luau/tests/TypeInfer.functions.test.cpp

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2022-03-18 08:46:04 +08:00
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/AstQuery.h"
#include "Luau/BuiltinDefinitions.h"
#include "Luau/Error.h"
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#include "Luau/Scope.h"
#include "Luau/TypeInfer.h"
#include "Luau/Type.h"
#include "Luau/VisitType.h"
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#include "Fixture.h"
#include "doctest.h"
using namespace Luau;
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
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LUAU_FASTFLAG(LuauInstantiateInSubtyping);
LUAU_FASTFLAG(DebugLuauDeferredConstraintResolution);
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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LUAU_FASTFLAG(LuauAlwaysCommitInferencesOfFunctionCalls);
LUAU_FASTINT(LuauTarjanChildLimit);
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TEST_SUITE_BEGIN("TypeInferFunctions");
TEST_CASE_FIXTURE(Fixture, "tc_function")
{
CheckResult result = check("function five() return 5 end");
LUAU_REQUIRE_NO_ERRORS(result);
const FunctionType* fiveType = get<FunctionType>(requireType("five"));
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REQUIRE(fiveType != nullptr);
}
TEST_CASE_FIXTURE(Fixture, "check_function_bodies")
{
CheckResult result = check("function myFunction() local a = 0 a = true end");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ(result.errors[0], (TypeError{Location{Position{0, 44}, Position{0, 48}}, TypeMismatch{
builtinTypes->numberType,
builtinTypes->booleanType,
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}}));
}
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TEST_CASE_FIXTURE(Fixture, "cannot_hoist_interior_defns_into_signature")
{
// This test verifies that the signature does not have access to types
// declared within the body. Under DCR, if the function's inner scope
// encompasses the entire function expression, it would be possible for this
// to type check (but the solver output is somewhat undefined). This test
// ensures that this isn't the case.
CheckResult result = check(R"(
local function f(x: T)
type T = number
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK(result.errors[0] == TypeError{Location{{1, 28}, {1, 29}}, getMainSourceModule()->name,
UnknownSymbol{
"T",
UnknownSymbol::Context::Type,
}});
}
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TEST_CASE_FIXTURE(Fixture, "infer_return_type")
{
CheckResult result = check("function take_five() return 5 end");
LUAU_REQUIRE_NO_ERRORS(result);
const FunctionType* takeFiveType = get<FunctionType>(requireType("take_five"));
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REQUIRE(takeFiveType != nullptr);
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std::vector<TypeId> retVec = flatten(takeFiveType->retTypes).first;
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REQUIRE(!retVec.empty());
REQUIRE_EQ(*follow(retVec[0]), *builtinTypes->numberType);
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}
TEST_CASE_FIXTURE(Fixture, "infer_from_function_return_type")
{
CheckResult result = check("function take_five() return 5 end local five = take_five()");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ(*builtinTypes->numberType, *follow(requireType("five")));
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}
TEST_CASE_FIXTURE(Fixture, "infer_that_function_does_not_return_a_table")
{
CheckResult result = check(R"(
function take_five()
return 5
end
take_five().prop = 888
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ(result.errors[0], (TypeError{Location{Position{5, 8}, Position{5, 24}}, NotATable{builtinTypes->numberType}}));
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}
TEST_CASE_FIXTURE(Fixture, "generalize_table_property")
{
CheckResult result = check(R"(
local T = {}
T.foo = function(x)
return x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
TypeId t = requireType("T");
const TableType* tt = get<TableType>(follow(t));
REQUIRE(tt);
TypeId fooTy = tt->props.at("foo").type();
CHECK("<a>(a) -> a" == toString(fooTy));
}
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TEST_CASE_FIXTURE(Fixture, "vararg_functions_should_allow_calls_of_any_types_and_size")
{
CheckResult result = check(R"(
function f(...) end
f(1)
f("foo", 2)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "vararg_function_is_quantified")
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{
CheckResult result = check(R"(
local T = {}
function T.f(...)
local result = {}
for i = 1, select("#", ...) do
local dictionary = select(i, ...)
for key, value in pairs(dictionary) do
result[key] = value
end
end
return result
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end
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return T
)");
LUAU_REQUIRE_NO_ERRORS(result);
auto r = first(getMainModule()->returnType);
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REQUIRE(r);
TableType* ttv = getMutable<TableType>(*r);
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REQUIRE(ttv);
REQUIRE(ttv->props.count("f"));
TypeId k = ttv->props["f"].type();
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REQUIRE(k);
}
TEST_CASE_FIXTURE(Fixture, "list_only_alternative_overloads_that_match_argument_count")
{
CheckResult result = check(R"(
local multiply: ((number)->number) & ((number)->string) & ((number, number)->number)
multiply("")
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
if (FFlag::DebugLuauDeferredConstraintResolution)
{
GenericError* g = get<GenericError>(result.errors[0]);
REQUIRE(g);
CHECK(g->message == "None of the overloads for function that accept 1 arguments are compatible.");
}
else
{
TypeMismatch* tm = get<TypeMismatch>(result.errors[0]);
REQUIRE(tm);
CHECK_EQ(builtinTypes->numberType, tm->wantedType);
CHECK_EQ(builtinTypes->stringType, tm->givenType);
}
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ExtraInformation* ei = get<ExtraInformation>(result.errors[1]);
REQUIRE(ei);
if (FFlag::DebugLuauDeferredConstraintResolution)
CHECK("Available overloads: (number) -> number; and (number) -> string" == ei->message);
else
CHECK_EQ("Other overloads are also not viable: (number) -> string", ei->message);
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}
TEST_CASE_FIXTURE(Fixture, "list_all_overloads_if_no_overload_takes_given_argument_count")
{
CheckResult result = check(R"(
local multiply: ((number)->number) & ((number)->string) & ((number, number)->number)
multiply()
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
GenericError* ge = get<GenericError>(result.errors[0]);
REQUIRE(ge);
CHECK_EQ("No overload for function accepts 0 arguments.", ge->message);
ExtraInformation* ei = get<ExtraInformation>(result.errors[1]);
REQUIRE(ei);
CHECK_EQ("Available overloads: (number) -> number; (number) -> string; and (number, number) -> number", ei->message);
}
TEST_CASE_FIXTURE(Fixture, "dont_give_other_overloads_message_if_only_one_argument_matching_overload_exists")
{
CheckResult result = check(R"(
local multiply: ((number)->number) & ((number)->string) & ((number, number)->number)
multiply(1, "")
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
TypeMismatch* tm = get<TypeMismatch>(result.errors[0]);
REQUIRE(tm);
CHECK_EQ(builtinTypes->numberType, tm->wantedType);
CHECK_EQ(builtinTypes->stringType, tm->givenType);
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}
TEST_CASE_FIXTURE(Fixture, "infer_return_type_from_selected_overload")
{
CheckResult result = check(R"(
type T = {method: ((T, number) -> number) & ((number) -> string)}
local T: T
local a = T.method(T, 4)
local b = T.method(5)
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number", toString(requireType("a")));
CHECK_EQ("string", toString(requireType("b")));
}
TEST_CASE_FIXTURE(Fixture, "too_many_arguments")
{
CheckResult result = check(R"(
--!nonstrict
function g(a: number) end
g()
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
auto err = result.errors[0];
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(1, acm->expected);
CHECK_EQ(0, acm->actual);
}
TEST_CASE_FIXTURE(Fixture, "too_many_arguments_error_location")
{
CheckResult result = check(R"(
--!strict
function myfunction(a: number, b:number) end
myfunction(1)
function getmyfunction()
return myfunction
end
getmyfunction()()
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
{
TypeError err = result.errors[0];
// Ensure the location matches the location of the function identifier
CHECK_EQ(err.location, Location(Position(4, 8), Position(4, 18)));
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(2, acm->expected);
CHECK_EQ(1, acm->actual);
}
{
TypeError err = result.errors[1];
// Ensure the location matches the location of the expression returning the function
CHECK_EQ(err.location, Location(Position(9, 8), Position(9, 23)));
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(2, acm->expected);
CHECK_EQ(0, acm->actual);
}
}
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TEST_CASE_FIXTURE(Fixture, "recursive_function")
{
CheckResult result = check(R"(
function count(n: number)
if n == 0 then
return 0
else
return count(n - 1)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "lambda_form_of_local_function_cannot_be_recursive")
{
CheckResult result = check(R"(
local f = function() return f() end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
}
TEST_CASE_FIXTURE(Fixture, "recursive_local_function")
{
CheckResult result = check(R"(
local function count(n: number)
if n == 0 then
return 0
else
return count(n - 1)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
// FIXME: This and the above case get handled very differently. It's pretty dumb.
