableType{&table, &metatable, "NamedMetatable"})};
CHECK_EQ("NamedMetatable", toString(&mtv));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "named_metatable_toStringNamedFunction")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, false};
CheckResult result = check(R"(
local function createTbl(): NamedMetatable
return setmetatable({}, {})
end
type NamedMetatable = typeof(createTbl())
)");
TypeId ty = requireType("createTbl");
const FunctionType* ftv = get<FunctionType>(follow(ty));
REQUIRE(ftv);
CHECK_EQ("createTbl(): NamedMetatable", toStringNamedFunction("createTbl", *ftv));
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "exhaustive_toString_of_cyclic_table")
{
CheckResult result = check(R"(
--!strict
local Vec3 = {}
Vec3.__index = Vec3
function Vec3.new()
return setmetatable({x=0, y=0, z=0}, Vec3)
end
export type Vec3 = typeof(Vec3.new())
local thefun: any = function(self, o) return self end
local multiply: ((Vec3, Vec3) -> Vec3) & ((Vec3, number) -> Vec3) = thefun
Vec3.__mul = multiply
local a = Vec3.new()
)");
std::string a = toString(requireType("a"), {true});
CHECK_EQ(std::string::npos, a.find("CYCLE"));
CHECK_EQ(std::string::npos, a.find("TRUNCATED"));
if (FFlag::LuauSolverV2)
{
CHECK(
"t2 where "
"t1 = { __index: t1, __mul: ((t2, number) -> t2) & ((t2, t2) -> t2), new: () -> t2 } ; "
"t2 = { @metatable t1, { x: number, y: number, z: number } }" ==
a
);
}
else
{
CHECK_EQ(
"t2 where "
"t1 = { __index: t1, __mul: ((t2, number) -> t2) & ((t2, t2) -> t2), new: () -> t2 } ; "
"t2 = { @metatable t1, {| x: number, y: number, z: number |} }",
a
);
}
}
TEST_CASE_FIXTURE(Fixture, "intersection_parenthesized_only_if_needed")
{
auto utv = Type{UnionType{{builtinTypes->numberType, builtinTypes->stringType}}};
auto itv = Type{IntersectionType{{&utv, builtinTypes->booleanType}}};
CHECK_EQ(toString(&itv), "(number | string) & boolean");
}
TEST_CASE_FIXTURE(Fixture, "union_parenthesized_only_if_needed")
{
auto itv = Type{IntersectionType{{builtinTypes->numberType, builtinTypes->stringType}}};
auto utv = Type{UnionType{{&itv, builtinTypes->booleanType}}};
CHECK_EQ(toString(&utv), "(number & string) | boolean");
}
TEST_CASE_FIXTURE(Fixture, "functions_are_always_parenthesized_in_unions_or_intersections")
{
auto stringAndNumberPack = TypePackVar{TypePack{{builtinTypes->stringType, builtinTypes->numberType}}};
auto numberAndStringPack = TypePackVar{TypePack{{builtinTypes->numberType, builtinTypes->stringType}}};
auto sn2ns = Type{FunctionType{&stringAndNumberPack, &numberAndStringPack}};
auto ns2sn = Type{FunctionType(frontend.globals.globalScope->level, &numberAndStringPack, &stringAndNumberPack)};
auto utv = Type{UnionType{{&ns2sn, &sn2ns}}};
auto itv = Type{IntersectionType{{&ns2sn, &sn2ns}}};
CHECK_EQ(toString(&utv), "((number, string) -> (string, number)) | ((string, number) -> (number, string))");
CHECK_EQ(toString(&itv), "((number, string) -> (string, number)) & ((string, number) -> (number, string))");
}
TEST_CASE_FIXTURE(Fixture, "simple_intersections_printed_on_one_line")
{
CheckResult result = check(R"(
local a: string & number
)");
ToStringOptions opts;
opts.useLineBreaks = true;
CHECK_EQ("number & string", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "complex_intersections_printed_on_multiple_lines")
{
CheckResult result = check(R"(
local a: string & number & boolean
)");
ToStringOptions opts;
opts.useLineBreaks = true;
opts.compositeTypesSingleLineLimit = 2;
CHECK_EQ(
"boolean\n"
"& number\n"
"& string",
toString(requireType("a"), opts)
);
}
TEST_CASE_FIXTURE(Fixture, "overloaded_functions_always_printed_on_multiple_lines")
{
CheckResult result = check(R"(
local a: ((string) -> string) & ((number) -> number)
)");
ToStringOptions opts;
opts.useLineBreaks = true;
CHECK_EQ(
