luau/CMakeLists.txt

274 lines
11 KiB
CMake
Raw Normal View History

# This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
if(EXT_PLATFORM_STRING)
include(EXTLuau.cmake)
return()
endif()
cmake_minimum_required(VERSION 3.0)
option(LUAU_BUILD_CLI "Build CLI" ON)
option(LUAU_BUILD_TESTS "Build tests" ON)
option(LUAU_BUILD_WEB "Build Web module" OFF)
option(LUAU_WERROR "Warnings as errors" OFF)
option(LUAU_STATIC_CRT "Link with the static CRT (/MT)" OFF)
2022-06-24 09:56:00 +08:00
option(LUAU_EXTERN_C "Use extern C for all APIs" OFF)
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-04 04:21:14 +08:00
cmake_policy(SET CMP0054 NEW)
cmake_policy(SET CMP0091 NEW)
if(LUAU_STATIC_CRT)
cmake_minimum_required(VERSION 3.15)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
project(Luau LANGUAGES CXX C)
add_library(Luau.Common INTERFACE)
add_library(Luau.Ast STATIC)
add_library(Luau.Compiler STATIC)
Sync to upstream/release/591 (#1012) * Fix a use-after-free bug in the new type cloning algorithm * Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f: (A...) -> R...) -> ((A...) -> R...)` * Break `.luaurc` out into a separate library target `Luau.Config`. This makes it easier for applications to reason about config files without also depending on the type inference engine. * Move typechecking limits into `FrontendOptions`. This allows embedders more finely-grained control over autocomplete's internal time limits. * Fix stability issue with debugger onprotectederror callback allowing break in non-yieldable contexts New solver: * Initial work toward [Local Type Inference](https://github.com/Roblox/luau/blob/0e1082108fd6fb3a32dfdf5f1766ea3fc1391328/rfcs/local-type-inference.md) * Introduce a new subtyping test. This will be much nicer than the old test because it is completely separate both from actual type inference and from error reporting. Native code generation: * Added function to compute iterated dominance frontier * Optimize barriers in SET_UPVALUE when tag is known * Cache lua_State::global in a register on A64 * Optimize constant stores in A64 lowering * Track table array size state to optimize array size checks * Add split tag/value store into a VM register * Check that spills can outlive the block only in specific conditions --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-19 02:15:41 +08:00
add_library(Luau.Config STATIC)
add_library(Luau.Analysis STATIC)
add_library(Luau.CodeGen STATIC)
add_library(Luau.VM STATIC)
2022-02-05 00:45:57 +08:00
add_library(isocline STATIC)
if(LUAU_BUILD_CLI)
add_executable(Luau.Repl.CLI)
add_executable(Luau.Analyze.CLI)
add_executable(Luau.Ast.CLI)
add_executable(Luau.Reduce.CLI)
add_executable(Luau.Compile.CLI)
add_executable(Luau.Bytecode.CLI)
# This also adds target `name` on Linux/macOS and `name.exe` on Windows
set_target_properties(Luau.Repl.CLI PROPERTIES OUTPUT_NAME luau)
set_target_properties(Luau.Analyze.CLI PROPERTIES OUTPUT_NAME luau-analyze)
set_target_properties(Luau.Ast.CLI PROPERTIES OUTPUT_NAME luau-ast)
set_target_properties(Luau.Reduce.CLI PROPERTIES OUTPUT_NAME luau-reduce)
set_target_properties(Luau.Compile.CLI PROPERTIES OUTPUT_NAME luau-compile)
set_target_properties(Luau.Bytecode.CLI PROPERTIES OUTPUT_NAME luau-bytecode)
endif()
if(LUAU_BUILD_TESTS)
add_executable(Luau.UnitTest)
add_executable(Luau.Conformance)
add_executable(Luau.CLI.Test)
endif()
if(LUAU_BUILD_WEB)
add_executable(Luau.Web)
endif()
2022-09-24 03:17:25 +08:00
# Proxy target to make it possible to depend on private VM headers
add_library(Luau.VM.Internals INTERFACE)
include(Sources.cmake)
target_include_directories(Luau.Common INTERFACE Common/include)
target_compile_features(Luau.Ast PUBLIC cxx_std_17)
target_include_directories(Luau.Ast PUBLIC Ast/include)
target_link_libraries(Luau.Ast PUBLIC Luau.Common)
target_compile_features(Luau.Compiler PUBLIC cxx_std_17)
target_include_directories(Luau.Compiler PUBLIC Compiler/include)
target_link_libraries(Luau.Compiler PUBLIC Luau.Ast)