// We really should unify the two code paths, probably by deleting AstStatFunction.
TEST_CASE_FIXTURE(Fixture, "another_recursive_local_function")
{
CheckResult result = check(R"(
local count
function count(n: number)
if n == 0 then
return 0
else
return count(n - 1)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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// We had a bug where we'd look up the type of a recursive call using the DFG,
// not the bindings tables. As a result, we would erroneously use the
// generalized type of foo() in this recursive fragment. This creates a
// constraint cycle that doesn't always work itself out.
//
// The fix is for the DFG node within the scope of foo() to retain the
// ungeneralized type of foo.
TEST_CASE_FIXTURE(BuiltinsFixture, "recursive_calls_must_refer_to_the_ungeneralized_type")
{
CheckResult result = check(R"(
function foo()
string.format('%s: %s', "51", foo())
end
)");
}
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TEST_CASE_FIXTURE(Fixture, "cyclic_function_type_in_rets")
{
CheckResult result = check(R"(
function f()
return f
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("t1 where t1 = () -> t1", toString(requireType("f")));
}
TEST_CASE_FIXTURE(Fixture, "another_higher_order_function")
{
CheckResult result = check(R"(
local Get_des
function Get_des(func)
Get_des(func)
end
local function f(d)
d:IsA("BasePart")
d.Parent:FindFirstChild("Humanoid")
d:IsA("Decal")
end
Get_des(f)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "another_other_higher_order_function")
{
CheckResult result = check(R"(
local d
d:foo()
d:foo()
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "local_function")
{
CheckResult result = check(R"(
function f()
return 8
end
function g()
local function f()
return 'hello'
end
return f
end
local h = g()
)");
LUAU_REQUIRE_NO_ERRORS(result);
TypeId h = follow(requireType("h"));
const FunctionType* ftv = get<FunctionType>(h);
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REQUIRE(ftv != nullptr);
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std::optional<TypeId> rt = first(ftv->retTypes);
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REQUIRE(bool(rt));
TypeId retType = follow(*rt);
CHECK_EQ(PrimitiveType::String, getPrimitiveType(retType));
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}
TEST_CASE_FIXTURE(Fixture, "func_expr_doesnt_leak_free")
{
CheckResult result = check(R"(
local p = function(x) return x end
)");
LUAU_REQUIRE_NO_ERRORS(result);
const Luau::FunctionType* fn = get<FunctionType>(requireType("p"));
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REQUIRE(fn);
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auto ret = first(fn->retTypes);
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REQUIRE(ret);
REQUIRE(get<GenericType>(follow(*ret)));
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}
TEST_CASE_FIXTURE(Fixture, "first_argument_can_be_optional")
{
CheckResult result = check(R"(
local T = {}
function T.new(a: number?, b: number?, c: number?) return 5 end
local m = T.new()
)");
LUAU_REQUIRE_NO_ERRORS(result);
dumpErrors(result);
}
TEST_CASE_FIXTURE(Fixture, "it_is_ok_not_to_supply_enough_retvals")
{
CheckResult result = check(R"(
function get_two() return 5, 6 end
local a = get_two()
)");
LUAU_REQUIRE_NO_ERRORS(result);
dumpErrors(result);
}
TEST_CASE_FIXTURE(Fixture, "duplicate_functions2")
{
CheckResult result = check(R"(
function foo() end
function bar()
local function foo() end
end
)");
LUAU_REQUIRE_ERROR_COUNT(0, result);
}
TEST_CASE_FIXTURE(Fixture, "duplicate_functions_allowed_in_nonstrict")
{
CheckResult result = check(R"(
--!nonstrict
function foo() end
function foo() end
function bar()
local function foo() end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "duplicate_functions_with_different_signatures_not_allowed_in_nonstrict")
{
CheckResult result = check(R"(
--!nonstrict
function foo(): number
return 1
end
foo()
function foo(n: number): number
return 2
end
foo()
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
TypeMismatch* tm = get<TypeMismatch>(result.errors[0]);
REQUIRE(tm);
CHECK_EQ("() -> number", toString(tm->wantedType));
CHECK_EQ("(number) -> number", toString(tm->givenType));
}
TEST_CASE_FIXTURE(Fixture, "complicated_return_types_require_an_explicit_annotation")
{
CheckResult result = check(R"(
local i = 0
function most_of_the_natural_numbers(): number?
if i < 10 then
i = i + 1
return i
else
return nil
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
TypeId ty = requireType("most_of_the_natural_numbers");
const FunctionType* functionType = get<FunctionType>(ty);
REQUIRE_MESSAGE(functionType, "Expected function but got " << toString(ty));
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std::optional<TypeId> retType = first(functionType->retTypes);
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REQUIRE(retType);
CHECK(get<UnionType>(*retType));
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}
TEST_CASE_FIXTURE(Fixture, "infer_higher_order_function")
{
CheckResult result = check(R"(
function apply(f, x)
return f(x)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
const FunctionType* ftv = get<FunctionType>(requireType("apply"));
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REQUIRE(ftv != nullptr);
std::vector<TypeId> argVec = flatten(ftv->argTypes).first;
REQUIRE_EQ(2, argVec.size());
const FunctionType* fType = get<FunctionType>(follow(argVec[0]));
REQUIRE_MESSAGE(fType != nullptr, "Expected a function but got " << toString(argVec[0]));
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std::vector<TypeId> fArgs = flatten(fType->argTypes).first;
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TypeId xType = follow(argVec[1]);
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CHECK_EQ(1, fArgs.size());
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CHECK_EQ(xType, follow(fArgs[0]));
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}
TEST_CASE_FIXTURE(Fixture, "higher_order_function_2")
{
CheckResult result = check(R"(
function bottomupmerge(comp, a, b, left, mid, right)
local i, j = left, mid
for k = left, right do
if i < mid and (j > right or not comp(a[j], a[i])) then
b[k] = a[i]
i = i + 1
else
b[k] = a[j]
j = j + 1
end
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
const FunctionType* ftv = get<FunctionType>(requireType("bottomupmerge"));
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REQUIRE(ftv != nullptr);
std::vector<TypeId> argVec = flatten(ftv->argTypes).first;
REQUIRE_EQ(6, argVec.size());
const FunctionType* fType = get<FunctionType>(follow(argVec[0]));
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REQUIRE(fType != nullptr);
}
TEST_CASE_FIXTURE(Fixture, "higher_order_function_3")
{
CheckResult result = check(R"(
function swap(p)
local t = p[0]
p[0] = p[1]
p[1] = t
return nil
end
function swapTwice(p)
swap(p)
swap(p)
return p
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
const FunctionType* ftv = get<FunctionType>(requireType("swapTwice"));
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REQUIRE(ftv != nullptr);
std::vector<TypeId> argVec = flatten(ftv->argTypes).first;
REQUIRE_EQ(1, argVec.size());
const TableType* argType = get<TableType>(follow(argVec[0]));
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REQUIRE(argType != nullptr);
CHECK(bool(argType->indexer));
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "higher_order_function_4")
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{
CheckResult result = check(R"(
function bottomupmerge(comp, a, b, left, mid, right)
local i, j = left, mid
for k = left, right do
if i < mid and (j > right or not comp(a[j], a[i])) then
b[k] = a[i]
i = i + 1
else
b[k] = a[j]
j = j + 1
end
end
end
function mergesort(arr, comp)
local work = {}
for i = 1, #arr do
work[i] = arr[i]
end
local width = 1
while width < #arr do
for i = 1, #arr, 2*width do
bottomupmerge(comp, arr, work, i, math.min(i+width, #arr), math.min(i+2*width-1, #arr))
end
local temp = work
work = arr
arr = temp
width = width * 2
end
return arr
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
/*
* mergesort takes two arguments: an array of some type T and a function that takes two Ts.