"((number) -> number)\n"
"& ((string) -> string)",
toString(requireType("a"), opts)
);
}
TEST_CASE_FIXTURE(Fixture, "simple_unions_printed_on_one_line")
{
CheckResult result = check(R"(
local a: number | boolean
)");
ToStringOptions opts;
opts.useLineBreaks = true;
CHECK_EQ("boolean | number", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "complex_unions_printed_on_multiple_lines")
{
CheckResult result = check(R"(
local a: string | number | boolean
)");
ToStringOptions opts;
opts.compositeTypesSingleLineLimit = 2;
opts.useLineBreaks = true;
CHECK_EQ(
"boolean\n"
"| number\n"
"| string",
toString(requireType("a"), opts)
);
}
TEST_CASE_FIXTURE(Fixture, "quit_stringifying_table_type_when_length_is_exceeded")
{
TableType ttv{};
for (char c : std::string("abcdefghijklmno"))
ttv.props[std::string(1, c)] = {builtinTypes->numberType};
Type tv{ttv};
ToStringOptions o;
o.exhaustive = false;
o.maxTableLength = 40;
if (FFlag::LuauSolverV2)
CHECK_EQ(toString(&tv, o), "{| a: number, b: number, c: number, d: number, e: number, ... 10 more ... |}");
else
CHECK_EQ(toString(&tv, o), "{ a: number, b: number, c: number, d: number, e: number, ... 10 more ... }");
}
TEST_CASE_FIXTURE(Fixture, "stringifying_table_type_is_still_capped_when_exhaustive")
{
TableType ttv{};
for (char c : std::string("abcdefg"))
ttv.props[std::string(1, c)] = {builtinTypes->numberType};
Type tv{ttv};
ToStringOptions o;
o.exhaustive = true;
o.maxTableLength = 40;
if (FFlag::LuauSolverV2)
CHECK_EQ(toString(&tv, o), "{| a: number, b: number, c: number, d: number, e: number, ... 2 more ... |}");
else
CHECK_EQ(toString(&tv, o), "{ a: number, b: number, c: number, d: number, e: number, ... 2 more ... }");
}
TEST_CASE_FIXTURE(Fixture, "quit_stringifying_type_when_length_is_exceeded")
{
CheckResult result = check(R"(
function f0() end
function f1(f) return f or f0 end
function f2(f) return f or f1 end
function f3(f) return f or f2 end
)");
if (FFlag::LuauSolverV2)
{
Sync to upstream/release/630 (#1295) ### What's new * A bug in exception handling in GCC(11/12/13) on MacOS prevents our test suite from running. * Parser now supports leading `|` or `&` when declaring `Union` and `Intersection` types (#1286) * We now support parsing of attributes on functions as described in the [rfc](https://github.com/luau-lang/rfcs/pull/30) * With this change, expressions such as `local x = @native function(x) return x+1 end` and `f(@native function(x) return x+1 end)` are now valid. * Added support for `@native` attribute - we can now force native compilation of individual functions if the `@native` attribute is specified before the `function` keyword (works for lambdas too). ### New Solver * Many fixes in the new solver for crashes and instability * Refinements now use simplification and not normalization in a specific case of two tables * Assume that compound assignments do not change the type of the left-side operand * Fix error that prevented Class Methods from being overloaded ### VM * Updated description of Garbage Collector invariant --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-15 04:21:20 +08:00
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions o;
o.exhaustive = false;
o.maxTypeLength = 20;
CHECK_EQ(toString(requireType("f0"), o), "() -> ()");
