luau/CodeGen/include/Luau/CodeGen.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <string>
struct lua_State;
namespace Luau
{
namespace CodeGen
{
bool isSupported();
void create(lua_State* L);
// Builds target function and all inner functions
void compile(lua_State* L, int idx);
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using annotatorFn = void (*)(void* context, std::string& result, int fid, int instpos);
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struct AssemblyOptions
{
bool outputBinary = false;
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bool includeAssembly = false;
bool includeIr = false;
bool includeOutlinedCode = false;
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// Optional annotator function can be provided to describe each instruction, it takes function id and sequential instruction id
annotatorFn annotator = nullptr;
void* annotatorContext = nullptr;
};
// Generates assembly for target function and all inner functions
std::string getAssembly(lua_State* L, int idx, AssemblyOptions options = {});
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} // namespace CodeGen
} // namespace Luau