* We must assert that these two types are in fact the same type.
* In other words, comp(arr[x], arr[y]) is well-typed.
*/
const FunctionType* ftv = get<FunctionType>(requireType("mergesort"));
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REQUIRE(ftv != nullptr);
std::vector<TypeId> argVec = flatten(ftv->argTypes).first;
REQUIRE_EQ(2, argVec.size());
const TableType* arg0 = get<TableType>(follow(argVec[0]));
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REQUIRE(arg0 != nullptr);
REQUIRE(bool(arg0->indexer));
const FunctionType* arg1 = get<FunctionType>(follow(argVec[1]));
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REQUIRE(arg1 != nullptr);
REQUIRE_EQ(2, size(arg1->argTypes));
std::vector<TypeId> arg1Args = flatten(arg1->argTypes).first;
CHECK_EQ(*arg0->indexer->indexResultType, *arg1Args[0]);
CHECK_EQ(*arg0->indexer->indexResultType, *arg1Args[1]);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "mutual_recursion")
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{
CheckResult result = check(R"(
--!strict
function newPlayerCharacter()
startGui() -- Unknown symbol 'startGui'
end
local characterAddedConnection: any
function startGui()
characterAddedConnection = game:GetService("Players").LocalPlayer.CharacterAdded:connect(newPlayerCharacter)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
dumpErrors(result);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "toposort_doesnt_break_mutual_recursion")
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{
CheckResult result = check(R"(
--!strict
local x = nil
function f() g() end
-- make sure print(x) doesn't get toposorted here, breaking the mutual block
function g() x = f end
print(x)
)");
LUAU_REQUIRE_NO_ERRORS(result);
dumpErrors(result);
}
TEST_CASE_FIXTURE(Fixture, "check_function_before_lambda_that_uses_it")
{
CheckResult result = check(R"(
--!nonstrict
function f()
return 114
end
return function()
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return f():andThen()
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end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "it_is_ok_to_oversaturate_a_higher_order_function_argument")
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{
CheckResult result = check(R"(
function onerror() end
function foo() end
xpcall(foo, onerror)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "another_indirect_function_case_where_it_is_ok_to_provide_too_many_arguments")
{
CheckResult result = check(R"(
local mycb: (number, number) -> ()
function f() end
mycb = f
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "report_exiting_without_return_nonstrict")
{
CheckResult result = check(R"(
--!nonstrict
local function f1(v): number?
if v then
return 1
end
end
local function f2(v)
if v then
return 1
end
end
local function f3(v): ()
if v then
return
end
end
local function f4(v)
if v then
return
end
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
FunctionExitsWithoutReturning* err = get<FunctionExitsWithoutReturning>(result.errors[0]);
CHECK(err);
}
TEST_CASE_FIXTURE(Fixture, "report_exiting_without_return_strict")
{
CheckResult result = check(R"(
--!strict
local function f1(v): number?
if v then
return 1
end
end
local function f2(v)
if v then
return 1
end
end
local function f3(v): ()
if v then
return
end
end
local function f4(v)
if v then
return
end
end
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
FunctionExitsWithoutReturning* annotatedErr = get<FunctionExitsWithoutReturning>(result.errors[0]);
CHECK(annotatedErr);
FunctionExitsWithoutReturning* inferredErr = get<FunctionExitsWithoutReturning>(result.errors[1]);
CHECK(inferredErr);
}
TEST_CASE_FIXTURE(Fixture, "calling_function_with_incorrect_argument_type_yields_errors_spanning_argument")
{
CheckResult result = check(R"(
function foo(a: number, b: string) end
foo("Test", 123)
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK_EQ(result.errors[0], (TypeError{Location{Position{3, 12}, Position{3, 18}}, TypeMismatch{
builtinTypes->numberType,
builtinTypes->stringType,
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}}));
CHECK_EQ(result.errors[1], (TypeError{Location{Position{3, 20}, Position{3, 23}}, TypeMismatch{
builtinTypes->stringType,
builtinTypes->numberType,
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}}));
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "calling_function_with_anytypepack_doesnt_leak_free_types")
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{
CheckResult result = check(R"(
--!nonstrict
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function Test(a)
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return 1, ""
end
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local tab = {}
table.insert(tab, Test(1));
)");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
opts.exhaustive = true;
opts.maxTableLength = 0;
CHECK_EQ("{any}", toString(requireType("tab"), opts));
}
TEST_CASE_FIXTURE(Fixture, "too_many_return_values")
{
CheckResult result = check(R"(
--!strict
function f()
return 55
end
local a, b = f()
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CountMismatch* acm = get<CountMismatch>(result.errors[0]);
REQUIRE(acm);
CHECK_EQ(acm->context, CountMismatch::FunctionResult);
CHECK_EQ(acm->expected, 1);
CHECK_EQ(acm->actual, 2);
}
TEST_CASE_FIXTURE(Fixture, "too_many_return_values_in_parentheses")
{
CheckResult result = check(R"(
--!strict
function f()
return 55
end
local a, b = (f())
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CountMismatch* acm = get<CountMismatch>(result.errors[0]);
REQUIRE(acm);
CHECK_EQ(acm->context, CountMismatch::FunctionResult);
CHECK_EQ(acm->expected, 1);
CHECK_EQ(acm->actual, 2);
}
TEST_CASE_FIXTURE(Fixture, "too_many_return_values_no_function")
{
CheckResult result = check(R"(
--!strict
local a, b = 55
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CountMismatch* acm = get<CountMismatch>(result.errors[0]);
REQUIRE(acm);
CHECK_EQ(acm->context, CountMismatch::ExprListResult);
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CHECK_EQ(acm->expected, 1);
CHECK_EQ(acm->actual, 2);
}
TEST_CASE_FIXTURE(Fixture, "ignored_return_values")
{
CheckResult result = check(R"(
--!strict
function f()
return 55, ""
end
local a = f()
)");
LUAU_REQUIRE_ERROR_COUNT(0, result);
}
TEST_CASE_FIXTURE(Fixture, "function_does_not_return_enough_values")
{
CheckResult result = check(R"(
--!strict
function f(): (number, string)
return 55
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CountMismatch* acm = get<CountMismatch>(result.errors[0]);
REQUIRE(acm);
CHECK_EQ(acm->context, CountMismatch::Return);
CHECK_EQ(acm->expected, 2);
CHECK_EQ(acm->actual, 1);
}
TEST_CASE_FIXTURE(Fixture, "function_cast_error_uses_correct_language")
{
CheckResult result = check(R"(
function foo(a, b): number
return 0
end
local a: (string)->number = foo
local b: (number, number)->(number, number) = foo
local c: (string, number)->number = foo -- no error
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
auto tm1 = get<TypeMismatch>(result.errors[0]);
REQUIRE(tm1);
CHECK_EQ("(string) -> number", toString(tm1->wantedType));
CHECK_EQ("(string, *error-type*) -> number", toString(tm1->givenType));
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auto tm2 = get<TypeMismatch>(result.errors[1]);
REQUIRE(tm2);
CHECK_EQ("(number, number) -> (number, number)", toString(tm2->wantedType));
CHECK_EQ("(string, *error-type*) -> number", toString(tm2->givenType));
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}
TEST_CASE_FIXTURE(Fixture, "no_lossy_function_type")
{
CheckResult result = check(R"(
--!strict
local tbl = {}
function tbl:abc(a: number, b: number)
return a
end
tbl:abc(1, 2) -- Line 6
-- | Column 14
)");
LUAU_REQUIRE_NO_ERRORS(result);
TypeId type = requireTypeAtPosition(Position(6, 14));
CHECK_EQ("(tbl, number, number) -> number", toString(type));
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-20 03:37:30 +08:00
auto ftv = get<FunctionType>(follow(type));
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REQUIRE(ftv);
CHECK(ftv->hasSelf);
}
TEST_CASE_FIXTURE(Fixture, "record_matching_overload")
{
CheckResult result = check(R"(
type Overload = ((string) -> string) & ((number) -> number)
local abc: Overload
abc(1)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// AstExprCall is the node that has the overload stored on it.
