mirror of
https://github.com/itay-grudev/SingleApplication.git
synced 2024-11-15 12:15:43 +08:00
Async socket processing (#49)
* Process socket events asynchronously Avoid blocking the event loop using waitForReadyRead(). Instead, process the initialization in two phases. It was necessary to add a map to keep track of the state of the initial message processing Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Fix undefined variable on Windows The timout variable does not exists in this scope, we can safely remove the Q_UNUSED. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Fix validation logic of initial message I modified the logic to a positive value, but the modification was incomplete and caused the initial message to be incorrectly considered as invalid. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Use the proper socket when receiving message The socket variable is a class member, but we really want to use nextConnSocket when receiving the message in the lambda. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca>
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@ -101,7 +101,6 @@ void SingleApplicationPrivate::genBlockServerName()
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// User level block requires a user specific data in the hash
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// User level block requires a user specific data in the hash
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if( options & SingleApplication::Mode::User ) {
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if( options & SingleApplication::Mode::User ) {
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#ifdef Q_OS_WIN
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#ifdef Q_OS_WIN
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Q_UNUSED(timeout);
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wchar_t username [ UNLEN + 1 ];
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wchar_t username [ UNLEN + 1 ];
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// Specifies size of the buffer on input
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// Specifies size of the buffer on input
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DWORD usernameLength = UNLEN + 1;
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DWORD usernameLength = UNLEN + 1;
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@ -253,85 +252,127 @@ qint64 SingleApplicationPrivate::primaryPid()
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*/
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*/
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void SingleApplicationPrivate::slotConnectionEstablished()
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void SingleApplicationPrivate::slotConnectionEstablished()
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{
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{
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Q_Q(SingleApplication);
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QLocalSocket *nextConnSocket = server->nextPendingConnection();
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QLocalSocket *nextConnSocket = server->nextPendingConnection();
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connectionMap.insert(nextConnSocket, ConnectionInfo());
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quint32 instanceId = 0;
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QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose,
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ConnectionType connectionType = InvalidConnection;
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[nextConnSocket, this]() {
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if( nextConnSocket->waitForReadyRead( 100 ) ) {
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auto &info = connectionMap[nextConnSocket];
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// read the fields in same order and format as written
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Q_EMIT this->slotClientConnectionClosed( nextConnSocket, info.instanceId );
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QDataStream headerStream(nextConnSocket);
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headerStream.setVersion( QDataStream::Qt_5_6 );
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// Read the header to know the message length
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quint64 msgLen = 0;
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headerStream >> msgLen;
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if( msgLen >= sizeof( quint16 ) ) {
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// Read the message body
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QByteArray msgBytes = nextConnSocket->read(msgLen);
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QDataStream readStream(msgBytes);
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readStream.setVersion( QDataStream::Qt_5_6 );
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// server name
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QByteArray latin1Name;
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readStream >> latin1Name;
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// connection type
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quint8 connType = InvalidConnection;
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readStream >> connType;
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connectionType = static_cast <ConnectionType>( connType );
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// instance id
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readStream >> instanceId;
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// checksum
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quint16 msgChecksum = 0;
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readStream >> msgChecksum;
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const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
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if (readStream.status() != QDataStream::Ok || QLatin1String(latin1Name) != blockServerName || msgChecksum != actualChecksum) {
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connectionType = InvalidConnection;
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}
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}
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}
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}
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);
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if( connectionType == InvalidConnection ) {
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QObject::connect(nextConnSocket, &QLocalSocket::disconnected,
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nextConnSocket->close();
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[nextConnSocket, this](){
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delete nextConnSocket;
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connectionMap.remove(nextConnSocket);
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nextConnSocket->deleteLater();
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}
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);
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QObject::connect(nextConnSocket, &QLocalSocket::readyRead,
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[nextConnSocket, this]() {
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auto &info = connectionMap[nextConnSocket];
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switch(info.stage) {
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case StageHeader:
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readInitMessageHeader(nextConnSocket);
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break;
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case StageBody:
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readInitMessageBody(nextConnSocket);
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break;
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case StageConnected:
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Q_EMIT this->slotDataAvailable( nextConnSocket, info.instanceId );
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break;
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default:
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break;
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};
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}
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);
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}
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void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock )
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{
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if (!connectionMap.contains( sock )) {
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return;
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return;
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}
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}
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QObject::connect(
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if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ) {
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nextConnSocket,
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return;
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&QLocalSocket::aboutToClose,
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}
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this,
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[nextConnSocket, instanceId, this]() {
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Q_EMIT this->slotClientConnectionClosed( nextConnSocket, instanceId );
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}
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);
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QObject::connect(
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QDataStream headerStream( sock );
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nextConnSocket,
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headerStream.setVersion( QDataStream::Qt_5_6 );
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&QLocalSocket::readyRead,
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this,
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[nextConnSocket, instanceId, this]() {
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Q_EMIT this->slotDataAvailable( nextConnSocket, instanceId );
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}
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);