Sync to upstream/release/591 (#1012) * Fix a use-after-free bug in the new type cloning algorithm * Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f: (A...) -> R...) -> ((A...) -> R...)` * Break `.luaurc` out into a separate library target `Luau.Config`. This makes it easier for applications to reason about config files without also depending on the type inference engine. * Move typechecking limits into `FrontendOptions`. This allows embedders more finely-grained control over autocomplete's internal time limits. * Fix stability issue with debugger onprotectederror callback allowing break in non-yieldable contexts New solver: * Initial work toward [Local Type Inference](https://github.com/Roblox/luau/blob/0e1082108fd6fb3a32dfdf5f1766ea3fc1391328/rfcs/local-type-inference.md) * Introduce a new subtyping test. This will be much nicer than the old test because it is completely separate both from actual type inference and from error reporting. Native code generation: * Added function to compute iterated dominance frontier * Optimize barriers in SET_UPVALUE when tag is known * Cache lua_State::global in a register on A64 * Optimize constant stores in A64 lowering * Track table array size state to optimize array size checks * Add split tag/value store into a VM register * Check that spills can outlive the block only in specific conditions --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-19 02:15:41 +08:00
target_compile_features(Luau.Config PUBLIC cxx_std_17)
target_include_directories(Luau.Config PUBLIC Config/include)
target_link_libraries(Luau.Config PUBLIC Luau.Ast)
target_compile_features(Luau.Analysis PUBLIC cxx_std_17)
target_include_directories(Luau.Analysis PUBLIC Analysis/include)
Sync to upstream/release/591 (#1012) * Fix a use-after-free bug in the new type cloning algorithm * Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f: (A...) -> R...) -> ((A...) -> R...)` * Break `.luaurc` out into a separate library target `Luau.Config`. This makes it easier for applications to reason about config files without also depending on the type inference engine. * Move typechecking limits into `FrontendOptions`. This allows embedders more finely-grained control over autocomplete's internal time limits. * Fix stability issue with debugger onprotectederror callback allowing break in non-yieldable contexts New solver: * Initial work toward [Local Type Inference](https://github.com/Roblox/luau/blob/0e1082108fd6fb3a32dfdf5f1766ea3fc1391328/rfcs/local-type-inference.md) * Introduce a new subtyping test. This will be much nicer than the old test because it is completely separate both from actual type inference and from error reporting. Native code generation: * Added function to compute iterated dominance frontier * Optimize barriers in SET_UPVALUE when tag is known * Cache lua_State::global in a register on A64 * Optimize constant stores in A64 lowering * Track table array size state to optimize array size checks * Add split tag/value store into a VM register * Check that spills can outlive the block only in specific conditions --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-19 02:15:41 +08:00
target_link_libraries(Luau.Analysis PUBLIC Luau.Ast Luau.Config)
target_compile_features(Luau.CodeGen PRIVATE cxx_std_17)
target_include_directories(Luau.CodeGen PUBLIC CodeGen/include)
2022-09-24 03:17:25 +08:00
target_link_libraries(Luau.CodeGen PRIVATE Luau.VM Luau.VM.Internals) # Code generation needs VM internals
target_link_libraries(Luau.CodeGen PUBLIC Luau.Common)
target_compile_features(Luau.VM PRIVATE cxx_std_11)
target_include_directories(Luau.VM PUBLIC VM/include)
target_link_libraries(Luau.VM PUBLIC Luau.Common)
2022-02-05 00:45:57 +08:00
target_include_directories(isocline PUBLIC extern/isocline/include)
2022-09-24 03:17:25 +08:00
target_include_directories(Luau.VM.Internals INTERFACE VM/src)
set(LUAU_OPTIONS)
if(MSVC)
list(APPEND LUAU_OPTIONS /D_CRT_SECURE_NO_WARNINGS) # We need to use the portable CRT functions.