// findTypeAtPosition will look at the AstExprLocal, but this is not what
// we want to look at.
std::vector<AstNode*> ancestry = findAstAncestryOfPosition(*getMainSourceModule(), Position(3, 10));
REQUIRE_GE(ancestry.size(), 2);
AstExpr* parentExpr = ancestry[ancestry.size() - 2]->asExpr();
REQUIRE(bool(parentExpr));
REQUIRE(parentExpr->is<AstExprCall>());
ModulePtr module = getMainModule();
auto it = module->astOverloadResolvedTypes.find(parentExpr);
REQUIRE(it);
CHECK_EQ(toString(*it), "(number) -> number");
}
TEST_CASE_FIXTURE(Fixture, "return_type_by_overload")
{
CheckResult result = check(R"(
type Overload = ((string) -> string) & ((number, number) -> number)
local abc: Overload
local x = abc(true)
local y = abc(true,true)
local z = abc(true,true,true)
)");
LUAU_REQUIRE_ERRORS(result);
CHECK_EQ("string", toString(requireType("x")));
CHECK_EQ("number", toString(requireType("y")));
// Should this be string|number?
CHECK_EQ("string", toString(requireType("z")));
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "infer_anonymous_function_arguments")
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{
// Simple direct arg to arg propagation
CheckResult result = check(R"(
type Table = { x: number, y: number }
local function f(a: (Table) -> number) return a({x = 1, y = 2}) end
f(function(a) return a.x + a.y end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// An optional function is accepted, but since we already provide a function, nil can be ignored
result = check(R"(
type Table = { x: number, y: number }
local function f(a: ((Table) -> number)?) if a then return a({x = 1, y = 2}) else return 0 end end
f(function(a) return a.x + a.y end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// Make sure self calls match correct index
result = check(R"(
type Table = { x: number, y: number }
local x = {}
x.b = {x = 1, y = 2}
function x:f(a: (Table) -> number) return a(self.b) end
x:f(function(a) return a.x + a.y end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// Mix inferred and explicit argument types
result = check(R"(
function f(a: (a: number, b: number, c: boolean) -> number) return a(1, 2, true) end
f(function(a: number, b, c) return c and a + b or b - a end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// Anonymous function has a variadic pack
result = check(R"(
type Table = { x: number, y: number }
local function f(a: (Table) -> number) return a({x = 1, y = 2}) end
f(function(...) return select(1, ...).z end)
)");
LUAU_REQUIRE_ERRORS(result);
CHECK_EQ("Key 'z' not found in table 'Table'", toString(result.errors[0]));
// Can't accept more arguments than provided
result = check(R"(
function f(a: (a: number, b: number) -> number) return a(1, 2) end
f(function(a, b, c, ...) return a + b end)
)");
LUAU_REQUIRE_ERRORS(result);
std::string expected;
if (FFlag::LuauInstantiateInSubtyping)
{
expected = R"(Type
'<a>(number, number, a) -> number'
could not be converted into
'(number, number) -> number'
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caused by:
Argument count mismatch. Function expects 3 arguments, but only 2 are specified)";
}
else
{
expected = R"(Type
'(number, number, a) -> number'
could not be converted into
'(number, number) -> number'
caused by:
Argument count mismatch. Function expects 3 arguments, but only 2 are specified)";
}
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CHECK_EQ(expected, toString(result.errors[0]));
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// Infer from variadic packs into elements
result = check(R"(
function f(a: (...number) -> number) return a(1, 2) end
f(function(a, b) return a + b end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
// Infer from variadic packs into variadic packs
result = check(R"(
type Table = { x: number, y: number }
function f(a: (...Table) -> number) return a({x = 1, y = 2}, {x = 3, y = 4}) end
f(function(a, ...) local b = ... return b.z end)
)");
LUAU_REQUIRE_ERRORS(result);
CHECK_EQ("Key 'z' not found in table 'Table'", toString(result.errors[0]));
// Return type inference
result = check(R"(
type Table = { x: number, y: number }
function f(a: (number) -> Table) return a(4) end
f(function(x) return x * 2 end)
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ("Type 'number' could not be converted into 'Table'", toString(result.errors[0]));
// Return type doesn't inference 'nil'
result = check(R"(
function f(a: (number) -> nil) return a(4) end
f(function(x) print(x) end)
)");
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LUAU_REQUIRE_NO_ERRORS(result);
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}
Sync to upstream/release/591 (#1012) * Fix a use-after-free bug in the new type cloning algorithm * Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f: (A...) -> R...) -> ((A...) -> R...)` * Break `.luaurc` out into a separate library target `Luau.Config`. This makes it easier for applications to reason about config files without also depending on the type inference engine. * Move typechecking limits into `FrontendOptions`. This allows embedders more finely-grained control over autocomplete's internal time limits. * Fix stability issue with debugger onprotectederror callback allowing break in non-yieldable contexts New solver: * Initial work toward [Local Type Inference](https://github.com/Roblox/luau/blob/0e1082108fd6fb3a32dfdf5f1766ea3fc1391328/rfcs/local-type-inference.md) * Introduce a new subtyping test. This will be much nicer than the old test because it is completely separate both from actual type inference and from error reporting. Native code generation: * Added function to compute iterated dominance frontier * Optimize barriers in SET_UPVALUE when tag is known * Cache lua_State::global in a register on A64 * Optimize constant stores in A64 lowering * Track table array size state to optimize array size checks * Add split tag/value store into a VM register * Check that spills can outlive the block only in specific conditions --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-19 02:15:41 +08:00
TEST_CASE_FIXTURE(BuiltinsFixture, "infer_generic_function_function_argument")
{
CheckResult result = check(R"(
local function sum<a>(x: a, y: a, f: (a, a) -> a) return f(x, y) end
return sum(2, 3, function(a, b) return a + b end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
result = check(R"(
local function map<a, b>(arr: {a}, f: (a) -> b) local r = {} for i,v in ipairs(arr) do table.insert(r, f(v)) end return r end
local a = {1, 2, 3}
local r = map(a, function(a) return a + a > 100 end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
REQUIRE_EQ("{boolean}", toString(requireType("r")));
check(R"(
local function foldl<a, b>(arr: {a}, init: b, f: (b, a) -> b) local r = init for i,v in ipairs(arr) do r = f(r, v) end return r end
local a = {1, 2, 3}
local r = foldl(a, {s=0,c=0}, function(a, b) return {s = a.s + b, c = a.c + 1} end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
REQUIRE_EQ("{ c: number, s: number }", toString(requireType("r")));
}
TEST_CASE_FIXTURE(Fixture, "infer_generic_function_function_argument_overloaded")
{
CheckResult result = check(R"(
local function g1<T>(a: T, f: (T) -> T) return f(a) end
local function g2<T>(a: T, b: T, f: (T, T) -> T) return f(a, b) end
local g12: typeof(g1) & typeof(g2)
g12(1, function(x) return x + x end)
g12(1, 2, function(x, y) return x + y end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
result = check(R"(
local function g1<T>(a: T, f: (T) -> T) return f(a) end
local function g2<T>(a: T, b: T, f: (T, T) -> T) return f(a, b) end
local g12: typeof(g1) & typeof(g2)
g12({x=1}, function(x) return {x=-x.x} end)
g12({x=1}, {x=2}, function(x, y) return {x=x.x + y.x} end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "infer_generic_lib_function_function_argument")
{
CheckResult result = check(R"(
local a = {{x=4}, {x=7}, {x=1}}
table.sort(a, function(x, y) return x.x < y.x end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/572 (#899) * Fixed exported types not being suggested in autocomplete * `T...` is now convertible to `...any` (Fixes https://github.com/Roblox/luau/issues/767) * Fixed issue with `T?` not being convertible to `T | T` or `T?` (sometimes when internal pointer identity is different) * Fixed potential crash in missing table key error suggestion to use a similar existing key * `lua_topointer` now returns a pointer for strings C++ API Changes: * `prepareModuleScope` callback has moved from TypeChecker to Frontend * For LSPs, AstQuery functions (and `isWithinComment`) can be used without full Frontend data A lot of changes in our two experimental components as well. In our work on the new type-solver, the following issues were fixed: * Fixed table union and intersection indexing * Correct custom type environments are now used * Fixed issue with values of `free & number` type not accepted in numeric operations And these are the changes in native code generation (JIT): * arm64 lowering is almost complete with support for 99% of IR commands and all fastcalls * Fixed x64 assembly encoding for extended byte registers * More external x64 calls are aware of register allocator * `math.min`/`math.max` with more than 2 arguments are now lowered to IR as well * Fixed correctness issues with `math` library calls with multiple results in variadic context and with x64 register conflicts * x64 register allocator learnt to restore values from VM memory instead of always using stack spills * x64 exception unwind information now supports multiple functions and fixes function start offset in Dwarf2 info
2023-04-15 02:06:22 +08:00
TEST_CASE_FIXTURE(Fixture, "variadic_any_is_compatible_with_a_generic_TypePack")
{
CheckResult result = check(R"(
--!strict
local function f(...) return ... end
local g = function(...) return f(...) end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
// https://github.com/Roblox/luau/issues/767
TEST_CASE_FIXTURE(BuiltinsFixture, "variadic_any_is_compatible_with_a_generic_TypePack_2")
{
CheckResult result = check(R"(
local function somethingThatsAny(...: any)
print(...)
