luau/CLI/Repl.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Repl.h"
#include "lua.h"
#include "lualib.h"
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#include "Luau/CodeGen.h"
#include "Luau/Compiler.h"
#include "Luau/BytecodeBuilder.h"
#include "Luau/Parser.h"
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#include "Coverage.h"
#include "FileUtils.h"
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#include "Flags.h"
#include "Profiler.h"
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#include "isocline.h"
#include <memory>
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#ifdef _WIN32
#include <io.h>
#include <fcntl.h>
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#define WIN32_LEAN_AND_MEAN
#include <windows.h>
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#endif
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#ifdef CALLGRIND
#include <valgrind/callgrind.h>
#endif
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#include <locale.h>
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#include <signal.h>
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LUAU_FASTFLAG(DebugLuauTimeTracing)
enum class CliMode
{
Unknown,
Repl,
Compile,
RunSourceFiles
};
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enum class CompileFormat
{
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Text,
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Binary,
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Remarks,
Codegen,
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Null
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};
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constexpr int MaxTraversalLimit = 50;
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static bool codegen = false;
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// Ctrl-C handling
static void sigintCallback(lua_State* L, int gc)
{
if (gc >= 0)
return;
lua_callbacks(L)->interrupt = NULL;
lua_rawcheckstack(L, 1); // reserve space for error string
luaL_error(L, "Execution interrupted");
}
static lua_State* replState = NULL;
#ifdef _WIN32
BOOL WINAPI sigintHandler(DWORD signal)
{
if (signal == CTRL_C_EVENT && replState)
lua_callbacks(replState)->interrupt = &sigintCallback;
return TRUE;
}
#else
static void sigintHandler(int signum)
{
if (signum == SIGINT && replState)
lua_callbacks(replState)->interrupt = &sigintCallback;
}
#endif
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struct GlobalOptions
{
int optimizationLevel = 1;
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int debugLevel = 1;
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} globalOptions;
static Luau::CompileOptions copts()
{
Luau::CompileOptions result = {};
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result.optimizationLevel = globalOptions.optimizationLevel;
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result.debugLevel = globalOptions.debugLevel;
result.coverageLevel = coverageActive() ? 2 : 0;
return result;
}
static int lua_loadstring(lua_State* L)
{
size_t l = 0;
const char* s = luaL_checklstring(L, 1, &l);
const char* chunkname = luaL_optstring(L, 2, s);
lua_setsafeenv(L, LUA_ENVIRONINDEX, false);
std::string bytecode = Luau::compile(std::string(s, l), copts());
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if (luau_load(L, chunkname, bytecode.data(), bytecode.size(), 0) == 0)
return 1;
lua_pushnil(L);
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lua_insert(L, -2); // put before error message
return 2; // return nil plus error message
}
static int finishrequire(lua_State* L)
{
if (lua_isstring(L, -1))
lua_error(L);
return 1;
}
static int lua_require(lua_State* L)
{
std::string name = luaL_checkstring(L, 1);
std::string chunkname = "=" + name;
luaL_findtable(L, LUA_REGISTRYINDEX, "_MODULES", 1);
// return the module from the cache
lua_getfield(L, -1, name.c_str());
if (!lua_isnil(L, -1))
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{
// L stack: _MODULES result
return finishrequire(L);
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}
lua_pop(L, 1);
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std::optional<std::string> source = readFile(name + ".luau");
if (!source)
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{
source = readFile(name + ".lua"); // try .lua if .luau doesn't exist
if (!source)
luaL_argerrorL(L, 1, ("error loading " + name).c_str()); // if neither .luau nor .lua exist, we have an error
}
// module needs to run in a new thread, isolated from the rest
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// note: we create ML on main thread so that it doesn't inherit environment of L
lua_State* GL = lua_mainthread(L);