Sync to upstream/release/630 (#1295) ### What's new * A bug in exception handling in GCC(11/12/13) on MacOS prevents our test suite from running. * Parser now supports leading `|` or `&` when declaring `Union` and `Intersection` types (#1286) * We now support parsing of attributes on functions as described in the [rfc](https://github.com/luau-lang/rfcs/pull/30) * With this change, expressions such as `local x = @native function(x) return x+1 end` and `f(@native function(x) return x+1 end)` are now valid. * Added support for `@native` attribute - we can now force native compilation of individual functions if the `@native` attribute is specified before the `function` keyword (works for lambdas too). ### New Solver * Many fixes in the new solver for crashes and instability * Refinements now use simplification and not normalization in a specific case of two tables * Assume that compound assignments do not change the type of the left-side operand * Fix error that prevented Class Methods from being overloaded ### VM * Updated description of Garbage Collector invariant --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-15 04:21:20 +08:00
CHECK_EQ(toString(requireType("f1"), o), "<a>(a) -> (() -> ()) ... *TRUNCATED*");
CHECK_EQ(toString(requireType("f2"), o), "<b>(b) -> (<a>(a) -> (() -> ())... *TRUNCATED*");
CHECK_EQ(toString(requireType("f3"), o), "<c>(c) -> (<b>(b) -> (<a>(a) -> (() -> ())... *TRUNCATED*");
}
else
{
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions o;
o.exhaustive = false;
o.maxTypeLength = 40;
CHECK_EQ(toString(requireType("f0"), o), "() -> ()");
CHECK_EQ(toString(requireType("f1"), o), "(() -> ()) -> () -> ()");
CHECK_EQ(toString(requireType("f2"), o), "((() -> ()) -> () -> ()) -> (() -> ()) -> ... *TRUNCATED*");
CHECK_EQ(toString(requireType("f3"), o), "(((() -> ()) -> () -> ()) -> (() -> ()) -> ... *TRUNCATED*");
}
}
TEST_CASE_FIXTURE(Fixture, "stringifying_type_is_still_capped_when_exhaustive")
{
CheckResult result = check(R"(
function f0() end
function f1(f) return f or f0 end
function f2(f) return f or f1 end
function f3(f) return f or f2 end
)");
if (FFlag::LuauSolverV2)
{
Sync to upstream/release/630 (#1295) ### What's new * A bug in exception handling in GCC(11/12/13) on MacOS prevents our test suite from running. * Parser now supports leading `|` or `&` when declaring `Union` and `Intersection` types (#1286) * We now support parsing of attributes on functions as described in the [rfc](https://github.com/luau-lang/rfcs/pull/30) * With this change, expressions such as `local x = @native function(x) return x+1 end` and `f(@native function(x) return x+1 end)` are now valid. * Added support for `@native` attribute - we can now force native compilation of individual functions if the `@native` attribute is specified before the `function` keyword (works for lambdas too). ### New Solver * Many fixes in the new solver for crashes and instability * Refinements now use simplification and not normalization in a specific case of two tables * Assume that compound assignments do not change the type of the left-side operand * Fix error that prevented Class Methods from being overloaded ### VM * Updated description of Garbage Collector invariant --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-15 04:21:20 +08:00
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions o;
o.exhaustive = true;
o.maxTypeLength = 20;
CHECK_EQ(toString(requireType("f0"), o), "() -> ()");
Sync to upstream/release/630 (#1295) ### What's new * A bug in exception handling in GCC(11/12/13) on MacOS prevents our test suite from running. * Parser now supports leading `|` or `&` when declaring `Union` and `Intersection` types (#1286) * We now support parsing of attributes on functions as described in the [rfc](https://github.com/luau-lang/rfcs/pull/30) * With this change, expressions such as `local x = @native function(x) return x+1 end` and `f(@native function(x) return x+1 end)` are now valid. * Added support for `@native` attribute - we can now force native compilation of individual functions if the `@native` attribute is specified before the `function` keyword (works for lambdas too). ### New Solver * Many fixes in the new solver for crashes and instability * Refinements now use simplification and not normalization in a specific case of two tables * Assume that compound assignments do not change the type of the left-side operand * Fix error that prevented Class Methods from being overloaded ### VM * Updated description of Garbage Collector invariant --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-15 04:21:20 +08:00
