luau/CLI/Analyze.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/Config.h"
#include "Luau/ModuleResolver.h"
#include "Luau/TypeInfer.h"
#include "Luau/BuiltinDefinitions.h"
#include "Luau/Frontend.h"
#include "Luau/TypeAttach.h"
#include "Luau/Transpiler.h"
#include "FileUtils.h"
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#include "Flags.h"
#include <condition_variable>
#include <functional>
#include <mutex>
#include <queue>
#include <thread>
#include <utility>
#include <fstream>
#ifdef CALLGRIND
#include <valgrind/callgrind.h>
#endif
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LUAU_FASTFLAG(DebugLuauTimeTracing)
LUAU_FASTFLAG(DebugLuauLogSolverToJsonFile)
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enum class ReportFormat
{
Default,
Luacheck,
Gnu,
};
static void report(ReportFormat format, const char* name, const Luau::Location& loc, const char* type, const char* message)
{
switch (format)
{
case ReportFormat::Default:
fprintf(stderr, "%s(%d,%d): %s: %s\n", name, loc.begin.line + 1, loc.begin.column + 1, type, message);
break;
case ReportFormat::Luacheck:
{
// Note: luacheck's end column is inclusive but our end column is exclusive
// In addition, luacheck doesn't support multi-line messages, so if the error is multiline we'll fake end column as 100 and hope for the best
int columnEnd = (loc.begin.line == loc.end.line) ? loc.end.column : 100;
// Use stdout to match luacheck behavior
fprintf(stdout, "%s:%d:%d-%d: (W0) %s: %s\n", name, loc.begin.line + 1, loc.begin.column + 1, columnEnd, type, message);
break;
}
case ReportFormat::Gnu:
// Note: GNU end column is inclusive but our end column is exclusive
fprintf(stderr, "%s:%d.%d-%d.%d: %s: %s\n", name, loc.begin.line + 1, loc.begin.column + 1, loc.end.line + 1, loc.end.column, type, message);
break;
}
}
static void reportError(const Luau::Frontend& frontend, ReportFormat format, const Luau::TypeError& error)
{
std::string humanReadableName = frontend.fileResolver->getHumanReadableModuleName(error.moduleName);
if (const Luau::SyntaxError* syntaxError = Luau::get_if<Luau::SyntaxError>(&error.data))
report(format, humanReadableName.c_str(), error.location, "SyntaxError", syntaxError->message.c_str());
else
report(
format,
humanReadableName.c_str(),
error.location,
"TypeError",
Luau::toString(error, Luau::TypeErrorToStringOptions{frontend.fileResolver}).c_str()
);
}
static void reportWarning(ReportFormat format, const char* name, const Luau::LintWarning& warning)
{
report(format, name, warning.location, Luau::LintWarning::getName(warning.code), warning.text.c_str());
}
static bool reportModuleResult(Luau::Frontend& frontend, const Luau::ModuleName& name, ReportFormat format, bool annotate)
{
std::optional<Luau::CheckResult> cr = frontend.getCheckResult(name, false);
if (!cr)
{
fprintf(stderr, "Failed to find result for %s\n", name.c_str());
return false;
}
if (!frontend.getSourceModule(name))
{
fprintf(stderr, "Error opening %s\n", name.c_str());
return false;
}
for (auto& error : cr->errors)
reportError(frontend, format, error);
std::string humanReadableName = frontend.fileResolver->getHumanReadableModuleName(name);
for (auto& error : cr->lintResult.errors)
reportWarning(format, humanReadableName.c_str(), error);
for (auto& warning : cr->lintResult.warnings)
reportWarning(format, humanReadableName.c_str(), warning);
if (annotate)
{
Luau::SourceModule* sm = frontend.getSourceModule(name);
Luau::ModulePtr m = frontend.moduleResolver.getModule(name);
Luau::attachTypeData(*sm, *m);
std::string annotated = Luau::transpileWithTypes(*sm->root);
printf("%s", annotated.c_str());
}
return cr->errors.empty() && cr->lintResult.errors.empty();
}
static void displayHelp(const char* argv0)
{
printf("Usage: %s [--mode] [options] [file list]\n", argv0);
printf("\n");
printf("Available modes:\n");
printf(" omitted: typecheck and lint input files\n");
printf(" --annotate: typecheck input files and output source with type annotations\n");
printf("\n");
printf("Available options:\n");
printf(" --formatter=plain: report analysis errors in Luacheck-compatible format\n");