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if( connectionType == NewInstance || (
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// Read the header to know the message length
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connectionType == SecondaryInstance &&
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quint64 msgLen = 0;
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options & SingleApplication::Mode::SecondaryNotification
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headerStream >> msgLen;
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)
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ConnectionInfo &info = connectionMap[sock];
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) {
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info.stage = StageBody;
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info.msgLen = msgLen;
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if ( sock->bytesAvailable() >= (qint64) msgLen ) {
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readInitMessageBody( sock );
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}
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}
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void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
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{
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Q_Q(SingleApplication);
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if (!connectionMap.contains( sock )) {
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return;
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}
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ConnectionInfo &info = connectionMap[sock];
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if( sock->bytesAvailable() < ( qint64 )info.msgLen ) {
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return;
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}
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// Read the message body
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QByteArray msgBytes = sock->read(info.msgLen);
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QDataStream readStream(msgBytes);
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readStream.setVersion( QDataStream::Qt_5_6 );
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// server name
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QByteArray latin1Name;
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readStream >> latin1Name;
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// connection type
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ConnectionType connectionType = InvalidConnection;
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quint8 connTypeVal = InvalidConnection;
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readStream >> connTypeVal;
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connectionType = static_cast <ConnectionType>( connTypeVal );
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// instance id
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quint32 instanceId = 0;
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readStream >> instanceId;
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// checksum
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quint16 msgChecksum = 0;
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readStream >> msgChecksum;
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const quint16 actualChecksum = qChecksum( msgBytes.constData(), static_cast<quint32>( msgBytes.length() - sizeof( quint16 ) ) );
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bool isValid = readStream.status() == QDataStream::Ok &&
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QLatin1String(latin1Name) == blockServerName &&
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msgChecksum == actualChecksum;
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if( !isValid ) {
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sock->close();
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return;
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}
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info.instanceId = instanceId;
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info.stage = StageConnected;
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if( connectionType == NewInstance ||
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( connectionType == SecondaryInstance &&
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options & SingleApplication::Mode::SecondaryNotification ) )
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{
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Q_EMIT q->instanceStarted();
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Q_EMIT q->instanceStarted();
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}
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}
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if( nextConnSocket->bytesAvailable() > 0 ) {
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if (sock->bytesAvailable() > 0) {
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Q_EMIT this->slotDataAvailable( nextConnSocket, instanceId );
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Q_EMIT this->slotDataAvailable( sock, instanceId );
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}
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}
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}
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}
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@ -345,5 +386,4 @@ void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedS
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{
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{
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if( closedSocket->bytesAvailable() > 0 )
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if( closedSocket->bytesAvailable() > 0 )
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Q_EMIT slotDataAvailable( closedSocket, instanceId );
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Q_EMIT slotDataAvailable( closedSocket, instanceId );
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closedSocket->deleteLater();
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}
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}
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@ -44,6 +44,14 @@ struct InstancesInfo {
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quint16 checksum;
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quint16 checksum;
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};
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};
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struct ConnectionInfo {
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explicit ConnectionInfo() :
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msgLen(0), instanceId(0), stage(0) {}
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qint64 msgLen;
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quint32 instanceId;
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quint8 stage;
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};
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class SingleApplicationPrivate : public QObject {
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class SingleApplicationPrivate : public QObject {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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@ -53,6 +61,11 @@ public:
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SecondaryInstance = 2,
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SecondaryInstance = 2,
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Reconnect = 3
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Reconnect = 3
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};
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};
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enum ConnectionStage : quint8 {
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StageHeader = 0,
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StageBody = 1,
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StageConnected = 2,
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};
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Q_DECLARE_PUBLIC(SingleApplication)
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Q_DECLARE_PUBLIC(SingleApplication)
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SingleApplicationPrivate( SingleApplication *q_ptr );
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SingleApplicationPrivate( SingleApplication *q_ptr );
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@ -65,6 +78,8 @@ public:
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void connectToPrimary(int msecs, ConnectionType connectionType );
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void connectToPrimary(int msecs, ConnectionType connectionType );
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quint16 blockChecksum();
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quint16 blockChecksum();
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qint64 primaryPid();
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qint64 primaryPid();
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void readInitMessageHeader(QLocalSocket *socket);
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void readInitMessageBody(QLocalSocket *socket);
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SingleApplication *q_ptr;
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SingleApplication *q_ptr;
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QSharedMemory *memory;
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QSharedMemory *memory;
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@ -73,6 +88,7 @@ public:
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quint32 instanceNumber;
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quint32 instanceNumber;
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QString blockServerName;
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QString blockServerName;
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SingleApplication::Options options;
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SingleApplication::Options options;
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QMap<QLocalSocket*, ConnectionInfo> connectionMap;
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public Q_SLOTS:
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public Q_SLOTS:
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void slotConnectionEstablished();
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void slotConnectionEstablished();
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