CHECK_EQ(toString(requireType("f1"), o), "<a>(a) -> (() -> ()) ... *TRUNCATED*");
CHECK_EQ(toString(requireType("f2"), o), "<b>(b) -> (<a>(a) -> (() -> ())... *TRUNCATED*");
CHECK_EQ(toString(requireType("f3"), o), "<c>(c) -> (<b>(b) -> (<a>(a) -> (() -> ())... *TRUNCATED*");
}
else
{
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions o;
o.exhaustive = true;
o.maxTypeLength = 40;
CHECK_EQ(toString(requireType("f0"), o), "() -> ()");
CHECK_EQ(toString(requireType("f1"), o), "(() -> ()) -> () -> ()");
CHECK_EQ(toString(requireType("f2"), o), "((() -> ()) -> () -> ()) -> (() -> ()) -> ... *TRUNCATED*");
CHECK_EQ(toString(requireType("f3"), o), "(((() -> ()) -> () -> ()) -> (() -> ()) -> ... *TRUNCATED*");
}
}
TEST_CASE_FIXTURE(Fixture, "stringifying_table_type_correctly_use_matching_table_state_braces")
{
TableType ttv{TableState::Sealed, TypeLevel{}};
for (char c : std::string("abcdefghij"))
ttv.props[std::string(1, c)] = {builtinTypes->numberType};
Type tv{ttv};
ToStringOptions o;
o.maxTableLength = 40;
if (FFlag::LuauSolverV2)
CHECK_EQ(toString(&tv, o), "{ a: number, b: number, c: number, d: number, e: number, ... 5 more ... }");
else
CHECK_EQ(toString(&tv, o), "{| a: number, b: number, c: number, d: number, e: number, ... 5 more ... |}");
}
TEST_CASE_FIXTURE(Fixture, "stringifying_cyclic_union_type_bails_early")
{
Type tv{UnionType{{builtinTypes->stringType, builtinTypes->numberType}}};
UnionType* utv = getMutable<UnionType>(&tv);
utv->options.push_back(&tv);
utv->options.push_back(&tv);
CHECK_EQ("t1 where t1 = number | string", toString(&tv));
}
TEST_CASE_FIXTURE(Fixture, "stringifying_cyclic_intersection_type_bails_early")
{
Type tv{IntersectionType{}};
IntersectionType* itv = getMutable<IntersectionType>(&tv);
itv->parts.push_back(&tv);
itv->parts.push_back(&tv);
CHECK_EQ("t1 where t1 = t1 & t1", toString(&tv));
}
TEST_CASE_FIXTURE(Fixture, "stringifying_array_uses_array_syntax")
{
TableType ttv{TableState::Sealed, TypeLevel{}};
ttv.indexer = TableIndexer{builtinTypes->numberType, builtinTypes->stringType};
CHECK_EQ("{string}", toString(Type{ttv}));
ttv.props["A"] = {builtinTypes->numberType};
if (FFlag::LuauSolverV2)
CHECK_EQ("{ [number]: string, A: number }", toString(Type{ttv}));
else
CHECK_EQ("{| [number]: string, A: number |}", toString(Type{ttv}));
ttv.props.clear();
ttv.state = TableState::Unsealed;
CHECK_EQ("{string}", toString(Type{ttv}));
}
TEST_CASE_FIXTURE(Fixture, "generic_packs_are_stringified_differently_from_generic_types")
{
TypePackVar tpv{GenericTypePack{"a"}};
CHECK_EQ(toString(&tpv), "a...");
Type tv{GenericType{"a"}};
CHECK_EQ(toString(&tv), "a");
}
TEST_CASE_FIXTURE(Fixture, "function_type_with_argument_names")
{
CheckResult result = check("type MyFunc = (a: number, string, c: number) -> string; local a : MyFunc");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
opts.functionTypeArguments = true;
CHECK_EQ("(a: number, string, c: number) -> string", toString(requireType("a"), opts));
}
TEST_CASE_FIXTURE(Fixture, "function_type_with_argument_names_generic")
{
CheckResult result = check("local function f<a...>(n: number, ...: a...): (a...) return ... end");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
opts.functionTypeArguments = true;
CHECK_EQ("<a...>(n: number, a...) -> (a...)", toString(requireType("f"), opts));
}
TEST_CASE_FIXTURE(Fixture, "function_type_with_argument_names_and_self")
{
CheckResult result = check(R"(