printf(" --formatter=gnu: report analysis errors in GNU-compatible format\n");
printf(" --mode=strict: default to strict mode when typechecking\n");
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printf(" --timetrace: record compiler time tracing information into trace.json\n");
}
static int assertionHandler(const char* expr, const char* file, int line, const char* function)
{
printf("%s(%d): ASSERTION FAILED: %s\n", file, line, expr);
fflush(stdout);
return 1;
}
struct CliFileResolver : Luau::FileResolver
{
std::optional<Luau::SourceCode> readSource(const Luau::ModuleName& name) override
{
Luau::SourceCode::Type sourceType;
std::optional<std::string> source = std::nullopt;
// If the module name is "-", then read source from stdin
if (name == "-")
{
source = readStdin();
sourceType = Luau::SourceCode::Script;
}
else
{
source = readFile(name);
sourceType = Luau::SourceCode::Module;
}
if (!source)
return std::nullopt;
return Luau::SourceCode{*source, sourceType};
}
std::optional<Luau::ModuleInfo> resolveModule(const Luau::ModuleInfo* context, Luau::AstExpr* node) override
{
if (Luau::AstExprConstantString* expr = node->as<Luau::AstExprConstantString>())
{
Luau::ModuleName name = std::string(expr->value.data, expr->value.size) + ".luau";
if (!readFile(name))
{
// fall back to .lua if a module with .luau doesn't exist
name = std::string(expr->value.data, expr->value.size) + ".lua";
}
return {{name}};
}
return std::nullopt;
}
std::string getHumanReadableModuleName(const Luau::ModuleName& name) const override
{
if (name == "-")
return "stdin";
return name;
}
};
struct CliConfigResolver : Luau::ConfigResolver
{
Luau::Config defaultConfig;
mutable std::unordered_map<std::string, Luau::Config> configCache;
mutable std::vector<std::pair<std::string, std::string>> configErrors;
CliConfigResolver(Luau::Mode mode)
{
defaultConfig.mode = mode;
}
const Luau::Config& getConfig(const Luau::ModuleName& name) const override
{
std::optional<std::string> path = getParentPath(name);
if (!path)
return defaultConfig;
return readConfigRec(*path);
}
const Luau::Config& readConfigRec(const std::string& path) const
{
auto it = configCache.find(path);
if (it != configCache.end())
return it->second;
std::optional<std::string> parent = getParentPath(path);
Luau::Config result = parent ? readConfigRec(*parent) : defaultConfig;
std::string configPath = joinPaths(path, Luau::kConfigName);
if (std::optional<std::string> contents = readFile(configPath))
{
Luau::ConfigOptions::AliasOptions aliasOpts;
aliasOpts.configLocation = configPath;
aliasOpts.overwriteAliases = true;
Luau::ConfigOptions opts;
opts.aliasOptions = std::move(aliasOpts);
std::optional<std::string> error = Luau::parseConfig(*contents, result, opts);
if (error)
configErrors.push_back({configPath, *error});
}
return configCache[path] = result;
}
};
struct TaskScheduler
{
TaskScheduler(unsigned threadCount)
: threadCount(threadCount)
{
for (unsigned i = 0; i < threadCount; i++)
{
workers.emplace_back(
[this]
{
workerFunction();
}
);
}
}
~TaskScheduler()
{
for (unsigned i = 0; i < threadCount; i++)
push({});
for (std::thread& worker : workers)
worker.join();
}
std::function<void()> pop()
{
std::unique_lock guard(mtx);
cv.wait(
guard,
[this]
{
return !tasks.empty();
}
);
std::function<void()> task = tasks.front();
tasks.pop();
return task;
}
void push(std::function<void()> task)
{
{
std::unique_lock guard(mtx);
tasks.push(std::move(task));
}
cv.notify_one();
}
static unsigned getThreadCount()
{
return std::max(std::thread::hardware_concurrency(), 1u);
}
private:
void workerFunction()
{
while (std::function<void()> task = pop())
task();
}
unsigned threadCount = 1;
std::mutex mtx;
std::condition_variable cv;
std::vector<std::thread> workers;
std::queue<std::function<void()>> tasks;
};
int main(int argc, char** argv)
{
Luau::assertHandler() = assertionHandler;
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setLuauFlagsDefault();
if (argc >= 2 && strcmp(argv[1], "--help") == 0)
{
displayHelp(argv[0]);
return 0;
}
ReportFormat format = ReportFormat::Default;
Luau::Mode mode = Luau::Mode::Nonstrict;
