Qt-Advanced-Docking-System/src/FloatingDockContainer.h
2020-06-03 17:52:46 +02:00

251 lines
7.8 KiB
C++

#ifndef FloatingDockContainerH
#define FloatingDockContainerH
/*******************************************************************************
** Qt Advanced Docking System
** Copyright (C) 2017 Uwe Kindler
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
//============================================================================
/// \file FloatingDockContainer.h
/// \author Uwe Kindler
/// \date 01.03.2017
/// \brief Declaration of CFloatingDockContainer class
//============================================================================
//============================================================================
// INCLUDES
//============================================================================
#include "ads_globals.h"
#include <QRubberBand>
#ifdef Q_OS_LINUX
#include <QDockWidget>
#define tFloatingWidgetBase QDockWidget
#else
#include <QWidget>
#define tFloatingWidgetBase QWidget
#endif
class CDockingStateReader;
namespace ads
{
struct FloatingDockContainerPrivate;
class CDockManager;
struct DockManagerPrivate;
class CDockAreaWidget;
class CDockContainerWidget;
class CDockWidget;
class CDockManager;
class CDockAreaTabBar;
class CDockWidgetTab;
struct DockWidgetTabPrivate;
class CDockAreaTitleBar;
struct DockAreaTitleBarPrivate;
class CFloatingWidgetTitleBar;
class CDockingStateReader;
/**
* Pure virtual interface for floating widgets.
* This interface is used for opaque and non-opaque undocking. If opaque
* undocking is used, the a real CFloatingDockContainer widget will be created
*/
class IFloatingWidget
{
public:
virtual ~IFloatingWidget() = default;
/**
* Starts floating.
* This function should get called typically from a mouse press event
* handler
*/
virtual void startFloating(const QPoint& DragStartMousePos, const QSize& Size,
eDragState DragState, QWidget* MouseEventHandler) = 0;
/**
* Moves the widget to a new position relative to the position given when
* startFloating() was called.
* This function should be called from a mouse mouve event handler to
* move the floating widget on mouse move events.
*/
virtual void moveFloating() = 0;
/**
* Tells the widget that to finish dragging if the mouse is released.
* This function should be called from a mouse release event handler
* to finish the dragging
*/
virtual void finishDragging() = 0;
};
/**
* This implements a floating widget that is a dock container that accepts
* docking of dock widgets like the main window and that can be docked into
* another dock container.
* Every floating window of the docking system is a FloatingDockContainer.
*/
class ADS_EXPORT CFloatingDockContainer : public tFloatingWidgetBase, public IFloatingWidget
{
Q_OBJECT
private:
FloatingDockContainerPrivate* d; ///< private data (pimpl)
friend struct FloatingDockContainerPrivate;
friend class CDockManager;
friend struct DockManagerPrivate;
friend class CDockAreaTabBar;
friend struct DockWidgetTabPrivate;
friend class CDockWidgetTab;
friend class CDockAreaTitleBar;
friend struct DockAreaTitleBarPrivate;
friend class CDockWidget;
friend class CDockAreaWidget;
friend class CFloatingWidgetTitleBar;
private slots:
void onDockAreasAddedOrRemoved();
void onDockAreaCurrentChanged(int Index);
protected:
/**
* Starts floating at the given global position.
* Use moveToGlobalPos() to move the widget to a new position
* depending on the start position given in Pos parameter
*/
virtual void startFloating(const QPoint& DragStartMousePos, const QSize& Size,
eDragState DragState, QWidget* MouseEventHandler) override;
/**
* Call this function to start dragging the floating widget
*/
void startDragging(const QPoint& DragStartMousePos, const QSize& Size,
QWidget* MouseEventHandler)
{
startFloating(DragStartMousePos, Size, DraggingFloatingWidget, MouseEventHandler);
}
/**
* Call this function if you explicitly want to signal that dragging has
* finished
*/
virtual void finishDragging() override;
/**
* Call this function if you just want to initialize the position
* and size of the floating widget
*/
void initFloatingGeometry(const QPoint& DragStartMousePos, const QSize& Size)
{
startFloating(DragStartMousePos, Size, DraggingInactive, nullptr);
}
/**
* Moves the widget to a new position relative to the position given when
* startFloating() was called
*/
void moveFloating() override;
/**
* Restores the state from given stream.
* If Testing is true, the function only parses the data from the given
* stream but does not restore anything. You can use this check for
* faulty files before you start restoring the state
*/
bool restoreState(CDockingStateReader& Stream, bool Testing);
/**
* Call this function to update the window title
*/
void updateWindowTitle();
protected: // reimplements QWidget
virtual void changeEvent(QEvent *event) override;
virtual void closeEvent(QCloseEvent *event) override;
virtual void hideEvent(QHideEvent *event) override;
virtual void showEvent(QShowEvent *event) override;
#ifdef Q_OS_WIN
/**
* Native event filter for handling WM_MOVING messages on Windows
*/
virtual bool nativeEvent(const QByteArray &eventType, void *message, long *result) override;
#endif
public:
using Super = QWidget;
/**
* Create empty floating widget - required for restore state
*/
CFloatingDockContainer(CDockManager* DockManager);
/**
* Create floating widget with the given dock area
*/
CFloatingDockContainer(CDockAreaWidget* DockArea);
/**
* Create floating widget with the given dock widget
*/
CFloatingDockContainer(CDockWidget* DockWidget);
/**
* Virtual Destructor
*/
virtual ~CFloatingDockContainer();
/**
* Access function for the internal dock container
*/
CDockContainerWidget* dockContainer() const;
/**
* This function returns true, if it can be closed.
* It can be closed, if all dock widgets in all dock areas can be closed
*/
bool isClosable() const;
/**
* This function returns true, if this floating widget has only one single
* visible dock widget in a single visible dock area.
* The single dock widget is a real top level floating widget because no
* other widgets are docked.
*/
bool hasTopLevelDockWidget() const;
/**
* This function returns the first dock widget in the first dock area.
* If the function hasSingleDockWidget() returns true, then this function
* returns this single dock widget.
*/
CDockWidget* topLevelDockWidget() const;
/**
* This function returns a list of all dock widget in this floating widget.
* This is a simple convenience function that simply calls the dockWidgets()
* function of the internal container widget.
*/
QList<CDockWidget*> dockWidgets() const;
}; // class FloatingDockContainer
}
// namespace ads
//-----------------------------------------------------------------------------
#endif // FloatingDockContainerH