local tbl = {}
tbl.a = 2
function tbl:foo(b: number, c: number) return (self.a :: number) + b + c end
type Table = typeof(tbl)
type Foo = typeof(tbl.foo)
local u: Foo
)");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
opts.functionTypeArguments = true;
// Can't guess the name of 'self' to compare name, but at least there should be no assertion
toString(requireType("u"), opts);
}
TEST_CASE_FIXTURE(Fixture, "generate_friendly_names_for_inferred_generics")
{
CheckResult result = check(R"(
function id(x) return x end
function id2(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24, a25, a26, a27, a28, a29, a30)
return a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24, a25, a26, a27, a28, a29, a30
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("<a>(a) -> a", toString(requireType("id")));
CHECK_EQ(
"<a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, a1, b1, c1, d1>(a, b, c, d, e, f, g, h, i, j, k, l, "
"m, n, o, p, q, r, s, t, u, v, w, x, y, z, a1, b1, c1, d1) -> (a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, "
"x, y, z, a1, b1, c1, d1)",
toString(requireType("id2"))
);
}
TEST_CASE_FIXTURE(Fixture, "toStringDetailed")
{
CheckResult result = check(R"(
function id3(a, b, c)
return a, b, c
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
TypeId id3Type = requireType("id3");
ToStringResult nameData = toStringDetailed(id3Type, opts);
REQUIRE(3 == opts.nameMap.types.size());
REQUIRE_EQ("<a, b, c>(a, b, c) -> (a, b, c)", nameData.name);
const FunctionType* ftv = get<FunctionType>(follow(id3Type));
REQUIRE(ftv != nullptr);
auto params = flatten(ftv->argTypes).first;
REQUIRE(3 == params.size());
CHECK("a" == toString(params[0], opts));
CHECK("b" == toString(params[1], opts));
CHECK("c" == toString(params[2], opts));
}
TEST_CASE_FIXTURE(Fixture, "toStringErrorPack")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, false};
CheckResult result = check(R"(
local function target(callback: nil) return callback(4, "hello") end
)");
LUAU_REQUIRE_ERRORS(result);
CHECK_EQ("(nil) -> (*error-type*)", toString(requireType("target")));
}
TEST_CASE_FIXTURE(Fixture, "toStringGenericPack")
{
CheckResult result = check(R"(
function foo(a, b) return a(b) end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ(toString(requireType("foo")), "<a, b...>((a) -> (b...), a) -> (b...)");
}
TEST_CASE_FIXTURE(Fixture, "toString_the_boundTo_table_type_contained_within_a_TypePack")
{
Type tv1{TableType{}};
TableType* ttv = getMutable<TableType>(&tv1);
ttv->state = TableState::Sealed;
ttv->props["hello"] = {builtinTypes->numberType};
ttv->props["world"] = {builtinTypes->numberType};
TypePackVar tpv1{TypePack{{&tv1}}};
Type tv2{TableType{}};
TableType* bttv = getMutable<TableType>(&tv2);
bttv->state = TableState::Free;
bttv->props["hello"] = {builtinTypes->numberType};
bttv->boundTo = &tv1;
TypePackVar tpv2{TypePack{{&tv2}}};
if (FFlag::LuauSolverV2)
{
CHECK_EQ("{ hello: number, world: number }", toString(&tpv1));
CHECK_EQ("{ hello: number, world: number }", toString(&tpv2));
}
else
{
CHECK_EQ("{| hello: number, world: number |}", toString(&tpv1));
CHECK_EQ("{| hello: number, world: number |}", toString(&tpv2));
}
}
TEST_CASE_FIXTURE(Fixture, "no_parentheses_around_return_type_if_pack_has_an_empty_head_link")
{
TypeArena arena;
TypePackId realTail = arena.addTypePack({builtinTypes->stringType});
TypePackId emptyTail = arena.addTypePack({}, realTail);
TypePackId argList = arena.addTypePack({builtinTypes->stringType});
TypeId functionType = arena.addType(FunctionType{argList, emptyTail});
CHECK("(string) -> string" == toString(functionType));
}
TEST_CASE_FIXTURE(Fixture, "no_parentheses_around_cyclic_function_type_in_union")
{
CheckResult result = check(R"(
type F = ((() -> number)?) -> F?