lua_State* ML = lua_newthread(GL);
lua_xmove(GL, L, 1);
// new thread needs to have the globals sandboxed
luaL_sandboxthread(ML);
// now we can compile & run module on the new thread
std::string bytecode = Luau::compile(*source, copts());
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if (luau_load(ML, chunkname.c_str(), bytecode.data(), bytecode.size(), 0) == 0)
{
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if (codegen)
Luau::CodeGen::compile(ML, -1);
if (coverageActive())
coverageTrack(ML, -1);
int status = lua_resume(ML, L, 0);
if (status == 0)
{
if (lua_gettop(ML) == 0)
lua_pushstring(ML, "module must return a value");
else if (!lua_istable(ML, -1) && !lua_isfunction(ML, -1))
lua_pushstring(ML, "module must return a table or function");
}
else if (status == LUA_YIELD)
{
lua_pushstring(ML, "module can not yield");
}
else if (!lua_isstring(ML, -1))
{
lua_pushstring(ML, "unknown error while running module");
}
}
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// there's now a return value on top of ML; L stack: _MODULES ML
lua_xmove(ML, L, 1);
lua_pushvalue(L, -1);
lua_setfield(L, -4, name.c_str());
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// L stack: _MODULES ML result
return finishrequire(L);
}
static int lua_collectgarbage(lua_State* L)
{
const char* option = luaL_optstring(L, 1, "collect");
if (strcmp(option, "collect") == 0)
{
lua_gc(L, LUA_GCCOLLECT, 0);
return 0;
}
if (strcmp(option, "count") == 0)
{
int c = lua_gc(L, LUA_GCCOUNT, 0);
lua_pushnumber(L, c);
return 1;
}
luaL_error(L, "collectgarbage must be called with 'count' or 'collect'");
}
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#ifdef CALLGRIND
static int lua_callgrind(lua_State* L)
{
const char* option = luaL_checkstring(L, 1);
if (strcmp(option, "running") == 0)
{
int r = RUNNING_ON_VALGRIND;
lua_pushboolean(L, r);
return 1;
}
if (strcmp(option, "zero") == 0)
{
CALLGRIND_ZERO_STATS;
return 0;
}
if (strcmp(option, "dump") == 0)
{
const char* name = luaL_checkstring(L, 2);
CALLGRIND_DUMP_STATS_AT(name);
return 0;
}
luaL_error(L, "callgrind must be called with one of 'running', 'zero', 'dump'");
}
#endif
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void setupState(lua_State* L)
{
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if (codegen)
Luau::CodeGen::create(L);
luaL_openlibs(L);
static const luaL_Reg funcs[] = {
{"loadstring", lua_loadstring},
{"require", lua_require},
{"collectgarbage", lua_collectgarbage},
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#ifdef CALLGRIND
{"callgrind", lua_callgrind},
#endif
{NULL, NULL},
};
lua_pushvalue(L, LUA_GLOBALSINDEX);
luaL_register(L, NULL, funcs);
lua_pop(L, 1);
luaL_sandbox(L);
}
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std::string runCode(lua_State* L, const std::string& source)
{
std::string bytecode = Luau::compile(source, copts());
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if (luau_load(L, "=stdin", bytecode.data(), bytecode.size(), 0) != 0)
{
size_t len;
const char* msg = lua_tolstring(L, -1, &len);
std::string error(msg, len);
lua_pop(L, 1);
return error;
}
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if (codegen)
Luau::CodeGen::compile(L, -1);
lua_State* T = lua_newthread(L);
lua_pushvalue(L, -2);
lua_remove(L, -3);
lua_xmove(L, T, 1);
int status = lua_resume(T, NULL, 0);
if (status == 0)
{
int n = lua_gettop(T);
if (n)
{
luaL_checkstack(T, LUA_MINSTACK, "too many results to print");
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lua_getglobal(T, "_PRETTYPRINT");
// If _PRETTYPRINT is nil, then use the standard print function instead
if (lua_isnil(T, -1))
{
lua_pop(T, 1);
lua_getglobal(T, "print");
}
lua_insert(T, 1);
lua_pcall(T, n, 0, 0);
}
}
else
{
std::string error;
if (status == LUA_YIELD)
{
error = "thread yielded unexpectedly";
}
else if (const char* str = lua_tostring(T, -1))
{
error = str;
}
error += "\nstack backtrace:\n";
error += lua_debugtrace(T);
fprintf(stdout, "%s", error.c_str());
}
lua_pop(L, 1);
return std::string();
}
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// Replaces the top of the lua stack with the metatable __index for the value
// if it exists. Returns true iff __index exists.
static bool tryReplaceTopWithIndex(lua_State* L)
{
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if (luaL_getmetafield(L, -1, "__index"))
{
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// Remove the table leaving __index on the top of stack
lua_remove(L, -2);
return true;
}
return false;
}
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// This function is similar to lua_gettable, but it avoids calling any
// lua callback functions (e.g. __index) which might modify the Lua VM state.