end
local function x<T...>(...: T...)
somethingThatsAny(...) -- Failed to unify variadic type packs
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
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TEST_CASE_FIXTURE(Fixture, "infer_anonymous_function_arguments_outside_call")
{
CheckResult result = check(R"(
type Table = { x: number, y: number }
local f: (Table) -> number = function(t) return t.x + t.y end
type TableWithFunc = { x: number, y: number, f: (number, number) -> number }
local a: TableWithFunc = { x = 3, y = 4, f = function(a, b) return a + b end }
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "infer_return_value_type")
{
CheckResult result = check(R"(
local function f(): {string|number}
return {1, "b", 3}
end
local function g(): (number, {string|number})
return 4, {1, "b", 3}
end
local function h(): ...{string|number}
return {4}, {1, "b", 3}, {"s"}
end
local function i(): ...{string|number}
return {1, "b", 3}, h()
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "error_detailed_function_mismatch_arg_count")
{
CheckResult result = check(R"(
type A = (number, number) -> string
type B = (number) -> string
local a: A
local b: B = a
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(number, number) -> string'
could not be converted into
'(number) -> string'
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caused by:
Argument count mismatch. Function expects 2 arguments, but only 1 is specified)";
CHECK_EQ(expected, toString(result.errors[0]));
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}
TEST_CASE_FIXTURE(Fixture, "error_detailed_function_mismatch_arg")
{
CheckResult result = check(R"(
type A = (number, number) -> string
type B = (number, string) -> string
local a: A
local b: B = a
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(number, number) -> string'
could not be converted into
'(number, string) -> string'
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caused by:
Argument #2 type is not compatible.
Type 'string' could not be converted into 'number')";
CHECK_EQ(expected, toString(result.errors[0]));
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}
TEST_CASE_FIXTURE(Fixture, "error_detailed_function_mismatch_ret_count")
{
CheckResult result = check(R"(
type A = (number, number) -> (number)
type B = (number, number) -> (number, boolean)
local a: A
local b: B = a
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(number, number) -> number'
could not be converted into
'(number, number) -> (number, boolean)'
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caused by:
Function only returns 1 value, but 2 are required here)";
CHECK_EQ(expected, toString(result.errors[0]));
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}
TEST_CASE_FIXTURE(Fixture, "error_detailed_function_mismatch_ret")
{
CheckResult result = check(R"(
type A = (number, number) -> string
type B = (number, number) -> number
local a: A
local b: B = a
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(number, number) -> string'
could not be converted into
'(number, number) -> number'
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caused by:
Return type is not compatible.
Type 'string' could not be converted into 'number')";
CHECK_EQ(expected, toString(result.errors[0]));
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}
TEST_CASE_FIXTURE(Fixture, "error_detailed_function_mismatch_ret_mult")
{
CheckResult result = check(R"(
type A = (number, number) -> (number, string)
type B = (number, number) -> (number, boolean)
local a: A
local b: B = a
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(number, number) -> (number, string)'
could not be converted into
'(number, number) -> (number, boolean)'
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caused by:
Return #2 type is not compatible.
Type 'string' could not be converted into 'boolean')";
CHECK_EQ(expected, toString(result.errors[0]));
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "function_decl_quantify_right_type")
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{
fileResolver.source["game/isAMagicMock"] = R"(
--!nonstrict
return function(value)
return false
end
)";
CheckResult result = check(R"(
--!nonstrict
local MagicMock = {}
MagicMock.is = require(game.isAMagicMock)
function MagicMock.is(value)
return false
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "function_decl_non_self_sealed_overwrite")
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{
CheckResult result = check(R"(
function string.len(): number
return 1
end
local s = string
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)");
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LUAU_REQUIRE_NO_ERRORS(result);
// if 'string' library property was replaced with an internal module type, it will be freed and the next check will crash
frontend.clear();
CheckResult result2 = check(R"(
print(string.len('hello'))
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)");
LUAU_REQUIRE_NO_ERRORS(result2);
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "function_decl_non_self_sealed_overwrite_2")
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{
CheckResult result = check(R"(
local t: { f: ((x: number) -> number)? } = {}
function t.f(x)
print(x + 5)
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return x .. "asd" -- 1st error: we know that return type is a number, not a string
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end
t.f = function(x)
print(x + 5)
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return x .. "asd" -- 2nd error: we know that return type is a number, not a string
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end
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK_EQ(toString(result.errors[0]), R"(Type 'string' could not be converted into 'number')");
CHECK_EQ(toString(result.errors[1]), R"(Type 'string' could not be converted into 'number')");
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}
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TEST_CASE_FIXTURE(Fixture, "inferred_higher_order_functions_are_quantified_at_the_right_time2")
{
CheckResult result = check(R"(
--!strict
local function resolveDispatcher()
return (nil :: any) :: {useContext: (number?) -> any}
end
local useContext
useContext = function(unstable_observedBits: number?)
resolveDispatcher().useContext(unstable_observedBits)
end
)");
// LUAU_REQUIRE_NO_ERRORS is particularly unhelpful when this test is broken.
// You get a TypeMismatch error where both types stringify the same.
CHECK(result.errors.empty());
if (!result.errors.empty())
{
for (const auto& e : result.errors)
printf("%s %s: %s\n", e.moduleName.c_str(), toString(e.location).c_str(), toString(e).c_str());
}
}
TEST_CASE_FIXTURE(Fixture, "inferred_higher_order_functions_are_quantified_at_the_right_time3")
{
CheckResult result = check(R"(
local foo
foo():bar(function()
return foo()
end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "function_decl_non_self_unsealed_overwrite")
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{
CheckResult result = check(R"(
local t = { f = nil :: ((x: number) -> number)? }
function t.f(x: string): string -- 1st error: new function value type is incompatible
return x .. "asd"
end
t.f = function(x)
print(x + 5)
return x .. "asd" -- 2nd error: we know that return type is a number, not a string
end
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK_EQ(toString(result.errors[0]), R"(Type
'(string) -> string'
could not be converted into
'((number) -> number)?'
