mirror of
https://github.com/itay-grudev/SingleApplication.git
synced 2024-11-15 12:15:43 +08:00
278 lines
9.2 KiB
C++
278 lines
9.2 KiB
C++
// The MIT License (MIT)
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//
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// Copyright (c) Itay Grudev 2015 - 2020
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <QtCore/QElapsedTimer>
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#include <QtCore/QThread>
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#include <QtCore/QByteArray>
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#include <QtCore/QSharedMemory>
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#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
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#include <QtCore/QRandomGenerator>
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#else
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#include <QtCore/QDateTime>
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#endif
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#include "singleapplication.h"
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#include "singleapplication_p.h"
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/**
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* @brief Constructor. Checks and fires up LocalServer or closes the program
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* if another instance already exists
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* @param argc
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* @param argv
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* @param allowSecondary Whether to enable secondary instance support
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* @param options Optional flags to toggle specific behaviour
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* @param timeout Maximum time blocking functions are allowed during app load
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*/
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SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout )
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: app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) )
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{
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Q_D( SingleApplication );
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#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
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// On Android and iOS since the library is not supported fallback to
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// standard QApplication behaviour by simply returning at this point.
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qWarning() << "SingleApplication is not supported on Android and iOS systems.";
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return;
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#endif
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// Store the current mode of the program
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d->options = options;
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// Generating an application ID used for identifying the shared memory
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// block and QLocalServer
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d->genBlockServerName();
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#ifdef Q_OS_UNIX
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// By explicitly attaching it and then deleting it we make sure that the
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// memory is deleted even after the process has crashed on Unix.
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d->memory = new QSharedMemory( d->blockServerName );
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d->memory->attach();
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delete d->memory;
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#endif
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// Guarantee thread safe behaviour with a shared memory block.
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d->memory = new QSharedMemory( d->blockServerName );
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// Create a shared memory block
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if( d->memory->create( sizeof( InstancesInfo ) )){
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// Initialize the shared memory block
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory block after create.";
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abortSafely();
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}
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d->initializeMemoryBlock();
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qDebug() << "SingleApplication: Created and initialized new memory block.";
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} else {
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if( d->memory->error() == QSharedMemory::AlreadyExists ){
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// Attempt to attach to the memory segment
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if( ! d->memory->attach() ){
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qCritical() << "SingleApplication: Unable to attach to shared memory block.";
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abortSafely();
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}
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory block after attach.";
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abortSafely();
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}
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qDebug() << "SingleApplication: Attached to new memory block.";
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} else {
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qCritical() << "SingleApplication: Unable create block.";
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abortSafely();
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}
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}
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auto *inst = static_cast<InstancesInfo*>( d->memory->data() );
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QElapsedTimer time;
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time.start();
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// Make sure the shared memory block is initialised and in consistent state
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while( true ){
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qDebug() << "SingleApplication: Verifying block checksum.";
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// If the shared memory block's checksum is valid continue
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if( d->blockChecksum() == inst->checksum ) break;
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qDebug() << "SingleApplication: Invalid block checksum. Waiting.";
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// If more than 5s have elapsed, assume the primary instance crashed and
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// assume it's position
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if( time.elapsed() > 5000 ){
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qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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// Otherwise wait for a random period and try again. The random sleep here
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// limits the probability of a collision between two racing apps and
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// allows the app to initialise faster
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory for random wait.";
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qDebug() << d->memory->errorString();
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}
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#if QT_VERSION >= QT_VERSION_CHECK( 5, 10, 0 )
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QThread::sleep( QRandomGenerator::global()->bounded( 8u, 18u ));
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#else
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qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
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QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ));
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#endif
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory after random wait.";
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abortSafely();
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}
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}
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if( inst->primary == false ){
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d->startPrimary();
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory after primary start.";
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qDebug() << d->memory->errorString();
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}
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return;
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}
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// Check if another instance can be started
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if( allowSecondary ){
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d->startSecondary();
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if( d->options & Mode::SecondaryNotification ){
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d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance );
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}
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory after secondary start.";
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qDebug() << d->memory->errorString();
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}
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return;
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}
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory at end of execution.";
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qDebug() << d->memory->errorString();
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}
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d->connectToPrimary( timeout, SingleApplicationPrivate::NewInstance );
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delete d;
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::exit( EXIT_SUCCESS );
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}
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SingleApplication::~SingleApplication()
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{
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Q_D( SingleApplication );
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delete d;
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}
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/**
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* Checks if the current application instance is primary.
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* @return Returns true if the instance is primary, false otherwise.
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*/
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bool SingleApplication::isPrimary()
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{
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Q_D( SingleApplication );
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return d->server != nullptr;
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}
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/**
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* Checks if the current application instance is secondary.
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* @return Returns true if the instance is secondary, false otherwise.
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*/
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bool SingleApplication::isSecondary()
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{
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Q_D( SingleApplication );
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return d->server == nullptr;
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}
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/**
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* Allows you to identify an instance by returning unique consecutive instance
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* ids. It is reset when the first (primary) instance of your app starts and
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* only incremented afterwards.
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* @return Returns a unique instance id.
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*/
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quint32 SingleApplication::instanceId()
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{
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Q_D( SingleApplication );
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return d->instanceNumber;
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}
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/**
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* Returns the OS PID (Process Identifier) of the process running the primary
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* instance. Especially useful when SingleApplication is coupled with OS.
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* specific APIs.
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* @return Returns the primary instance PID.
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*/
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qint64 SingleApplication::primaryPid()
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{
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Q_D( SingleApplication );
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return d->primaryPid();
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}
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/**
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* Returns the username the primary instance is running as.
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* @return Returns the username the primary instance is running as.
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*/
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QString SingleApplication::primaryUser()
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{
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Q_D( SingleApplication );
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return d->primaryUser();
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}
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/**
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* Returns the username the current instance is running as.
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* @return Returns the username the current instance is running as.
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*/
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QString SingleApplication::currentUser()
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{
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Q_D( SingleApplication );
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return d->getUsername();
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}
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/**
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* Sends message to the Primary Instance.
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* @param message The message to send.
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* @param timeout the maximum timeout in milliseconds for blocking functions.
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* @return true if the message was sent successfuly, false otherwise.
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*/
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bool SingleApplication::sendMessage( const QByteArray &message, int timeout )
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{
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Q_D( SingleApplication );
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// Nobody to connect to
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if( isPrimary() ) return false;
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// Make sure the socket is connected
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d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect );
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d->socket->write( message );
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bool dataWritten = d->socket->waitForBytesWritten( timeout );
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d->socket->flush();
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return dataWritten;
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}
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/**
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* Cleans up the shared memory block and exits with a failure.
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* This function halts program execution.
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*/
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void SingleApplication::abortSafely()
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{
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Q_D( SingleApplication );
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qCritical() << d->memory->errorString();
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delete d;
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::exit( EXIT_FAILURE );
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}
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