2022-10-15 03:48:41 +08:00
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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <string>
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struct lua_State;
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namespace Luau
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{
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namespace CodeGen
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{
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bool isSupported();
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void create(lua_State* L);
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// Builds target function and all inner functions
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void compile(lua_State* L, int idx);
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2022-10-28 18:37:29 +08:00
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using annotatorFn = void (*)(void* context, std::string& result, int fid, int instpos);
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2022-10-22 01:54:01 +08:00
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struct AssemblyOptions
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{
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bool outputBinary = false;
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bool skipOutlinedCode = false;
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// Optional annotator function can be provided to describe each instruction, it takes function id and sequential instruction id
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annotatorFn annotator = nullptr;
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void* annotatorContext = nullptr;
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};
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// Generates assembly for target function and all inner functions
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std::string getAssembly(lua_State* L, int idx, AssemblyOptions options = {});
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2022-10-15 03:48:41 +08:00
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} // namespace CodeGen
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} // namespace Luau
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