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117 lines
1.9 KiB
C++
117 lines
1.9 KiB
C++
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#include "Luau/NotNull.h"
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#include "doctest.h"
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#include <stdio.h>
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#include <unordered_map>
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#include <string>
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using Luau::NotNull;
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namespace
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{
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struct Test
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{
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int x;
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float y;
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static int count;
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Test()
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{
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++count;
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}
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~Test()
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{
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--count;
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}
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};
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int Test::count = 0;
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}
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int foo(NotNull<int> p)
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{
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return *p;
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}
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void bar(int* q)
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{}
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TEST_SUITE_BEGIN("NotNull");
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TEST_CASE("basic_stuff")
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{
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NotNull<int> a = NotNull{new int(55)}; // Does runtime test
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NotNull<int> b{new int(55)}; // As above
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// NotNull<int> c = new int(55); // Nope. Mildly regrettable, but implicit conversion from T* to NotNull<T> in the general case is not good.
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// a = nullptr; // nope
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NotNull<int> d = a; // No runtime test. a is known not to be null.
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int e = *d;
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*d = 1;
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CHECK(e == 55);
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const NotNull<int> f = d;
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*f = 5; // valid: there is a difference between const NotNull<T> and NotNull<const T>
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// f = a; // nope
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CHECK_EQ(a, d);
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CHECK(a != b);
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NotNull<const int> g(a);
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CHECK(g == a);
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// *g = 123; // nope
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(void)f;
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NotNull<Test> t{new Test};
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t->x = 5;
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t->y = 3.14f;
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const NotNull<Test> u = t;
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// u->x = 44; // nope
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int v = u->x;
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CHECK(v == 5);
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bar(a);
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// a++; // nope
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// a[41]; // nope
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// a + 41; // nope
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// a - 41; // nope
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delete a;
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delete b;
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delete t;
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CHECK_EQ(0, Test::count);
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}
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TEST_CASE("hashable")
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{
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std::unordered_map<NotNull<int>, const char*> map;
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NotNull<int> a{new int(8)};
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NotNull<int> b{new int(10)};
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std::string hello = "hello";
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std::string world = "world";
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map[a] = hello.c_str();
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map[b] = world.c_str();
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CHECK_EQ(2, map.size());
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CHECK_EQ(hello.c_str(), map[a]);
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CHECK_EQ(world.c_str(), map[b]);
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delete a;
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delete b;
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}
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TEST_SUITE_END();
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