static void safeGetTable(lua_State* L, int tableIndex)
{
lua_pushvalue(L, tableIndex); // Duplicate the table
// The loop invariant is that the table to search is at -1
// and the key is at -2.
for (int loopCount = 0;; loopCount++)
{
lua_pushvalue(L, -2); // Duplicate the key
lua_rawget(L, -2); // Try to find the key
if (!lua_isnil(L, -1) || loopCount >= MaxTraversalLimit)
{
// Either the key has been found, and/or we have reached the max traversal limit
break;
}
else
{
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lua_pop(L, 1); // Pop the nil result
if (!luaL_getmetafield(L, -1, "__index"))
{
lua_pushnil(L);
break;
}
else if (lua_istable(L, -1))
{
// Replace the current table being searched with __index table
lua_replace(L, -2);
}
else
{
lua_pop(L, 1); // Pop the value
lua_pushnil(L);
break;
}
}
}
lua_remove(L, -2); // Remove the table
lua_remove(L, -2); // Remove the original key
}
// completePartialMatches finds keys that match the specified 'prefix'
// Note: the table/object to be searched must be on the top of the Lua stack
static void completePartialMatches(lua_State* L, bool completeOnlyFunctions, const std::string& editBuffer, std::string_view prefix,
const AddCompletionCallback& addCompletionCallback)
{
for (int i = 0; i < MaxTraversalLimit && lua_istable(L, -1); i++)
{
// table, key
lua_pushnil(L);
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// Loop over all the keys in the current table
while (lua_next(L, -2) != 0)
{
if (lua_type(L, -2) == LUA_TSTRING)
{
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// table, key, value
std::string_view key = lua_tostring(L, -2);
int valueType = lua_type(L, -1);
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// If the last separator was a ':' (i.e. a method call) then only functions should be completed.
bool requiredValueType = (!completeOnlyFunctions || valueType == LUA_TFUNCTION);
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if (!key.empty() && requiredValueType && Luau::startsWith(key, prefix))
{
std::string completedComponent(key.substr(prefix.size()));
std::string completion(editBuffer + completedComponent);
if (valueType == LUA_TFUNCTION)
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{
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// Add an opening paren for function calls by default.
completion += "(";
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}
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addCompletionCallback(completion, std::string(key));
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}
}
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lua_pop(L, 1);
}
// Replace the current table being searched with an __index table if one exists
if (!tryReplaceTopWithIndex(L))
{
break;
}
}
}
static void completeIndexer(lua_State* L, const std::string& editBuffer, const AddCompletionCallback& addCompletionCallback)
{
std::string_view lookup = editBuffer;
bool completeOnlyFunctions = false;
// Push the global variable table to begin the search
lua_pushvalue(L, LUA_GLOBALSINDEX);
for (;;)
{
size_t sep = lookup.find_first_of(".:");
std::string_view prefix = lookup.substr(0, sep);
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if (sep == std::string_view::npos)
{
completePartialMatches(L, completeOnlyFunctions, editBuffer, prefix, addCompletionCallback);
break;
}
else
{
// find the key in the table
lua_pushlstring(L, prefix.data(), prefix.size());
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safeGetTable(L, -2);
lua_remove(L, -2);
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if (lua_istable(L, -1) || tryReplaceTopWithIndex(L))
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{
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completeOnlyFunctions = lookup[sep] == ':';
lookup.remove_prefix(sep + 1);
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}
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else
{
// Unable to search for keys, so stop searching
break;
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}
}
}
lua_pop(L, 1);
}
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void getCompletions(lua_State* L, const std::string& editBuffer, const AddCompletionCallback& addCompletionCallback)
{
completeIndexer(L, editBuffer, addCompletionCallback);
}
static void icGetCompletions(ic_completion_env_t* cenv, const char* editBuffer)
{
auto* L = reinterpret_cast<lua_State*>(ic_completion_arg(cenv));
getCompletions(L, std::string(editBuffer), [cenv](const std::string& completion, const std::string& display) {
ic_add_completion_ex(cenv, completion.data(), display.data(), nullptr);
});
}
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static bool isMethodOrFunctionChar(const char* s, long len)
{
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char c = *s;
return len == 1 && (isalnum(c) || c == '.' || c == ':' || c == '_');
}