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-04 04:21:14 +08:00
list(APPEND LUAU_OPTIONS "/we4018") # Signed/unsigned mismatch
list(APPEND LUAU_OPTIONS "/we4388") # Also signed/unsigned mismatch
else()
list(APPEND LUAU_OPTIONS -Wall) # All warnings
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-04 04:21:14 +08:00
list(APPEND LUAU_OPTIONS -Wsign-compare) # This looks to be included in -Wall for GCC but not clang
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
list(APPEND LUAU_OPTIONS /MP) # Distribute single project compilation across multiple cores
endif()
2022-04-22 05:44:27 +08:00
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# Some gcc versions treat var in `if (type var = val)` as unused
# Some gcc versions treat variables used in constexpr if blocks as unused
list(APPEND LUAU_OPTIONS -Wno-unused)
endif()
# Enabled in CI; we should be warning free on our main compiler versions but don't guarantee being warning free everywhere
if(LUAU_WERROR)
if(MSVC)
list(APPEND LUAU_OPTIONS /WX) # Warnings are errors
else()
list(APPEND LUAU_OPTIONS -Werror) # Warnings are errors
endif()
endif()
if(LUAU_BUILD_WEB)
# add -fexceptions for emscripten to allow exceptions to be caught in C++
list(APPEND LUAU_OPTIONS -fexceptions)
endif()
2022-02-05 00:45:57 +08:00
set(ISOCLINE_OPTIONS)
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-04 04:21:14 +08:00
if (NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
2022-02-05 00:45:57 +08:00
list(APPEND ISOCLINE_OPTIONS -Wno-unused-function)
endif()
target_compile_options(Luau.Ast PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Analysis PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.CodeGen PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.VM PRIVATE ${LUAU_OPTIONS})
2022-02-05 00:45:57 +08:00
target_compile_options(isocline PRIVATE ${LUAU_OPTIONS} ${ISOCLINE_OPTIONS})
2022-06-24 09:56:00 +08:00
if(LUAU_EXTERN_C)
# enable extern "C" for VM (lua.h, lualib.h) and Compiler (luacode.h) to make Luau friendlier to use from non-C++ languages
# note that we enable LUA_USE_LONGJMP=1 as well; otherwise functions like luaL_error will throw C++ exceptions, which can't be done from extern "C" functions
target_compile_definitions(Luau.VM PUBLIC LUA_USE_LONGJMP=1)
target_compile_definitions(Luau.VM PUBLIC LUA_API=extern\"C\")
target_compile_definitions(Luau.Compiler PUBLIC LUACODE_API=extern\"C\")
target_compile_definitions(Luau.CodeGen PUBLIC LUACODEGEN_API=extern\"C\")
endif()
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-04 04:21:14 +08:00
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND MSVC_VERSION GREATER_EQUAL 1924)
# disable partial redundancy elimination which regresses interpreter codegen substantially in VS2022:
# https://developercommunity.visualstudio.com/t/performance-regression-on-a-complex-interpreter-lo/1631863
set_source_files_properties(VM/src/lvmexecute.cpp PROPERTIES COMPILE_FLAGS /d2ssa-pre-)
endif()
if (NOT MSVC)
# disable support for math_errno which allows compilers to lower sqrt() into a single CPU instruction
target_compile_options(Luau.VM PRIVATE -fno-math-errno)
endif()
2022-05-14 03:36:37 +08:00
if(MSVC AND LUAU_BUILD_CLI)
# the default stack size that MSVC linker uses is 1 MB; we need more stack space in Debug because stack frames are larger
set_target_properties(Luau.Analyze.CLI PROPERTIES LINK_FLAGS_DEBUG /STACK:2097152)
set_target_properties(Luau.Repl.CLI PROPERTIES LINK_FLAGS_DEBUG /STACK:2097152)
endif()
2022-02-18 09:18:01 +08:00
# embed .natvis inside the library debug information
if(MSVC)
target_link_options(Luau.Ast INTERFACE /NATVIS:${CMAKE_CURRENT_SOURCE_DIR}/tools/natvis/Ast.natvis)