local function f(p) return f end
local g: F = f
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("t1 where t1 = ((() -> number)?) -> t1?", toString(requireType("g")));
}
TEST_CASE_FIXTURE(Fixture, "no_parentheses_around_cyclic_function_type_in_intersection")
{
CheckResult result = check(R"(
function f() return f end
local a: ((number) -> ()) & typeof(f)
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK("(() -> t1) & ((number) -> ()) where t1 = () -> t1" == toString(requireType("a")));
else
CHECK_EQ("((number) -> ()) & t1 where t1 = () -> t1", toString(requireType("a")));
}
TEST_CASE_FIXTURE(Fixture, "self_recursive_instantiated_param")
{
Type tableTy{TableType{}};
TableType* ttv = getMutable<TableType>(&tableTy);
ttv->name = "Table";
ttv->instantiatedTypeParams.push_back(&tableTy);
CHECK_EQ(toString(tableTy), "Table<Table>");
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_id")
{
CheckResult result = check(R"(
local function id(x) return x end
)");
TypeId ty = requireType("id");
const FunctionType* ftv = get<FunctionType>(follow(ty));
CHECK_EQ("id<a>(x: a): a", toStringNamedFunction("id", *ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_map")
{
CheckResult result = check(R"(
local function map(arr, fn)
local t = {}
for i = 0, #arr do
t[i] = fn(arr[i])
end
return t
end
)");
TypeId ty = requireType("map");
const FunctionType* ftv = get<FunctionType>(follow(ty));
if (FFlag::LuauSolverV2)
Sync to upstream/release/628 (#1278) ### What's new? * Remove a case of unsound `table.move` optimization * Add Luau stack slot reservations that were missing in REPL (fixes #1273) ### New Type Solver * Assignments have been completely reworked to fix a case of cyclic constraint dependency * When indexing, if the fresh type's upper bound already contains a compatible indexer, do not add another upper bound * Distribute type arguments over all type families sans `eq`, `keyof`, `rawkeyof`, and other internal type families * Fix a case where `buffers` component weren't read in two places (fixes #1267) * Fix a case where things that constitutes a strong ref were slightly incorrect * Fix a case where constraint dependencies weren't setup wrt `for ... in` statement ### Native Codegen * Fix an optimization that splits TValue store only when its value and its tag are compatible * Implement a system to plug additional type information for custom host userdata types --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-01 03:18:18 +08:00
CHECK_EQ("map<a, b>(arr: {a}, fn: (a) -> (b, ...unknown)): {b}", toStringNamedFunction("map", *ftv));
else
CHECK_EQ("map<a, b>(arr: {a}, fn: (a) -> b): {b}", toStringNamedFunction("map", *ftv));
}
2022-01-15 00:20:09 +08:00
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_generic_pack")
{
CheckResult result = check(R"(
local function f(a: number, b: string) end
local function test<T..., U...>(...: T...): U...
f(...)
return 1, 2, 3
end
)");
TypeId ty = requireType("test");
const FunctionType* ftv = get<FunctionType>(follow(ty));
2022-01-15 00:20:09 +08:00
CHECK_EQ("test<T..., U...>(...: T...): U...", toStringNamedFunction("test", *ftv));
}
TEST_CASE("toStringNamedFunction_unit_f")
{
TypePackVar empty{TypePack{}};
FunctionType ftv{&empty, &empty, {}, false};
CHECK_EQ("f(): ()", toStringNamedFunction("f", ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_variadics")
{
CheckResult result = check(R"(
local function f<a, b...>(x: a, ...): (a, a, b...)
return x, x, ...
end
)");
TypeId ty = requireType("f");
auto ftv = get<FunctionType>(follow(ty));
CHECK_EQ("f<a, b...>(x: a, ...: any): (a, a, b...)", toStringNamedFunction("f", *ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_variadics2")
{
CheckResult result = check(R"(
local function f(): ...number
return 1, 2, 3
end
)");
TypeId ty = requireType("f");
auto ftv = get<FunctionType>(follow(ty));
CHECK_EQ("f(): ...number", toStringNamedFunction("f", *ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_variadics3")
{
CheckResult result = check(R"(
local function f(): (string, ...number)
return 'a', 1, 2, 3
end
)");
TypeId ty = requireType("f");
auto ftv = get<FunctionType>(follow(ty));
CHECK_EQ("f(): (string, ...number)", toStringNamedFunction("f", *ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_type_annotation_has_partial_argnames")
{
CheckResult result = check(R"(
local f: (number, y: number) -> number
)");
TypeId ty = requireType("f");
auto ftv = get<FunctionType>(follow(ty));
CHECK_EQ("f(_: number, y: number): number", toStringNamedFunction("f", *ftv));
}
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_hide_type_params")
{
CheckResult result = check(R"(
local function f<T>(x: T, g: <U>(T) -> U)): ()
end
)");
TypeId ty = requireType("f");
auto ftv = get<FunctionType>(follow(ty));
ToStringOptions opts;
opts.hideNamedFunctionTypeParameters = true;
CHECK_EQ("f(x: T, g: <U>(T) -> U): ()", toStringNamedFunction("f", *ftv, opts));
}
2022-03-25 06:04:14 +08:00
TEST_CASE_FIXTURE(Fixture, "toStringNamedFunction_overrides_param_names")
{
CheckResult result = check(R"(
local function test(a, b : string, ... : number) return a end
)");
TypeId ty = requireType("test");
const FunctionType* ftv = get<FunctionType>(follow(ty));
2022-03-25 06:04:14 +08:00
ToStringOptions opts;
opts.namedFunctionOverrideArgNames = {"first", "second", "third"};
CHECK_EQ("test<a>(first: a, second: string, ...: number): a", toStringNamedFunction("test", *ftv, opts));
}
2022-05-20 08:02:24 +08:00
TEST_CASE_FIXTURE(Fixture, "pick_distinct_names_for_mixed_explicit_and_implicit_generics")
{
CheckResult result = check(R"(
function foo<a>(x: a, y) end
)");
if (FFlag::LuauSolverV2)
{
CHECK("<a>(a, unknown) -> ()" == toString(requireType("foo")));
}
else
CHECK("<a, b>(a, b) -> ()" == toString(requireType("foo")));
2022-05-20 08:02:24 +08:00
}
TEST_CASE_FIXTURE(Fixture, "tostring_unsee_ttv_if_array")
{
CheckResult result = check(R"(
local x: {string}
-- This code is constructed very specifically to use the same (by pointer
-- identity) type in the function twice.