static void completeRepl(ic_completion_env_t* cenv, const char* editBuffer)
{
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ic_complete_word(cenv, editBuffer, icGetCompletions, isMethodOrFunctionChar);
}
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static void loadHistory(const char* name)
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{
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std::string path;
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if (const char* home = getenv("HOME"))
{
path = joinPaths(home, name);
}
else if (const char* userProfile = getenv("USERPROFILE"))
{
path = joinPaths(userProfile, name);
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}
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if (!path.empty())
ic_set_history(path.c_str(), -1 /* default entries (= 200) */);
}
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static void runReplImpl(lua_State* L)
{
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ic_set_default_completer(completeRepl, L);
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// Reset the locale to C
setlocale(LC_ALL, "C");
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// Make brace matching easier to see
ic_style_def("ic-bracematch", "teal");
// Prevent auto insertion of braces
ic_enable_brace_insertion(false);
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// Loads history from the given file; isocline automatically saves the history on process exit
loadHistory(".luau_history");
std::string buffer;
for (;;)
{
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const char* prompt = buffer.empty() ? "" : ">";
std::unique_ptr<char, void (*)(void*)> line(ic_readline(prompt), free);
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if (!line)
break;
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if (buffer.empty() && runCode(L, std::string("return ") + line.get()) == std::string())
{
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ic_history_add(line.get());
continue;
}
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if (!buffer.empty())
buffer += "\n";
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buffer += line.get();
std::string error = runCode(L, buffer);
if (error.length() >= 5 && error.compare(error.length() - 5, 5, "<eof>") == 0)
{
continue;
}
if (error.length())
{
fprintf(stdout, "%s\n", error.c_str());
}
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ic_history_add(buffer.c_str());
buffer.clear();
}
}
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static void runRepl()
{
std::unique_ptr<lua_State, void (*)(lua_State*)> globalState(luaL_newstate(), lua_close);
lua_State* L = globalState.get();
setupState(L);
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// setup Ctrl+C handling
replState = L;
#ifdef _WIN32
SetConsoleCtrlHandler(sigintHandler, TRUE);
#else
signal(SIGINT, sigintHandler);
#endif
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luaL_sandboxthread(L);
runReplImpl(L);
}
// `repl` is used it indicate if a repl should be started after executing the file.
static bool runFile(const char* name, lua_State* GL, bool repl)
{
std::optional<std::string> source = readFile(name);
if (!source)
{
fprintf(stderr, "Error opening %s\n", name);
return false;
}
// module needs to run in a new thread, isolated from the rest
lua_State* L = lua_newthread(GL);
// new thread needs to have the globals sandboxed
luaL_sandboxthread(L);
std::string chunkname = "=" + std::string(name);
std::string bytecode = Luau::compile(*source, copts());
int status = 0;
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if (luau_load(L, chunkname.c_str(), bytecode.data(), bytecode.size(), 0) == 0)
{
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if (codegen)
Luau::CodeGen::compile(L, -1);
if (coverageActive())
coverageTrack(L, -1);
status = lua_resume(L, NULL, 0);
}
else
{
status = LUA_ERRSYNTAX;
}
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if (status != 0)
{
std::string error;
if (status == LUA_YIELD)
{
error = "thread yielded unexpectedly";
}
else if (const char* str = lua_tostring(L, -1))
{
error = str;
}
error += "\nstacktrace:\n";
error += lua_debugtrace(L);
fprintf(stderr, "%s", error.c_str());
}
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if (repl)
{
runReplImpl(L);
}
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lua_pop(GL, 1);
return status == 0;
}
static void report(const char* name, const Luau::Location& location, const char* type, const char* message)
{
fprintf(stderr, "%s(%d,%d): %s: %s\n", name, location.begin.line + 1, location.begin.column + 1, type, message);
}
static void reportError(const char* name, const Luau::ParseError& error)
{
report(name, error.getLocation(), "SyntaxError", error.what());
}
static void reportError(const char* name, const Luau::CompileError& error)
{
report(name, error.getLocation(), "CompileError", error.what());