bool annotate = false;
int threadCount = 0;
std::string basePath = "";
for (int i = 1; i < argc; ++i)
{
if (argv[i][0] != '-')
continue;
if (strcmp(argv[i], "--formatter=plain") == 0)
format = ReportFormat::Luacheck;
else if (strcmp(argv[i], "--formatter=gnu") == 0)
format = ReportFormat::Gnu;
else if (strcmp(argv[i], "--mode=strict") == 0)
mode = Luau::Mode::Strict;
else if (strcmp(argv[i], "--annotate") == 0)
annotate = true;
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else if (strcmp(argv[i], "--timetrace") == 0)
FFlag::DebugLuauTimeTracing.value = true;
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else if (strncmp(argv[i], "--fflags=", 9) == 0)
setLuauFlags(argv[i] + 9);
else if (strncmp(argv[i], "-j", 2) == 0)
Sync to upstream/release/607 (#1131) # What's changed? * Fix up the `std::iterator_traits` definitions for some Luau data structures. * Replace some of the usages of `std::unordered_set` and `std::unordered_map` with Luau-provided data structures to increase performance and reduce overall number of heap allocations. * Update some of the documentation links in comments throughout the codebase to correctly point to the moved repository. * Expanded JSON encoder for AST to support singleton types. * Fixed a bug in `luau-analyze` where exceptions in the last module being checked during multithreaded analysis would not be rethrown. ### New type solver * Introduce a `refine` type family to handle deferred refinements during type inference, replacing the old `RefineConstraint`. * Continued work on the implementation of type states, fixing some known bugs/blockers. * Added support for variadic functions in new non-strict mode, enabling broader support for builtins and the Roblox API. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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threadCount = int(strtol(argv[i] + 2, nullptr, 10));
else if (strncmp(argv[i], "--logbase=", 10) == 0)
basePath = std::string{argv[i] + 10};
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}
#if !defined(LUAU_ENABLE_TIME_TRACE)
if (FFlag::DebugLuauTimeTracing)
{
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fprintf(stderr, "To run with --timetrace, Luau has to be built with LUAU_ENABLE_TIME_TRACE enabled\n");
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return 1;
}
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#endif
Luau::FrontendOptions frontendOptions;
frontendOptions.retainFullTypeGraphs = annotate;
frontendOptions.runLintChecks = true;
CliFileResolver fileResolver;
CliConfigResolver configResolver(mode);
Luau::Frontend frontend(&fileResolver, &configResolver, frontendOptions);
if (FFlag::DebugLuauLogSolverToJsonFile)
{
frontend.writeJsonLog = [&basePath](const Luau::ModuleName& moduleName, std::string log)
{
std::string path = moduleName + ".log.json";
size_t pos = moduleName.find_last_of('/');
if (pos != std::string::npos)
path = moduleName.substr(pos + 1);
if (!basePath.empty())
path = joinPaths(basePath, path);
std::ofstream os(path);
os << log << std::endl;
printf("Wrote JSON log to %s\n", path.c_str());
};
}
Luau::registerBuiltinGlobals(frontend, frontend.globals);
Luau::freeze(frontend.globals.globalTypes);
#ifdef CALLGRIND
CALLGRIND_ZERO_STATS;
#endif
std::vector<std::string> files = getSourceFiles(argc, argv);
for (const std::string& path : files)
frontend.queueModuleCheck(path);
std::vector<Luau::ModuleName> checkedModules;
// If thread count is not set, try to use HW thread count, but with an upper limit
// When we improve scalability of typechecking, upper limit can be adjusted/removed
if (threadCount <= 0)
threadCount = std::min(TaskScheduler::getThreadCount(), 8u);