local y: (typeof(x), typeof(x)) -> ()
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK(toString(requireType("y")) == "({string}, {string}) -> ()");
}
TEST_CASE_FIXTURE(Fixture, "tostring_error_mismatch")
{
CheckResult result = check(R"(
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
--!strict
function f1() : {a : number, b : string, c : { d : number}}
return { a = 1, b = "b", c = {d = "d"}}
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
end
)");
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
std::string expected;
if (FFlag::LuauSolverV2)
Sync to upstream/release/622 (#1232) # What's changed? * Improved the actual message for the type errors for `cannot call non-function` when attempting to call a union of functions/callable tables. The error now correctly explains the issue is an inability to determine the return type of the call in this situation. * Resolve an issue where tables and metatables were not correctly being cloned during instantiation (fixes #1176). * Refactor `luaM_getnextgcopage` to `luaM_getnextpage` (generally removing `gco` prefix where appropriate). * Optimize `table.move` between tables for large ranges of elements. * Reformat a bunch of code automatically using `clang-format`. ### New Type Solver * Clean up minimally-used or unused constraints in the constraint solver (`InstantiationConstraint`, `SetOpConstraint`, `SingletonOrTopTypeConstraint`). * Add a builtin `singleton` type family to replace `SingletonOrTopTypeConstraint` when inferring refinements. * Fixed a crash involving type path reasoning by recording when type family reduction has taken place in the path. * Improved constraint ordering by blocking on unreduced types families that are not yet proven uninhabitable. * Improved the handling of `SetIndexerConstraints` for both better inference quality and to resolve crashes. * Fix a crash when normalizing cyclic unions of intersections. * Fix a crash when normalizing an intersection with the negation of `unknown`. * Fix a number of crashes caused by missing `follow` calls on `TypeId`s. * Changed type family reduction to correctly use a semantic notion of uninhabited types, rather than checking for `never` types specifically. * Refactor the `union` and `intersect` type families to be variadic. ### Native Code Generation * Improve translation for userdata key get/set and userdata/vector namecall. * Provide `[top level]` and `[anonymous]` as function names to `FunctionStats` as appropriate when no function name is available. * Disable unwind support on Android platforms since it is unsupported. * --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-04-20 05:48:02 +08:00
expected =
R"(Type pack '{ a: number, b: string, c: { d: string } }' could not be converted into '{ a: number, b: string, c: { d: number } }'; at [0][read "c"][read "d"], string is not exactly number)";
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
else
expected = R"(Type
'{ a: number, b: string, c: { d: string } }'
could not be converted into
'{| a: number, b: string, c: {| d: number |} |}'
caused by:
Property 'c' is not compatible.
Type
'{ d: string }'
could not be converted into
'{| d: number |}'
caused by:
Property 'd' is not compatible.