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caused by:
None of the union options are compatible. For example:
Type
'(string) -> string'
could not be converted into
'(number) -> number'
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caused by:
Argument #1 type is not compatible.
Type 'number' could not be converted into 'string')");
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CHECK_EQ(toString(result.errors[1]), R"(Type 'string' could not be converted into 'number')");
}
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TEST_CASE_FIXTURE(Fixture, "strict_mode_ok_with_missing_arguments")
{
CheckResult result = check(R"(
local function f(x: any) end
f()
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "function_statement_sealed_table_assignment_through_indexer")
{
CheckResult result = check(R"(
local t: {[string]: () -> number} = {}
function t.a() return 1 end -- OK
function t:b() return 2 end -- not OK
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ(R"(Type
'(*error-type*) -> number'
could not be converted into
'() -> number'
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caused by:
Argument count mismatch. Function expects 1 argument, but none are specified)",
toString(result.errors[0]));
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}
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TEST_CASE_FIXTURE(Fixture, "too_few_arguments_variadic")
{
CheckResult result = check(R"(
function test(a: number, b: string, ...)
end
test(1)
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
auto err = result.errors[0];
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(2, acm->expected);
CHECK_EQ(1, acm->actual);
CHECK_EQ(CountMismatch::Context::Arg, acm->context);
CHECK(acm->isVariadic);
}
TEST_CASE_FIXTURE(Fixture, "too_few_arguments_variadic_generic")
{
CheckResult result = check(R"(
function test(a: number, b: string, ...)
return 1
end
function wrapper<A...>(f: (A...) -> number, ...: A...)
end
wrapper(test)
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
auto err = result.errors[0];
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(3, acm->expected);
CHECK_EQ(1, acm->actual);
CHECK_EQ(CountMismatch::Context::Arg, acm->context);
CHECK(acm->isVariadic);
}
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TEST_CASE_FIXTURE(BuiltinsFixture, "too_few_arguments_variadic_generic2")
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{
CheckResult result = check(R"(
function test(a: number, b: string, ...)
return 1
end
function wrapper<A...>(f: (A...) -> number, ...: A...)
end
pcall(wrapper, test)
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
auto err = result.errors[0];
auto acm = get<CountMismatch>(err);
REQUIRE(acm);
CHECK_EQ(4, acm->expected);
CHECK_EQ(2, acm->actual);
CHECK_EQ(CountMismatch::Context::Arg, acm->context);
CHECK(acm->isVariadic);
}
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TEST_CASE_FIXTURE(Fixture, "occurs_check_failure_in_function_return_type")
{
CheckResult result = check(R"(
function f()
return 5, f()
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK(nullptr != get<OccursCheckFailed>(result.errors[0]));
}
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TEST_CASE_FIXTURE(Fixture, "free_is_not_bound_to_unknown")
{
// This test only makes sense for the old solver
if (FFlag::DebugLuauDeferredConstraintResolution)
return;
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CheckResult result = check(R"(
local function foo(f: (unknown) -> (), x)
f(x)
end
)");
CHECK_EQ("<a>((unknown) -> (), a) -> ()", toString(requireType("foo")));
}
TEST_CASE_FIXTURE(Fixture, "dont_infer_parameter_types_for_functions_from_their_call_site")
{
CheckResult result = check(R"(
local t = {}
function t.f(x)
return x
end
t.__index = t
function g(s)
local q = s.p and s.p.q or nil
return q and t.f(q) or nil
end
local f = t.f
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("<a>(a) -> a", toString(requireType("f")));
if (FFlag::DebugLuauDeferredConstraintResolution)
CHECK_EQ("<a>({+ p: {+ q: a +} +}) -> a & ~false", toString(requireType("g")));
else
CHECK_EQ("({+ p: {+ q: nil +} +}) -> nil", toString(requireType("g")));
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}
TEST_CASE_FIXTURE(Fixture, "dont_mutate_the_underlying_head_of_typepack_when_calling_with_self")
{
CheckResult result = check(R"(
local t = {}
function t:m(x) end
function f(): never return 5 :: never end
t:m(f())
t:m(f())
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "improved_function_arg_mismatch_errors")
{
CheckResult result = check(R"(
local function foo1(a: number) end
foo1()
local function foo2(a: number, b: string?) end
foo2()
local function foo3(a: number, b: string?, c: any) end -- any is optional
foo3()
string.find()
local t = {}
function t.foo(x: number, y: string?, ...: any) return 1 end
function t:bar(x: number, y: string?) end
t.foo()
t:bar()
local u = { a = t, b = function() return t end }
u.a.foo()
local x = (u.a).foo()
u.b().foo()
)");
LUAU_REQUIRE_ERROR_COUNT(9, result);
CHECK_EQ(toString(result.errors[0]), "Argument count mismatch. Function 'foo1' expects 1 argument, but none are specified");
CHECK_EQ(toString(result.errors[1]), "Argument count mismatch. Function 'foo2' expects 1 to 2 arguments, but none are specified");
CHECK_EQ(toString(result.errors[2]), "Argument count mismatch. Function 'foo3' expects 1 to 3 arguments, but none are specified");
CHECK_EQ(toString(result.errors[3]), "Argument count mismatch. Function 'string.find' expects 2 to 4 arguments, but none are specified");
CHECK_EQ(toString(result.errors[4]), "Argument count mismatch. Function 't.foo' expects at least 1 argument, but none are specified");
CHECK_EQ(toString(result.errors[5]), "Argument count mismatch. Function 't.bar' expects 2 to 3 arguments, but only 1 is specified");
CHECK_EQ(toString(result.errors[6]), "Argument count mismatch. Function 'u.a.foo' expects at least 1 argument, but none are specified");
CHECK_EQ(toString(result.errors[7]), "Argument count mismatch. Function 'u.a.foo' expects at least 1 argument, but none are specified");
CHECK_EQ(toString(result.errors[8]), "Argument count mismatch. Function expects at least 1 argument, but none are specified");
}
// This might be surprising, but since 'any' became optional, unannotated functions in non-strict 'expect' 0 arguments
TEST_CASE_FIXTURE(BuiltinsFixture, "improved_function_arg_mismatch_error_nonstrict")
{
CheckResult result = check(R"(
--!nonstrict
local function foo(a, b) end
foo(string.find("hello", "e"))
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ(toString(result.errors[0]), "Argument count mismatch. Function 'foo' expects 0 to 2 arguments, but 3 are specified");
}
TEST_CASE_FIXTURE(Fixture, "luau_subtyping_is_np_hard")
{
CheckResult result = check(R"(
--!strict
-- An example of coding up graph coloring in the Luau type system.
-- This codes a three-node, two color problem.
