mirror of
https://github.com/itay-grudev/SingleApplication.git
synced 2024-11-15 04:05:43 +08:00
2678b4dcf5
Switch to the new QNativeIpcKey based QSharedMemory constructor with Qt 6.6 and higher, the old constructor will be deprecated. This also makes the library work again with the upcoming Qt 6.6 release and higher. However, there are still issues with releasing the existing memory in cases where the application is forcefully quit or crashed.
282 lines
9.4 KiB
C++
282 lines
9.4 KiB
C++
// Copyright (c) Itay Grudev 2015 - 2023
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// Permission is not granted to use this software or any of the associated files
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// as sample data for the purposes of building machine learning models.
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <QtCore/QElapsedTimer>
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#include <QtCore/QByteArray>
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#include <QtCore/QSharedMemory>
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#include "singleapplication.h"
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#include "singleapplication_p.h"
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/**
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* @brief Constructor. Checks and fires up LocalServer or closes the program
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* if another instance already exists
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* @param argc
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* @param argv
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* @param allowSecondary Whether to enable secondary instance support
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* @param options Optional flags to toggle specific behaviour
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* @param timeout Maximum time blocking functions are allowed during app load
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*/
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SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout, const QString &userData )
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: app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) )
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{
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Q_D( SingleApplication );
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#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
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// On Android and iOS since the library is not supported fallback to
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// standard QApplication behaviour by simply returning at this point.
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qWarning() << "SingleApplication is not supported on Android and iOS systems.";
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return;
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#endif
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// Store the current mode of the program
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d->options = options;
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// Add any unique user data
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if ( ! userData.isEmpty() )
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d->addAppData( userData );
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// Generating an application ID used for identifying the shared memory
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// block and QLocalServer
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d->genBlockServerName();
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// To mitigate QSharedMemory issues with large amount of processes
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// attempting to attach at the same time
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SingleApplicationPrivate::randomSleep();
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#ifdef Q_OS_UNIX
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// By explicitly attaching it and then deleting it we make sure that the
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// memory is deleted even after the process has crashed on Unix.
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#if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
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d->memory = new QSharedMemory( QNativeIpcKey( d->blockServerName ) );
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#else
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d->memory = new QSharedMemory( d->blockServerName );
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#endif
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d->memory->attach();
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delete d->memory;
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#endif
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// Guarantee thread safe behaviour with a shared memory block.
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#if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
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d->memory = new QSharedMemory( QNativeIpcKey( d->blockServerName ) );
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#else
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d->memory = new QSharedMemory( d->blockServerName );
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#endif
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// Create a shared memory block
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if( d->memory->create( sizeof( InstancesInfo ) )){
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// Initialize the shared memory block
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory block after create.";
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abortSafely();
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}
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d->initializeMemoryBlock();
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} else {
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if( d->memory->error() == QSharedMemory::AlreadyExists ){
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// Attempt to attach to the memory segment
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if( ! d->memory->attach() ){
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qCritical() << "SingleApplication: Unable to attach to shared memory block.";
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abortSafely();
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}
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory block after attach.";
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abortSafely();
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}
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} else {
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qCritical() << "SingleApplication: Unable to create block.";
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abortSafely();
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}
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}
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auto *inst = static_cast<InstancesInfo*>( d->memory->data() );
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QElapsedTimer time;
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time.start();
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// Make sure the shared memory block is initialised and in consistent state
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while( true ){
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// If the shared memory block's checksum is valid continue
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if( d->blockChecksum() == inst->checksum ) break;
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// If more than 5s have elapsed, assume the primary instance crashed and
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// assume it's position
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if( time.elapsed() > 5000 ){
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qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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// Otherwise wait for a random period and try again. The random sleep here
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// limits the probability of a collision between two racing apps and
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// allows the app to initialise faster
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory for random wait.";
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qDebug() << d->memory->errorString();
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}
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SingleApplicationPrivate::randomSleep();
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if( ! d->memory->lock() ){
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qCritical() << "SingleApplication: Unable to lock memory after random wait.";
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abortSafely();
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}
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}
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if( inst->primary == false ){
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d->startPrimary();
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory after primary start.";
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qDebug() << d->memory->errorString();
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}
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return;
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}
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// Check if another instance can be started
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if( allowSecondary ){
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d->startSecondary();
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if( d->options & Mode::SecondaryNotification ){
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d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance );
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}
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory after secondary start.";
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qDebug() << d->memory->errorString();
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}
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return;
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}
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if( ! d->memory->unlock() ){
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qDebug() << "SingleApplication: Unable to unlock memory at end of execution.";
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qDebug() << d->memory->errorString();
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}
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d->connectToPrimary( timeout, SingleApplicationPrivate::NewInstance );
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delete d;
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::exit( EXIT_SUCCESS );
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}
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SingleApplication::~SingleApplication()
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{
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Q_D( SingleApplication );
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delete d;
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}
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/**
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* Checks if the current application instance is primary.
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* @return Returns true if the instance is primary, false otherwise.
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*/
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bool SingleApplication::isPrimary() const
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{
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Q_D( const SingleApplication );
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return d->server != nullptr;
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}
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/**
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* Checks if the current application instance is secondary.
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* @return Returns true if the instance is secondary, false otherwise.
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*/
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bool SingleApplication::isSecondary() const
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{
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Q_D( const SingleApplication );
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return d->server == nullptr;
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}
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/**
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* Allows you to identify an instance by returning unique consecutive instance
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* ids. It is reset when the first (primary) instance of your app starts and
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* only incremented afterwards.
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* @return Returns a unique instance id.
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*/
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quint32 SingleApplication::instanceId() const
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{
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Q_D( const SingleApplication );
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return d->instanceNumber;
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}
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/**
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* Returns the OS PID (Process Identifier) of the process running the primary
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* instance. Especially useful when SingleApplication is coupled with OS.
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* specific APIs.
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* @return Returns the primary instance PID.
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*/
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qint64 SingleApplication::primaryPid() const
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{
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Q_D( const SingleApplication );
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return d->primaryPid();
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}
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/**
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* Returns the username the primary instance is running as.
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* @return Returns the username the primary instance is running as.
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*/
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QString SingleApplication::primaryUser() const
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{
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Q_D( const SingleApplication );
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return d->primaryUser();
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}
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/**
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* Returns the username the current instance is running as.
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* @return Returns the username the current instance is running as.
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*/
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QString SingleApplication::currentUser() const
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{
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return SingleApplicationPrivate::getUsername();
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}
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/**
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* Sends message to the Primary Instance.
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* @param message The message to send.
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* @param timeout the maximum timeout in milliseconds for blocking functions.
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* @param sendMode mode of operation
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* @return true if the message was sent successfuly, false otherwise.
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*/
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bool SingleApplication::sendMessage( const QByteArray &message, int timeout, SendMode sendMode )
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{
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Q_D( SingleApplication );
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// Nobody to connect to
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if( isPrimary() ) return false;
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// Make sure the socket is connected
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if( ! d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect ) )
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return false;
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return d->writeConfirmedMessage( timeout, message, sendMode );
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}
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/**
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* Cleans up the shared memory block and exits with a failure.
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* This function halts program execution.
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*/
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void SingleApplication::abortSafely()
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{
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Q_D( SingleApplication );
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qCritical() << "SingleApplication: " << d->memory->error() << d->memory->errorString();
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delete d;
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::exit( EXIT_FAILURE );
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}
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QStringList SingleApplication::userData() const
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{
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Q_D( const SingleApplication );
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return d->appData();
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}
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