Type 'string' could not be converted into 'number' in an invariant context)";
LUAU_REQUIRE_ERROR_COUNT(1, result);
Sync to upstream/release/611 (#1160) # What's changed? ### Native Code Generation * Fixed an UAF relating to reusing a hash key after a weak table has undergone some GC. * Fixed a bounds check on arm64 to allow access to the last byte of a buffer. ### New Type Solver * Type states now preserves error-suppression, i.e. `local x: any = 5` and `x.foo` does not error. * Made error-suppression logic in subtyping more accurate. * Subtyping now knows how to reduce type families. * Fixed function call overload resolution so that the return type resolves to the correct overload. * Fixed a case where we attempted to reduce irreducible type families a few too many times, leading to duplicate errors. * Type checker needs to type check annotations in function signatures to be able to report errors relating to those annotations. * Fixed an UAF from a pointer to stack-allocated data in Subtyping's `explainReasonings`. ### Nonstrict Type Checker * Fixed a crash when calling a checked function of the form `math.abs` with an incorrect argument type. * Fixed a crash when calling a checked function with a number of arguments that did not exactly match the number of parameters required. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-03 05:32:42 +08:00
std::string actual = toString(result.errors[0]);
CHECK(expected == actual);
}
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 09:10:30 +08:00
TEST_CASE_FIXTURE(Fixture, "checked_fn_toString")
{
ScopedFastFlag flags[] = {
{FFlag::LuauSolverV2, true},
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 09:10:30 +08:00
};
auto _result = loadDefinition(R"(
@checked declare function abs(n: number) : number
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 09:10:30 +08:00
)");
auto result = check(Mode::Nonstrict, R"(
local f = abs
)");
LUAU_REQUIRE_NO_ERRORS(result);
TypeId fn = requireType("f");
CHECK("@checked (number) -> number" == toString(fn));
}
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
TEST_CASE_FIXTURE(Fixture, "read_only_properties")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
Sync to upstream/release/614 (#1173) # What's changed? Add program argument passing to scripts run using the Luau REPL! You can now pass `--program-args` (or shorthand `-a`) to the REPL which will treat all remaining arguments as arguments to pass to executed scripts. These values can be accessed through variadic argument expansion. You can read these values like so: ``` local args = {...} -- gets you an array of all the arguments ``` For example if we run the following script like `luau test.lua -a test1 test2 test3`: ``` -- test.lua print(...) ``` you should get the output: ``` test1 test2 test3 ``` ### Native Code Generation * Improve A64 lowering for vector operations by using vector instructions * Fix lowering issue in IR value location tracking! - A developer reported a divergence between code run in the VM and Native Code Generation which we have now fixed ### New Type Solver * Apply substitution to type families, and emit new constraints to reduce those further * More progress on reducing comparison (`lt/le`)type families * Resolve two major sources of cyclic types in the new solver ### Miscellaneous * Turned internal compiler errors (ICE's) into warnings and errors ------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-24 04:08:34 +08:00
CheckResult result = check(R"(
type A = {x: string}
type B = {read x: string}
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK("{ x: string }" == toString(requireTypeAlias("A"), {true}));
CHECK("{ read x: string }" == toString(requireTypeAlias("B"), {true}));
}
TEST_CASE_FIXTURE(Fixture, "cycle_rooted_in_a_pack")
{
TypeArena arena;
TypePackId thePack = arena.addTypePack({builtinTypes->numberType, builtinTypes->numberType});
TypePack* packPtr = getMutable<TypePack>(thePack);
REQUIRE(packPtr);
const TableType::Props theProps = {
{"BaseField", Property::readonly(builtinTypes->unknownType)},
{"BaseMethod", Property::readonly(arena.addType(FunctionType{thePack, arena.addTypePack({})}))}
};
TypeId theTable = arena.addType(TableType{theProps, {}, TypeLevel{}, TableState::Sealed});
packPtr->head[0] = theTable;
if (FFlag::LuauSolverV2)
CHECK("tp1 where tp1 = { read BaseField: unknown, read BaseMethod: (tp1) -> () }, number" == toString(thePack));
else
CHECK("tp1 where tp1 = {| BaseField: unknown, BaseMethod: (tp1) -> () |}, number" == toString(thePack));
}
TEST_CASE_FIXTURE(Fixture, "correct_stringification_user_defined_type_functions")
{
TypeFunction user{"user", nullptr};
TypeFunctionInstanceType tftt{
NotNull{&user},
std::vector<TypeId>{builtinTypes->numberType}, // Type Function Arguments
{},
{AstName{"woohoo"}}, // Type Function Name
std::nullopt
};
Type tv{tftt};
if (FFlag::LuauSolverV2 && FFlag::LuauUserDefinedTypeFunctions)
CHECK_EQ(toString(&tv, {}), "woohoo<number>");
}
TEST_SUITE_END();