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Updating doc to enum classes
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12
README.md
12
README.md
@ -45,10 +45,10 @@ Example
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QtAwesome* awesome = new QtAwesome( qApp );
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awesome->initFontAwesome();
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// Next create your icon with the help of the icon-enumeration: (all dashes are replaced by underscores)
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QPushButton* beerButton new QPushButton( awesome->icon( icon_beer ), "Cheers!" );
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// Next create your icon with the help of the icon-enumeration (no dashes):
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QPushButton* beerButton new QPushButton( awesome->icon( fa::beer ), "Cheers!" );
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// You can also use 'string' names to access the icons. (The string version omits the 'icon-' prefix )
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// You can also use 'string' names to access the icons. (The string version omits the 'fa-' or 'icon-' prefix and has no dashes )
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QPushButton* coffeeButton new QPushButton( awesome->icon( "coffee" ), "Black please!" );
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// When you create an icon you can supply some options for your icons:
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@ -56,14 +56,14 @@ QPushButton* coffeeButton new QPushButton( awesome->icon( "coffee" ), "Black ple
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QVariantMap options;
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options.insert( "color" , QColor(255,0,0) );
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QPushButton* musicButton = new QPushButton( awesome->icon( icon_music, options ), "Music" );
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QPushButton* musicButton = new QPushButton( awesome->icon( fa::music, options ), "Music" );
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// You can also change the default options.
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// for example if you always would like to have green icons you could call)
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awesome->setDefaultOption( "color-disabled", QColor(0,255,0) );
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// You can also directly render a label with this font
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QLabel* label = new QLabel( QChar( icon_group ) );
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QLabel* label = new QLabel( QChar( fa::group ) );
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label->setFont( awesome->font(16) );
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```
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@ -81,7 +81,7 @@ public:
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{
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int drawSize = qRound(rectIn.height()*0.5);
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int offset = rectIn.height() / 4;
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QChar chr = QChar( icon_plus );
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QChar chr = QChar( static_cast<int>(fa::plus) );
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painter->setFont( awesome->font( drawSize ) );
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