Sync to upstream/release/607 (#1131) # What's changed? * Fix up the `std::iterator_traits` definitions for some Luau data structures. * Replace some of the usages of `std::unordered_set` and `std::unordered_map` with Luau-provided data structures to increase performance and reduce overall number of heap allocations. * Update some of the documentation links in comments throughout the codebase to correctly point to the moved repository. * Expanded JSON encoder for AST to support singleton types. * Fixed a bug in `luau-analyze` where exceptions in the last module being checked during multithreaded analysis would not be rethrown. ### New type solver * Introduce a `refine` type family to handle deferred refinements during type inference, replacing the old `RefineConstraint`. * Continued work on the implementation of type states, fixing some known bugs/blockers. * Added support for variadic functions in new non-strict mode, enabling broader support for builtins and the Roblox API. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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try
{
TaskScheduler scheduler(threadCount);
checkedModules = frontend.checkQueuedModules(
std::nullopt,
[&](std::function<void()> f)
{
scheduler.push(std::move(f));
}
);
}
Sync to upstream/release/607 (#1131) # What's changed? * Fix up the `std::iterator_traits` definitions for some Luau data structures. * Replace some of the usages of `std::unordered_set` and `std::unordered_map` with Luau-provided data structures to increase performance and reduce overall number of heap allocations. * Update some of the documentation links in comments throughout the codebase to correctly point to the moved repository. * Expanded JSON encoder for AST to support singleton types. * Fixed a bug in `luau-analyze` where exceptions in the last module being checked during multithreaded analysis would not be rethrown. ### New type solver * Introduce a `refine` type family to handle deferred refinements during type inference, replacing the old `RefineConstraint`. * Continued work on the implementation of type states, fixing some known bugs/blockers. * Added support for variadic functions in new non-strict mode, enabling broader support for builtins and the Roblox API. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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catch (const Luau::InternalCompilerError& ice)
{
Luau::Location location = ice.location ? *ice.location : Luau::Location();
std::string moduleName = ice.moduleName ? *ice.moduleName : "<unknown module>";
std::string humanReadableName = frontend.fileResolver->getHumanReadableModuleName(moduleName);
Luau::TypeError error(location, moduleName, Luau::InternalError{ice.message});
report(
format,
humanReadableName.c_str(),
location,
"InternalCompilerError",
Luau::toString(error, Luau::TypeErrorToStringOptions{frontend.fileResolver}).c_str()
);
Sync to upstream/release/607 (#1131) # What's changed? * Fix up the `std::iterator_traits` definitions for some Luau data structures. * Replace some of the usages of `std::unordered_set` and `std::unordered_map` with Luau-provided data structures to increase performance and reduce overall number of heap allocations. * Update some of the documentation links in comments throughout the codebase to correctly point to the moved repository. * Expanded JSON encoder for AST to support singleton types. * Fixed a bug in `luau-analyze` where exceptions in the last module being checked during multithreaded analysis would not be rethrown. ### New type solver * Introduce a `refine` type family to handle deferred refinements during type inference, replacing the old `RefineConstraint`. * Continued work on the implementation of type states, fixing some known bugs/blockers. * Added support for variadic functions in new non-strict mode, enabling broader support for builtins and the Roblox API. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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return 1;
}
int failed = 0;
for (const Luau::ModuleName& name : checkedModules)
failed += !reportModuleResult(frontend, name, format, annotate);
if (!configResolver.configErrors.empty())
{
failed += int(configResolver.configErrors.size());
for (const auto& pair : configResolver.configErrors)
fprintf(stderr, "%s: %s\n", pair.first.c_str(), pair.second.c_str());
}
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if (format == ReportFormat::Luacheck)
return 0;
else
return failed ? 1 : 0;
}