target_link_options(Luau.Analysis INTERFACE /NATVIS:${CMAKE_CURRENT_SOURCE_DIR}/tools/natvis/Analysis.natvis)
target_link_options(Luau.CodeGen INTERFACE /NATVIS:${CMAKE_CURRENT_SOURCE_DIR}/tools/natvis/CodeGen.natvis)
2022-02-18 09:18:01 +08:00
target_link_options(Luau.VM INTERFACE /NATVIS:${CMAKE_CURRENT_SOURCE_DIR}/tools/natvis/VM.natvis)
endif()
# make .natvis visible inside the solution
if(MSVC_IDE)
target_sources(Luau.Ast PRIVATE tools/natvis/Ast.natvis)
target_sources(Luau.Analysis PRIVATE tools/natvis/Analysis.natvis)
target_sources(Luau.CodeGen PRIVATE tools/natvis/CodeGen.natvis)
2022-02-18 09:18:01 +08:00
target_sources(Luau.VM PRIVATE tools/natvis/VM.natvis)
endif()
if(LUAU_BUILD_CLI)
target_compile_options(Luau.Repl.CLI PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Reduce.CLI PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Analyze.CLI PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Ast.CLI PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Compile.CLI PRIVATE ${LUAU_OPTIONS})
target_compile_options(Luau.Bytecode.CLI PRIVATE ${LUAU_OPTIONS})
2022-02-05 00:45:57 +08:00
target_include_directories(Luau.Repl.CLI PRIVATE extern extern/isocline/include)
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
target_link_libraries(Luau.Repl.CLI PRIVATE Luau.Compiler Luau.Config Luau.CodeGen Luau.VM isocline)
if(UNIX)
find_library(LIBPTHREAD pthread)
if (LIBPTHREAD)
target_link_libraries(Luau.Repl.CLI PRIVATE pthread)
target_link_libraries(Luau.Analyze.CLI PRIVATE pthread)
endif()
endif()
target_link_libraries(Luau.Analyze.CLI PRIVATE Luau.Analysis)
target_link_libraries(Luau.Ast.CLI PRIVATE Luau.Ast Luau.Analysis)
target_compile_features(Luau.Reduce.CLI PRIVATE cxx_std_17)
target_include_directories(Luau.Reduce.CLI PUBLIC Reduce/include)
target_link_libraries(Luau.Reduce.CLI PRIVATE Luau.Common Luau.Ast Luau.Analysis)
target_link_libraries(Luau.Compile.CLI PRIVATE Luau.Compiler Luau.VM Luau.CodeGen)
target_link_libraries(Luau.Bytecode.CLI PRIVATE Luau.Compiler Luau.VM Luau.CodeGen)
endif()
if(LUAU_BUILD_TESTS)
target_compile_options(Luau.UnitTest PRIVATE ${LUAU_OPTIONS})
2022-07-15 06:52:26 +08:00
target_compile_definitions(Luau.UnitTest PRIVATE DOCTEST_CONFIG_DOUBLE_STRINGIFY)
target_include_directories(Luau.UnitTest PRIVATE extern)
target_link_libraries(Luau.UnitTest PRIVATE Luau.Analysis Luau.Compiler Luau.CodeGen)
target_compile_options(Luau.Conformance PRIVATE ${LUAU_OPTIONS})
target_include_directories(Luau.Conformance PRIVATE extern)
target_link_libraries(Luau.Conformance PRIVATE Luau.Analysis Luau.Compiler Luau.CodeGen Luau.VM)
file(REAL_PATH "tests/conformance" LUAU_CONFORMANCE_SOURCE_DIR)
target_compile_definitions(Luau.Conformance PRIVATE LUAU_CONFORMANCE_SOURCE_DIR="${LUAU_CONFORMANCE_SOURCE_DIR}")
target_compile_options(Luau.CLI.Test PRIVATE ${LUAU_OPTIONS})
target_include_directories(Luau.CLI.Test PRIVATE extern CLI)
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
target_link_libraries(Luau.CLI.Test PRIVATE Luau.Compiler Luau.Config Luau.CodeGen Luau.VM isocline)
if(UNIX)
find_library(LIBPTHREAD pthread)
if (LIBPTHREAD)
target_link_libraries(Luau.CLI.Test PRIVATE pthread)
endif()
endif()
endif()
if(LUAU_BUILD_WEB)
target_compile_options(Luau.Web PRIVATE ${LUAU_OPTIONS})
target_link_libraries(Luau.Web PRIVATE Luau.Compiler Luau.VM)
# declare exported functions to emscripten
target_link_options(Luau.Web PRIVATE -sEXPORTED_FUNCTIONS=['_executeScript'] -sEXPORTED_RUNTIME_METHODS=['ccall','cwrap'])
# add -fexceptions for emscripten to allow exceptions to be caught in C++
target_link_options(Luau.Web PRIVATE -fexceptions)
