mirror of
https://github.com/itay-grudev/SingleApplication.git
synced 2024-11-15 12:15:43 +08:00
Improved the connectToPrimary() method and fixed issue with instanceStarted() not getting emitted
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parent
eca5803665
commit
3e83f5ce13
@ -85,7 +85,7 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
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abortSafely();
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}
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} else {
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qCritical() << "SingleApplication: Unable create block.";
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qCritical() << "SingleApplication: Unable to create block.";
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abortSafely();
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}
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}
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@ -238,7 +238,8 @@ bool SingleApplication::sendMessage( const QByteArray &message, int timeout )
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if( isPrimary() ) return false;
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// Make sure the socket is connected
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d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect );
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if( ! d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect ) )
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return false;
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d->socket->write( message );
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bool dataWritten = d->socket->waitForBytesWritten( timeout );
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@ -254,7 +255,7 @@ void SingleApplication::abortSafely()
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{
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Q_D( SingleApplication );
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qCritical() << d->memory->errorString();
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qCritical() << "SingleApplication: " << d->memory->error() << d->memory->errorString();
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delete d;
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::exit( EXIT_FAILURE );
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}
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@ -208,59 +208,68 @@ void SingleApplicationPrivate::startSecondary()
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instanceNumber = inst->secondary;
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}
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void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
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bool SingleApplicationPrivate::connectToPrimary( int timeout, ConnectionType connectionType )
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{
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QElapsedTimer time;
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time.start();
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// Connect to the Local Server of the Primary Instance if not already
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// connected.
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if( socket == nullptr ){
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socket = new QLocalSocket();
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}
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// If already connected - we are done;
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if( socket->state() == QLocalSocket::ConnectedState )
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return;
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if( socket->state() == QLocalSocket::ConnectedState ) return true;
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// If not connect
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if( socket->state() == QLocalSocket::UnconnectedState ||
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socket->state() == QLocalSocket::ClosingState ){
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socket->connectToServer( blockServerName );
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}
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if( socket->state() != QLocalSocket::ConnectedState ){
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// Wait for being connected
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if( socket->state() == QLocalSocket::ConnectingState ){
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socket->waitForConnected( msecs );
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while( true ){
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randomSleep();
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if( socket->state() != QLocalSocket::ConnectingState )
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socket->connectToServer( blockServerName );
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if( socket->state() == QLocalSocket::ConnectingState ){
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socket->waitForConnected( timeout - time.elapsed() );
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}
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// If connected break out of the loop
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if( socket->state() == QLocalSocket::ConnectedState ) break;
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// If elapsed time since start is longer than the method timeout return
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if( time.elapsed() >= timeout ) return false;
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}
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}
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// Initialisation message according to the SingleApplication protocol
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if( socket->state() == QLocalSocket::ConnectedState ){
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// Notify the parent that a new instance had been started;
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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writeStream.setVersion(QDataStream::Qt_5_6);
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writeStream.setVersion(QDataStream::Qt_5_6);
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#endif
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writeStream << blockServerName.toLatin1();
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writeStream << static_cast<quint8>(connectionType);
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writeStream << instanceNumber;
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quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
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writeStream << checksum;
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writeStream << blockServerName.toLatin1();
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writeStream << static_cast<quint8>(connectionType);
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writeStream << instanceNumber;
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quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
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writeStream << checksum;
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// The header indicates the message length that follows
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QByteArray header;
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QDataStream headerStream(&header, QIODevice::WriteOnly);
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// The header indicates the message length that follows
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QByteArray header;
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QDataStream headerStream(&header, QIODevice::WriteOnly);
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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headerStream.setVersion(QDataStream::Qt_5_6);
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headerStream.setVersion(QDataStream::Qt_5_6);
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#endif
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headerStream << static_cast <quint64>( initMsg.length() );
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headerStream << static_cast <quint64>( initMsg.length() );
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socket->write( header );
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socket->write( initMsg );
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socket->flush();
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socket->waitForBytesWritten( msecs );
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}
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socket->write( header );
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socket->write( initMsg );
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socket->flush();
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if( socket->waitForBytesWritten( timeout - time.elapsed() )) return true;
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return false;
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}
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quint16 SingleApplicationPrivate::blockChecksum()
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@ -75,7 +75,7 @@ public:
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void initializeMemoryBlock();
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void startPrimary();
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void startSecondary();
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void connectToPrimary(int msecs, ConnectionType connectionType );
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bool connectToPrimary(int msecs, ConnectionType connectionType );
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quint16 blockChecksum();
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qint64 primaryPid();
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QString primaryUser();
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