luau/Analysis/include/Luau/Def.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/TypedAllocator.h"
#include "Luau/Variant.h"
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#include <string>
#include <optional>
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namespace Luau
{
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struct Def;
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using DefId = NotNull<const Def>;
/**
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* A cell is a "single-object" value.
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*
* Leaky implementation note: sometimes "multiple-object" values, but none of which were interesting enough to warrant creating a phi node instead.
* That can happen because there's no point in creating a phi node that points to either resultant in `if math.random() > 0.5 then 5 else "hello"`.
* This might become of utmost importance if we wanted to do some backward reasoning, e.g. if `5` is taken, then `cond` must be `truthy`.
*/
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struct Cell
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{
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bool subscripted = false;
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};
/**
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* A phi node is a union of cells.
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*
* We need this because we're statically evaluating a program, and sometimes a place may be assigned with
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* different cells, and when that happens, we need a special data type that merges in all the cells
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* that will flow into that specific place. For example, consider this simple program:
*
* ```
* x-1
* if cond() then
* x-2 = 5
* else
* x-3 = "hello"
* end
* x-4 : {x-2, x-3}
* ```
*
* At x-4, we know for a fact statically that either `5` or `"hello"` can flow into the variable `x` after the branch, but
* we cannot make any definitive decisions about which one, so we just take in both.
*/
struct Phi
{
std::vector<DefId> operands;
};
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/**
* We statically approximate a value at runtime using a symbolic value, which we call a Def.
*
* DataFlowGraphBuilder will allocate these defs as a stand-in for some Luau values, and bind them to places that
* can hold a Luau value, and then observes how those defs will commute as it statically evaluate the program.
*
* It must also be noted that defs are a cyclic graph, so it is not safe to recursively traverse into it expecting it to terminate.
*/
struct Def
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{
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using V = Variant<struct Cell, struct Phi>;
V v;
};
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template<typename T>
const T* get(DefId def)
{
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return get_if<T>(&def->v);
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}
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bool containsSubscriptedDefinition(DefId def);
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void collectOperands(DefId def, std::vector<DefId>* operands);
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struct DefArena
{
TypedAllocator<Def> allocator;
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DefId freshCell(bool subscripted = false);
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DefId phi(DefId a, DefId b);
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DefId phi(const std::vector<DefId>& defs);
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};
} // namespace Luau