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https://github.com/itay-grudev/SingleApplication.git
synced 2024-12-26 07:31:32 +08:00
Provide API for blocking sendMessage (#154)
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@ -235,9 +235,10 @@ QString SingleApplication::currentUser() const
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* Sends message to the Primary Instance.
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* @param message The message to send.
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* @param timeout the maximum timeout in milliseconds for blocking functions.
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* @param sendMode mode of operation
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* @return true if the message was sent successfuly, false otherwise.
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*/
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bool SingleApplication::sendMessage( const QByteArray &message, int timeout )
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bool SingleApplication::sendMessage( const QByteArray &message, int timeout, SendMode sendMode )
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{
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Q_D( SingleApplication );
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@ -248,7 +249,7 @@ bool SingleApplication::sendMessage( const QByteArray &message, int timeout )
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if( ! d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect ) )
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return false;
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return d->writeConfirmedMessage( timeout, message );
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return d->writeConfirmedMessage( timeout, message, sendMode );
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}
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/**
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@ -124,14 +124,24 @@ public:
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*/
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QString currentUser() const;
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/**
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* @brief Mode of operation of sendMessage.
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* @enum
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*/
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enum SendMode {
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NonBlocking, /** Do not wait for the primary instance termination and return immediately */
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BlockUntilPrimaryExit, /** Wait until the primary instance is terminated */
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};
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/**
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* @brief Sends a message to the primary instance. Returns true on success.
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* @param {int} timeout - Timeout for connecting
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* @param {SendMode} sendMode - Mode of operation.
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* @returns {bool}
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* @note sendMessage() will return false if invoked from the primary
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* instance.
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*/
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bool sendMessage( const QByteArray &message, int timeout = 100 );
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bool sendMessage( const QByteArray &message, int timeout = 100, SendMode sendMode = NonBlocking );
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/**
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* @brief Get the set user data.
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@ -283,7 +283,7 @@ void SingleApplicationPrivate::writeAck( QLocalSocket *sock ) {
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sock->putChar('\n');
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}
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bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArray &msg)
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bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArray &msg, SingleApplication::SendMode sendMode)
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{
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QElapsedTimer time;
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time.start();
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@ -301,7 +301,13 @@ bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArra
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return false;
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// Frame 2: The message
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return writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), msg );
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const bool result = writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), msg );
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// Block if needed
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if (socket && sendMode == SingleApplication::BlockUntilPrimaryExit)
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socket->waitForDisconnected(-1);
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return result;
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}
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bool SingleApplicationPrivate::writeConfirmedFrame( int msecs, const QByteArray &msg )
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@ -85,7 +85,7 @@ public:
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void readInitMessageBody(QLocalSocket *socket);
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void writeAck(QLocalSocket *sock);
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bool writeConfirmedFrame(int msecs, const QByteArray &msg);
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bool writeConfirmedMessage(int msecs, const QByteArray &msg);
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bool writeConfirmedMessage(int msecs, const QByteArray &msg, SingleApplication::SendMode sendMode = SingleApplication::NonBlocking);
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static void randomSleep();
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void addAppData(const QString &data);
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QStringList appData() const;
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