-- A three-node triangle is uncolorable,
-- but a three-node line is colorable.
type Red = "red"
type Blue = "blue"
type Color = Red | Blue
type Coloring = (Color) -> (Color) -> (Color) -> boolean
type Uncolorable = (Color) -> (Color) -> (Color) -> false
type Line = Coloring
& ((Red) -> (Red) -> (Color) -> false)
& ((Blue) -> (Blue) -> (Color) -> false)
& ((Color) -> (Red) -> (Red) -> false)
& ((Color) -> (Blue) -> (Blue) -> false)
type Triangle = Line
& ((Red) -> (Color) -> (Red) -> false)
& ((Blue) -> (Color) -> (Blue) -> false)
local x : Triangle
local y : Line
local z : Uncolorable
z = x -- OK, so the triangle is uncolorable
z = y -- Not OK, so the line is colorable
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
const std::string expected = R"(Type
'(("blue" | "red") -> ("blue" | "red") -> ("blue" | "red") -> boolean) & (("blue" | "red") -> ("blue") -> ("blue") -> false) & (("blue" | "red") -> ("red") -> ("red") -> false) & (("blue") -> ("blue") -> ("blue" | "red") -> false) & (("red") -> ("red") -> ("blue" | "red") -> false)'
could not be converted into
'("blue" | "red") -> ("blue" | "red") -> ("blue" | "red") -> false'; none of the intersection parts are compatible)";
CHECK_EQ(expected, toString(result.errors[0]));
}
TEST_CASE_FIXTURE(Fixture, "function_is_supertype_of_concrete_functions")
{
registerHiddenTypes(&frontend);
CheckResult result = check(R"(
function foo(f: fun) end
function a() end
function id(x) return x end
foo(a)
foo(id)
foo(foo)
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "concrete_functions_are_not_supertypes_of_function")
{
registerHiddenTypes(&frontend);
CheckResult result = check(R"(
local a: fun = function() end
function one(arg: () -> ()) end
function two(arg: <T>(T) -> T) end
one(a)
two(a)
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK(6 == result.errors[0].location.begin.line);
CHECK(7 == result.errors[1].location.begin.line);
}
TEST_CASE_FIXTURE(Fixture, "other_things_are_not_related_to_function")
{
registerHiddenTypes(&frontend);
CheckResult result = check(R"(
local a: fun = function() end
local b: {} = a
local c: boolean = a
local d: fun = true
local e: fun = {}
)");
LUAU_REQUIRE_ERROR_COUNT(4, result);
CHECK(2 == result.errors[0].location.begin.line);
CHECK(3 == result.errors[1].location.begin.line);
CHECK(4 == result.errors[2].location.begin.line);
CHECK(5 == result.errors[3].location.begin.line);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "fuzz_must_follow_in_overload_resolution")
{
CheckResult result = check(R"(
for _ in function<t0>():(t0)&((()->())&(()->()))
end do
_(_(_,_,_),_)
end
)");
LUAU_REQUIRE_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "dont_assert_when_the_tarjan_limit_is_exceeded_during_generalization")
{
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
ScopedFastInt sfi{FInt::LuauTarjanChildLimit, 2};
if (!FFlag::DebugLuauDeferredConstraintResolution)
return;
CheckResult result = check(R"(
function f(t)
t.x.y.z = 441
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_MESSAGE(get<CodeTooComplex>(result.errors[0]), "Expected CodeTooComplex but got: " << toString(result.errors[0]));
CHECK(Location({1, 17}, {1, 18}) == result.errors[0].location);
}
/* We had a bug under DCR where instantiated type packs had a nullptr scope.
*
* This caused an issue with promotion.
*/
TEST_CASE_FIXTURE(Fixture, "instantiated_type_packs_must_have_a_non_null_scope")
{
CheckResult result = check(R"(
function pcall<A..., R...>(...: A...): R...
end
type Dispatch<A> = (A) -> ()
function mountReducer()
dispatchAction()
return nil :: any
end
function dispatchAction()
end
function useReducer(): Dispatch<any>
local result, setResult = pcall(mountReducer)
return setResult
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/576 (#928) * `ClassType` can now have an indexer defined on it. This allows custom types to be used in `t[x]` expressions. * Fixed search for closest executable breakpoint line. Previously, breakpoints might have been skipped in `else` blocks at the end of a function * Fixed how unification is performed for two optional types `a? <: b?`, previously it might have unified either 'a' or 'b' with 'nil'. Note that this fix is not enabled by default yet (see the list in `ExperimentalFlags.h`) In the new type solver, a concept of 'Type Families' has been introduced. Type families can be thought of as type aliases with custom type inference/reduction logic included with them. For example, we can have an `Add<T, U>` type family that will resolve the type that is the result of adding two values together. This will help type inference to figure out what 'T' and 'U' might be when explicit type annotations are not provided. In this update we don't define any type families, but they will be added in the near future. It is also possible for Luau embedders to define their own type families in the global/environment scope. Other changes include: * Fixed scope used to find out which generic types should be included in the function generic type list * Fixed a crash after cyclic bound types were created during unification And in native code generation (jit): * Use of arm64 target on M1 now requires macOS 13 * Entry into native code has been optimized. This is especially important for coroutine call/pcall performance as they involve going through a C call frame * LOP_LOADK(X) translation into IR has been improved to enable type tag/constant propagation * arm64 can use integer immediate values to synthesize floating-point values * x64 assembler removes duplicate 64bit numbers from the data section to save space * Linux `perf` can now be used to profile native Luau code (when running with --codegen-perf CLI argument)
2023-05-13 01:50:47 +08:00
TEST_CASE_FIXTURE(Fixture, "inner_frees_become_generic_in_dcr")
{
if (!FFlag::DebugLuauDeferredConstraintResolution)
return;
CheckResult result = check(R"(
function f(x)
local z = x
return x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
std::optional<TypeId> ty = findTypeAtPosition(Position{3, 19});
REQUIRE(ty);
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-20 03:37:30 +08:00
CHECK(get<GenericType>(follow(*ty)));
Sync to upstream/release/576 (#928) * `ClassType` can now have an indexer defined on it. This allows custom types to be used in `t[x]` expressions. * Fixed search for closest executable breakpoint line. Previously, breakpoints might have been skipped in `else` blocks at the end of a function * Fixed how unification is performed for two optional types `a? <: b?`, previously it might have unified either 'a' or 'b' with 'nil'. Note that this fix is not enabled by default yet (see the list in `ExperimentalFlags.h`) In the new type solver, a concept of 'Type Families' has been introduced. Type families can be thought of as type aliases with custom type inference/reduction logic included with them. For example, we can have an `Add<T, U>` type family that will resolve the type that is the result of adding two values together. This will help type inference to figure out what 'T' and 'U' might be when explicit type annotations are not provided. In this update we don't define any type families, but they will be added in the near future. It is also possible for Luau embedders to define their own type families in the global/environment scope. Other changes include: * Fixed scope used to find out which generic types should be included in the function generic type list * Fixed a crash after cyclic bound types were created during unification And in native code generation (jit): * Use of arm64 target on M1 now requires macOS 13 * Entry into native code has been optimized. This is especially important for coroutine call/pcall performance as they involve going through a C call frame * LOP_LOADK(X) translation into IR has been improved to enable type tag/constant propagation * arm64 can use integer immediate values to synthesize floating-point values * x64 assembler removes duplicate 64bit numbers from the data section to save space * Linux `perf` can now be used to profile native Luau code (when running with --codegen-perf CLI argument)
2023-05-13 01:50:47 +08:00
}
TEST_CASE_FIXTURE(Fixture, "function_exprs_are_generalized_at_signature_scope_not_enclosing")
{
CheckResult result = check(R"(
local foo
local bar
-- foo being a function expression is deliberate: the bug we're testing
-- only existed for function expressions, not for function statements.
foo = function(a)
return bar
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
// note that b is not in the generic list; it is free, the unconstrained type of `bar`.
CHECK(toString(requireType("foo")) == "<a>(a) -> b");
}
TEST_CASE_FIXTURE(BuiltinsFixture, "param_1_and_2_both_takes_the_same_generic_but_their_arguments_are_incompatible")
{
ScopedFastFlag sff[] = {
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
{FFlag::LuauAlwaysCommitInferencesOfFunctionCalls, true},
};
CheckResult result = check(R"(
local function foo<a>(x: a, y: a?)
return x
end
local vec2 = { x = 5, y = 7 }
local ret: number = foo(vec2, { x = 5 })
)");
// In the old solver, this produces a very strange result:
//
// Here, we instantiate `<a>(x: a, y: a?) -> a` with a fresh type `'a` for `a`.
// In argument #1, we unify `vec2` with `'a`.
// This is ok, so we record an equality constraint `'a` with `vec2`.
// In argument #2, we unify `{ x: number }` with `'a?`.
// This fails because `'a` has equality constraint with `vec2`,
// so `{ x: number } <: vec2?`, which is false.