}
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static std::string getCodegenAssembly(const char* name, const std::string& bytecode)
{
std::unique_ptr<lua_State, void (*)(lua_State*)> globalState(luaL_newstate(), lua_close);
lua_State* L = globalState.get();
setupState(L);
if (luau_load(L, name, bytecode.data(), bytecode.size(), 0) == 0)
return Luau::CodeGen::getAssemblyText(L, -1);
fprintf(stderr, "Error loading bytecode %s\n", name);
return "";
}
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static bool compileFile(const char* name, CompileFormat format)
{
std::optional<std::string> source = readFile(name);
if (!source)
{
fprintf(stderr, "Error opening %s\n", name);
return false;
}
try
{
Luau::BytecodeBuilder bcb;
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if (format == CompileFormat::Text)
{
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bcb.setDumpFlags(Luau::BytecodeBuilder::Dump_Code | Luau::BytecodeBuilder::Dump_Source | Luau::BytecodeBuilder::Dump_Locals |
Luau::BytecodeBuilder::Dump_Remarks);
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bcb.setDumpSource(*source);
}
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else if (format == CompileFormat::Remarks)
{
bcb.setDumpFlags(Luau::BytecodeBuilder::Dump_Source | Luau::BytecodeBuilder::Dump_Remarks);
bcb.setDumpSource(*source);
}
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Luau::compileOrThrow(bcb, *source, copts());
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switch (format)
{
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case CompileFormat::Text:
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printf("%s", bcb.dumpEverything().c_str());
break;
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case CompileFormat::Remarks:
printf("%s", bcb.dumpSourceRemarks().c_str());
break;
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case CompileFormat::Binary:
fwrite(bcb.getBytecode().data(), 1, bcb.getBytecode().size(), stdout);
break;
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case CompileFormat::Codegen:
printf("%s", getCodegenAssembly(name, bcb.getBytecode()).c_str());
break;
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case CompileFormat::Null:
break;
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}
return true;
}
catch (Luau::ParseErrors& e)
{
for (auto& error : e.getErrors())
reportError(name, error);
return false;
}
catch (Luau::CompileError& e)
{
reportError(name, e);
return false;
}
}
static void displayHelp(const char* argv0)
{
printf("Usage: %s [--mode] [options] [file list]\n", argv0);
printf("\n");
printf("When mode and file list are omitted, an interactive REPL is started instead.\n");
printf("\n");
printf("Available modes:\n");
printf(" omitted: compile and run input files one by one\n");
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printf(" --compile[=format]: compile input files and output resulting formatted bytecode (binary, text, remarks, codegen or null)\n");
printf("\n");
printf("Available options:\n");
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printf(" --coverage: collect code coverage while running the code and output results to coverage.out\n");
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printf(" -h, --help: Display this usage message.\n");
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printf(" -i, --interactive: Run an interactive REPL after executing the last script specified.\n");
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printf(" -O<n>: compile with optimization level n (default 1, n should be between 0 and 2).\n");
printf(" -g<n>: compile with debug level n (default 1, n should be between 0 and 2).\n");
printf(" --profile[=N]: profile the code using N Hz sampling (default 10000) and output results to profile.out\n");
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printf(" --timetrace: record compiler time tracing information into trace.json\n");
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printf(" --codegen: execute code using native code generation\n");
}
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static int assertionHandler(const char* expr, const char* file, int line, const char* function)
{
printf("%s(%d): ASSERTION FAILED: %s\n", file, line, expr);
return 1;
}
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int replMain(int argc, char** argv)
{
Luau::assertHandler() = assertionHandler;
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setLuauFlagsDefault();
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CliMode mode = CliMode::Unknown;
CompileFormat compileFormat{};
int profile = 0;
bool coverage = false;
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bool interactive = false;
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// Set the mode if the user has explicitly specified one.
