luau/Analysis/include/Luau/Scope.h

106 lines
3.9 KiB
C
Raw Normal View History

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
2023-03-03 21:45:38 +08:00
#include "Luau/Def.h"
2023-10-21 04:36:26 +08:00
#include "Luau/LValue.h"
#include "Luau/Location.h"
2022-07-01 07:29:02 +08:00
#include "Luau/NotNull.h"
2023-01-04 01:33:19 +08:00
#include "Luau/Type.h"
2023-10-21 04:36:26 +08:00
#include "Luau/DenseHash.h"
#include "Luau/Symbol.h"
#include "Luau/Unifiable.h"
#include <unordered_map>
#include <optional>
#include <memory>
namespace Luau
{
struct Scope;
using ScopePtr = std::shared_ptr<Scope>;
struct Binding
{
TypeId typeId;
Location location;
bool deprecated = false;
std::string deprecatedSuggestion;
std::optional<std::string> documentationSymbol;
};
struct Scope
{
explicit Scope(TypePackId returnType); // root scope
explicit Scope(const ScopePtr& parent, int subLevel = 0); // child scope. Parent must not be nullptr.
const ScopePtr parent; // null for the root
2022-07-29 11:41:13 +08:00
// All the children of this scope.
std::vector<NotNull<Scope>> children;
std::unordered_map<Symbol, Binding> bindings;
TypePackId returnType;
std::optional<TypePackId> varargPack;
TypeLevel level;
2024-02-03 02:20:03 +08:00
Location location; // the spanning location associated with this scope
std::unordered_map<Name, TypeFun> exportedTypeBindings;
std::unordered_map<Name, TypeFun> privateTypeBindings;
std::unordered_map<Name, Location> typeAliasLocations;
2023-01-20 20:02:39 +08:00
std::unordered_map<Name, Location> typeAliasNameLocations;
std::unordered_map<Name, ModuleName> importedModules; // Mapping from the name in the require statement to the internal moduleName.
std::unordered_map<Name, std::unordered_map<Name, TypeFun>> importedTypeBindings;
2022-09-30 06:11:54 +08:00
DenseHashSet<Name> builtinTypeNames{""};
void addBuiltinTypeBinding(const Name& name, const TypeFun& tyFun);
2022-10-22 01:33:43 +08:00
std::optional<TypeId> lookup(Symbol sym) const;
2023-11-18 02:15:31 +08:00
std::optional<TypeId> lookupUnrefinedType(DefId def) const;
2022-10-22 01:33:43 +08:00
std::optional<TypeId> lookup(DefId def) const;
2023-10-21 04:36:26 +08:00
std::optional<std::pair<TypeId, Scope*>> lookupEx(DefId def);
2023-02-25 02:24:22 +08:00
std::optional<std::pair<Binding*, Scope*>> lookupEx(Symbol sym);
2023-03-31 20:21:14 +08:00
std::optional<TypeFun> lookupType(const Name& name) const;
std::optional<TypeFun> lookupImportedType(const Name& moduleAlias, const Name& name) const;
std::unordered_map<Name, TypePackId> privateTypePackBindings;
2023-03-31 20:21:14 +08:00
std::optional<TypePackId> lookupPack(const Name& name) const;
// WARNING: This function linearly scans for a string key of equal value! It is thus O(n**2)
2022-09-30 06:11:54 +08:00
std::optional<Binding> linearSearchForBinding(const std::string& name, bool traverseScopeChain = true) const;
RefinementMap refinements;
2023-10-07 01:31:16 +08:00
// This can be viewed as the "unrefined" type of each binding.
DenseHashMap<const Def*, TypeId> lvalueTypes{nullptr};
// Luau values are routinely refined more narrowly than their actual
// inferred type through control flow statements. We retain those refined
// types here.
DenseHashMap<const Def*, TypeId> rvalueRefinements{nullptr};
2023-11-11 02:05:48 +08:00
void inheritAssignments(const ScopePtr& childScope);
2023-03-17 22:59:30 +08:00
void inheritRefinements(const ScopePtr& childScope);
// For mutually recursive type aliases, it's important that
// they use the same types for the same names.
// For instance, in `type Tree<T> { data: T, children: Forest<T> } type Forest<T> = {Tree<T>}`
// we need that the generic type `T` in both cases is the same, so we use a cache.
std::unordered_map<Name, TypeId> typeAliasTypeParameters;
std::unordered_map<Name, TypePackId> typeAliasTypePackParameters;
};
2022-09-30 06:11:54 +08:00
// Returns true iff the left scope encloses the right scope. A Scope* equal to
// nullptr is considered to be the outermost-possible scope.
bool subsumesStrict(Scope* left, Scope* right);
// Returns true if the left scope encloses the right scope, or if they are the
// same scope. As in subsumesStrict(), nullptr is considered to be the
// outermost-possible scope.
bool subsumes(Scope* left, Scope* right);
} // namespace Luau