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https://github.com/itay-grudev/SingleApplication.git
synced 2025-01-28 06:30:19 +08:00
Updated code style and added inline documentation to public methods
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@ -38,12 +38,14 @@
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* if another instance already exists
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* @param argc
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* @param argv
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* @param {bool} allowSecondaryInstances
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* @param allowSecondary Whether to enable secondary instance support
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* @param options Optional flags to toggle specific behaviour
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* @param timeout Maximum time blocking functions are allowed during app load
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*/
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SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout )
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: app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) )
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
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// On Android and iOS since the library is not supported fallback to
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@ -70,14 +72,14 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
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d->memory = new QSharedMemory( d->blockServerName );
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// Create a shared memory block
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if( d->memory->create( sizeof( InstancesInfo ) ) ) {
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if( d->memory->create( sizeof( InstancesInfo ) )){
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// Initialize the shared memory block
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d->memory->lock();
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d->initializeMemoryBlock();
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d->memory->unlock();
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} else {
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// Attempt to attach to the memory segment
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if( ! d->memory->attach() ) {
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if( ! d->memory->attach() ){
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qCritical() << "SingleApplication: Unable to attach to shared memory block.";
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qCritical() << d->memory->errorString();
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delete d;
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@ -90,12 +92,12 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
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time.start();
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// Make sure the shared memory block is initialised and in consistent state
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while( true ) {
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while( true ){
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d->memory->lock();
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if( d->blockChecksum() == inst->checksum ) break;
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if( time.elapsed() > 5000 ) {
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if( time.elapsed() > 5000 ){
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qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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@ -103,27 +105,27 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
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d->memory->unlock();
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// Random sleep here limits the probability of a collision between two racing apps
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#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
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QThread::sleep( QRandomGenerator::global()->bounded( 8u, 18u ) );
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#if QT_VERSION >= QT_VERSION_CHECK( 5, 10, 0 )
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QThread::sleep( QRandomGenerator::global()->bounded( 8u, 18u ));
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#else
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qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
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QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ) );
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QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ));
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#endif
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}
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if( inst->primary == false) {
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if( inst->primary == false ){
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d->startPrimary();
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d->memory->unlock();
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return;
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}
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// Check if another instance can be started
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if( allowSecondary ) {
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if( allowSecondary ){
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inst->secondary += 1;
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inst->checksum = d->blockChecksum();
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d->instanceNumber = inst->secondary;
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d->startSecondary();
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if( d->options & Mode::SecondaryNotification ) {
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if( d->options & Mode::SecondaryNotification ){
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d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance );
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}
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d->memory->unlock();
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@ -139,54 +141,85 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
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::exit( EXIT_SUCCESS );
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}
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/**
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* @brief Destructor
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*/
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SingleApplication::~SingleApplication()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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delete d;
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}
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/**
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* Checks if the current application instance is primary.
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* @return Returns true if the instance is primary, false otherwise.
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*/
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bool SingleApplication::isPrimary()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->server != nullptr;
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}
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/**
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* Checks if the current application instance is secondary.
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* @return Returns true if the instance is secondary, false otherwise.
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*/
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bool SingleApplication::isSecondary()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->server == nullptr;
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}
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/**
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* Allows you to identify an instance by returning unique consecutive instance
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* ids. It is reset when the first (primary) instance of your app starts and
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* only incremented afterwards.
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* @return Returns a unique instance id.
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*/
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quint32 SingleApplication::instanceId()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->instanceNumber;
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}
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/**
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* Returns the OS PID (Process Identifier) of the process running the primary
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* instance. Especially useful when SingleApplication is coupled with OS.
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* specific APIs.
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* @return Returns the primary instance PID.
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*/
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qint64 SingleApplication::primaryPid()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->primaryPid();
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}
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/**
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* Returns the username the primary instance is running as.
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* @return Returns the username the primary instance is running as.
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*/
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QString SingleApplication::primaryUser()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->primaryUser();
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}
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/**
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* Returns the username the current instance is running as.
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* @return Returns the username the current instance is running as.
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*/
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QString SingleApplication::currentUser()
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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return d->getUsername();
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}
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/**
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* Sends message to the Primary Instance.
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* @param message The message to send.
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* @param timeout the maximum timeout in milliseconds for blocking functions.
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* @return true if the message was sent successfuly, false otherwise.
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*/
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bool SingleApplication::sendMessage( const QByteArray &message, int timeout )
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{
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Q_D(SingleApplication);
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Q_D( SingleApplication );
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// Nobody to connect to
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if( isPrimary() ) return false;
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