# the output is a single .js file with an embedded wasm blob
target_link_options(Luau.Web PRIVATE -sSINGLE_FILE=1)
endif()
Sync to upstream/release/601 (#1084) ## What's changed - `bit32.byteswap` added ([RFC](https://github.com/luau-lang/rfcs/blob/4f543ec23b6a1b53396e0803dd253c83041bae62/docs/function-bit32-byteswap.md)) - Buffer library implementation ([RFC](https://github.com/luau-lang/rfcs/blob/4f543ec23b6a1b53396e0803dd253c83041bae62/docs/type-byte-buffer.md)) - Fixed a missing `stdint.h` include - Fixed parser limiter for recursive type annotations being kind of weird (fixes #645) ### Native Codegen - Fixed a pair of issues when lowering `bit32.extract` - Fixed a narrow edge case that could result in an infinite loop without an interruption - Fixed a negative array out-of-bounds access issue - Temporarily reverted linear block predecessor value propagation ### New type solver - We now type check assignments to annotated variables - Fixed some test cases under local type inference - Moved `isPending` checks for type families to improve performance - Optimized our process for testing if a free type is sufficiently solved - Removed "none ptr" from lea instruction disassembly logging ### Build system & tooling - CMake configuration now validates dependencies to maintain separation between components - Improvements to the fuzzer coverage - Deduplicator for fuzzed callstacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
2023-10-28 05:18:41 +08:00
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
add_subdirectory(fuzz)
Sync to upstream/release/601 (#1084) ## What's changed - `bit32.byteswap` added ([RFC](https://github.com/luau-lang/rfcs/blob/4f543ec23b6a1b53396e0803dd253c83041bae62/docs/function-bit32-byteswap.md)) - Buffer library implementation ([RFC](https://github.com/luau-lang/rfcs/blob/4f543ec23b6a1b53396e0803dd253c83041bae62/docs/type-byte-buffer.md)) - Fixed a missing `stdint.h` include - Fixed parser limiter for recursive type annotations being kind of weird (fixes #645) ### Native Codegen - Fixed a pair of issues when lowering `bit32.extract` - Fixed a narrow edge case that could result in an infinite loop without an interruption - Fixed a negative array out-of-bounds access issue - Temporarily reverted linear block predecessor value propagation ### New type solver - We now type check assignments to annotated variables - Fixed some test cases under local type inference - Moved `isPending` checks for type families to improve performance - Optimized our process for testing if a free type is sufficiently solved - Removed "none ptr" from lea instruction disassembly logging ### Build system & tooling - CMake configuration now validates dependencies to maintain separation between components - Improvements to the fuzzer coverage - Deduplicator for fuzzed callstacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
2023-10-28 05:18:41 +08:00
# validate dependencies for internal libraries
foreach(LIB Luau.Ast Luau.Compiler Luau.Config Luau.Analysis Luau.CodeGen Luau.VM)
if(TARGET ${LIB})
get_target_property(DEPENDS ${LIB} LINK_LIBRARIES)
if(LIB MATCHES "CodeGen|VM" AND DEPENDS MATCHES "Ast|Analysis|Config|Compiler")
message(FATAL_ERROR ${LIB} " is a runtime component but it depends on one of the offline components")
endif()
if(LIB MATCHES "Ast|Analysis|Compiler" AND DEPENDS MATCHES "CodeGen|VM")
message(FATAL_ERROR ${LIB} " is an offline component but it depends on one of the runtime components")
endif()
if(LIB MATCHES "Ast|Compiler" AND DEPENDS MATCHES "Analysis|Config")
message(FATAL_ERROR ${LIB} " is a compiler component but it depends on one of the analysis components")
endif()
endif()
endforeach()