int argStart = 1;
if (argc >= 2 && strncmp(argv[1], "--compile", strlen("--compile")) == 0)
{
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argStart++;
mode = CliMode::Compile;
if (strcmp(argv[1], "--compile") == 0)
{
compileFormat = CompileFormat::Text;
}
else if (strcmp(argv[1], "--compile=binary") == 0)
{
compileFormat = CompileFormat::Binary;
}
else if (strcmp(argv[1], "--compile=text") == 0)
{
compileFormat = CompileFormat::Text;
}
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else if (strcmp(argv[1], "--compile=remarks") == 0)
{
compileFormat = CompileFormat::Remarks;
}
else if (strcmp(argv[1], "--compile=codegen") == 0)
{
compileFormat = CompileFormat::Codegen;
}
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else if (strcmp(argv[1], "--compile=null") == 0)
{
compileFormat = CompileFormat::Null;
}
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else
{
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fprintf(stderr, "Error: Unrecognized value for '--compile' specified.\n");
return 1;
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}
}
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for (int i = argStart; i < argc; i++)
{
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if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
{
displayHelp(argv[0]);
return 0;
}
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else if (strcmp(argv[i], "-i") == 0 || strcmp(argv[i], "--interactive") == 0)
{
interactive = true;
}
else if (strncmp(argv[i], "-O", 2) == 0)
{
int level = atoi(argv[i] + 2);
if (level < 0 || level > 2)
{
fprintf(stderr, "Error: Optimization level must be between 0 and 2 inclusive.\n");
return 1;
}
globalOptions.optimizationLevel = level;
}
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else if (strncmp(argv[i], "-g", 2) == 0)
{
int level = atoi(argv[i] + 2);
if (level < 0 || level > 2)
{
fprintf(stderr, "Error: Debug level must be between 0 and 2 inclusive.\n");
return 1;
}
globalOptions.debugLevel = level;
}
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else if (strcmp(argv[i], "--profile") == 0)
{
profile = 10000; // default to 10 KHz
}
else if (strncmp(argv[i], "--profile=", 10) == 0)
{
profile = atoi(argv[i] + 10);
}
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else if (strcmp(argv[i], "--codegen") == 0)
{
codegen = true;
}
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else if (strcmp(argv[i], "--coverage") == 0)
{
coverage = true;
}
else if (strcmp(argv[i], "--timetrace") == 0)
{
FFlag::DebugLuauTimeTracing.value = true;
}
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else if (strncmp(argv[i], "--fflags=", 9) == 0)
{
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setLuauFlags(argv[i] + 9);
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}
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else if (argv[i][0] == '-')
{
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fprintf(stderr, "Error: Unrecognized option '%s'.\n\n", argv[i]);
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displayHelp(argv[0]);
return 1;
}
}
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#if !defined(LUAU_ENABLE_TIME_TRACE)
if (FFlag::DebugLuauTimeTracing)
{
fprintf(stderr, "To run with --timetrace, Luau has to be built with LUAU_ENABLE_TIME_TRACE enabled\n");
return 1;
}
#endif
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#if !LUA_CUSTOM_EXECUTION
if (codegen)
{
fprintf(stderr, "To run with --codegen, Luau has to be built with LUA_CUSTOM_EXECUTION enabled\n");
return 1;
}
#endif
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const std::vector<std::string> files = getSourceFiles(argc, argv);
if (mode == CliMode::Unknown)
{
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mode = files.empty() ? CliMode::Repl : CliMode::RunSourceFiles;
}
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if (mode != CliMode::Compile && codegen && !Luau::CodeGen::isSupported())
{
fprintf(stderr, "Cannot enable --codegen, native code generation is not supported in current configuration\n");
return 1;
}
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switch (mode)
{
case CliMode::Compile:
{
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#ifdef _WIN32
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if (compileFormat == CompileFormat::Binary)
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_setmode(_fileno(stdout), _O_BINARY);
#endif
int failed = 0;
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for (const std::string& path : files)
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failed += !compileFile(path.c_str(), compileFormat);
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return failed ? 1 : 0;
}
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case CliMode::Repl:
{
runRepl();
return 0;
}
case CliMode::RunSourceFiles:
{
std::unique_ptr<lua_State, void (*)(lua_State*)> globalState(luaL_newstate(), lua_close);
lua_State* L = globalState.get();
setupState(L);
if (profile)
profilerStart(L, profile);
if (coverage)
coverageInit(L);
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int failed = 0;
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for (size_t i = 0; i < files.size(); ++i)
{
bool isLastFile = i == files.size() - 1;
failed += !runFile(files[i].c_str(), L, interactive && isLastFile);
}
if (profile)
{
profilerStop();
profilerDump("profile.out");
}
if (coverage)
coverageDump("coverage.out");
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return failed ? 1 : 0;
}
case CliMode::Unknown:
default:
LUAU_ASSERT(!"Unhandled cli mode.");
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return 1;
}
}