//
// If the unifications were to be committed, then it'd result in the following type error:
//
// Type '{ x: number }' could not be converted into 'vec2?'
// caused by:
// [...] Table type '{ x: number }' not compatible with type 'vec2' because the former is missing field 'y'
//
// However, whenever we check the argument list, if there's an error, we don't commit the unifications, so it actually looks like this:
//
// Type '{ x: number }' could not be converted into 'a?'
// caused by:
// [...] Table type '{ x: number }' not compatible with type 'vec2' because the former is missing field 'y'
//
// Then finally, that generic is left floating free, and since the function returns that generic,
// that free type is then later bound to `number`, which succeeds and mutates the type graph.
// This again changes the type error where `a` becomes bound to `number`.
//
// Type '{ x: number }' could not be converted into 'number?'
// caused by:
// [...] Table type '{ x: number }' not compatible with type 'vec2' because the former is missing field 'y'
//
// Uh oh, that type error is extremely confusing for people who doesn't know how that went down.
// Really, what should happen is we roll each argument incompatibility into a union type, but that needs local type inference.
LUAU_REQUIRE_ERROR_COUNT(2, result);
const std::string expected = R"(Type '{ x: number }' could not be converted into 'vec2?'
caused by:
None of the union options are compatible. For example:
Table type '{ x: number }' not compatible with type 'vec2' because the former is missing field 'y')";
CHECK_EQ(expected, toString(result.errors[0]));
CHECK_EQ("Type 'vec2' could not be converted into 'number'", toString(result.errors[1]));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "param_1_and_2_both_takes_the_same_generic_but_their_arguments_are_incompatible_2")
{
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
ScopedFastFlag sff{FFlag::LuauAlwaysCommitInferencesOfFunctionCalls, true};
CheckResult result = check(R"(
local function f<a>(x: a, y: a): a
return if math.random() > 0.5 then x else y
end
local z: boolean = f(5, "five")
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK_EQ(toString(result.errors[0]), "Type 'string' could not be converted into 'number'");
CHECK_EQ(toString(result.errors[1]), "Type 'number' could not be converted into 'boolean'");
}
TEST_CASE_FIXTURE(Fixture, "attempt_to_call_an_intersection_of_tables")
{
CheckResult result = check(R"(
local function f(t: { x: number } & { y: string })
t()
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
if (FFlag::DebugLuauDeferredConstraintResolution)
CHECK_EQ(toString(result.errors[0]), "Cannot call non-function { x: number } & { y: string }");
else
CHECK_EQ(toString(result.errors[0]), "Cannot call non-function {| x: number |}");
}
TEST_CASE_FIXTURE(BuiltinsFixture, "attempt_to_call_an_intersection_of_tables_with_call_metamethod")
{
CheckResult result = check(R"(
type Callable = typeof(setmetatable({}, {
__call = function(self, ...) return ... end
}))
local function f(t: Callable & { x: number })
t()
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 23:13:53 +08:00
TEST_CASE_FIXTURE(Fixture, "generic_packs_are_not_variadic")
{
// This test is blocking CI until subtyping is complete.
if (!FFlag::DebugLuauDeferredConstraintResolution)
return;
Sync to upstream/release/605 (#1118) - Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-02 15:46:57 +08:00
ScopedFastFlag sff{FFlag::DebugLuauDeferredConstraintResolution, true};
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 23:13:53 +08:00
CheckResult result = check(R"(
local function apply<a, b..., c...>(f: (a, b...) -> c..., x: a)
return f(x)
end
local function add(x: number, y: number)
return x + y
end
apply(add, 5)
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "num_is_solved_before_num_or_str")
{
CheckResult result = check(R"(
function num()
return 5
end
local function num_or_str()
if math.random() > 0.5 then
return num()
else
return "some string"
end
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
Sync to upstream/release/603 (#1097) # What's changed? - Record the location of properties for table types (closes #802) - Implement stricter UTF-8 validations as per the RFC (https://github.com/luau-lang/rfcs/pull/1) - Implement `buffer` as a new type in both the old and new solvers. - Changed errors produced by some `buffer` builtins to be a bit more generic to avoid platform-dependent error messages. - Fixed a bug where `Unifier` would copy some persistent types, tripping some internal assertions. - Type checking rules on relational operators is now a little bit more lax. - Improve dead code elimination for some `if` statements with complex always-false conditions ## New type solver - Dataflow analysis now generates phi nodes on exit of branches. - Dataflow analysis avoids producing a new definition for locals or properties that are not owned by that loop. - If a function parameter has been constrained to `never`, report errors at all uses of that parameter within that function. - Switch to using the new `Luau::Set` to replace `std::unordered_set` to alleviate some poor allocation characteristics which was negatively affecting overall performance. - Subtyping can now report many failing reasons instead of just the first one that we happened to find during the test. - Subtyping now also report reasons for type pack mismatches. - When visiting `if` statements or expressions, the resulting context are the common terms in both branches. ## Native codegen - Implement support for `buffer` builtins to its IR for x64 and A64. - Optimized `table.insert` by not inserting a table barrier if it is fastcalled with a constant. ## Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Arseny Kapoulkine <arseny@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-11-11 05:10:07 +08:00
if (FFlag::DebugLuauDeferredConstraintResolution)
CHECK(toString(result.errors.at(0)) == "Type pack 'string' could not be converted into 'number'; at [0], string is not a subtype of number");
else
CHECK_EQ("Type 'string' could not be converted into 'number'", toString(result.errors[0]));
CHECK_EQ("() -> number", toString(requireType("num_or_str")));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "num_is_solved_after_num_or_str")
{
CheckResult result = check(R"(
local function num_or_str()
if math.random() > 0.5 then
return num()
else
return "some string"
end
end
function num()
return 5
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
Sync to upstream/release/603 (#1097) # What's changed? - Record the location of properties for table types (closes #802) - Implement stricter UTF-8 validations as per the RFC (https://github.com/luau-lang/rfcs/pull/1) - Implement `buffer` as a new type in both the old and new solvers. - Changed errors produced by some `buffer` builtins to be a bit more generic to avoid platform-dependent error messages. - Fixed a bug where `Unifier` would copy some persistent types, tripping some internal assertions. - Type checking rules on relational operators is now a little bit more lax. - Improve dead code elimination for some `if` statements with complex always-false conditions ## New type solver - Dataflow analysis now generates phi nodes on exit of branches. - Dataflow analysis avoids producing a new definition for locals or properties that are not owned by that loop. - If a function parameter has been constrained to `never`, report errors at all uses of that parameter within that function. - Switch to using the new `Luau::Set` to replace `std::unordered_set` to alleviate some poor allocation characteristics which was negatively affecting overall performance. - Subtyping can now report many failing reasons instead of just the first one that we happened to find during the test. - Subtyping now also report reasons for type pack mismatches. - When visiting `if` statements or expressions, the resulting context are the common terms in both branches. ## Native codegen - Implement support for `buffer` builtins to its IR for x64 and A64. - Optimized `table.insert` by not inserting a table barrier if it is fastcalled with a constant. ## Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Arseny Kapoulkine <arseny@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-11-11 05:10:07 +08:00
if (FFlag::DebugLuauDeferredConstraintResolution)
CHECK(toString(result.errors.at(0)) == "Type pack 'string' could not be converted into 'number'; at [0], string is not a subtype of number");
else
CHECK_EQ("Type 'string' could not be converted into 'number'", toString(result.errors[0]));
CHECK_EQ("() -> number", toString(requireType("num_or_str")));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "apply_of_lambda_with_inferred_and_explicit_types")
{
CheckResult result = check(R"(
local function apply(f, x) return f(x) end
local x = apply(function(x: string): number return 5 end, "hello!")
local function apply_explicit<A, B...>(f: (A) -> B..., x: A): B... return f(x) end
local x = apply_explicit(function(x: string): number return 5 end, "hello!")
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
2022-03-18 08:46:04 +08:00
TEST_SUITE_END();