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https://github.com/githubuser0xFFFF/Qt-Advanced-Docking-System.git
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251 lines
7.8 KiB
C++
251 lines
7.8 KiB
C++
#ifndef FloatingDockContainerH
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#define FloatingDockContainerH
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/*******************************************************************************
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** Qt Advanced Docking System
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** Copyright (C) 2017 Uwe Kindler
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**
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** This library is free software; you can redistribute it and/or
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** modify it under the terms of the GNU Lesser General Public
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** License as published by the Free Software Foundation; either
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** version 2.1 of the License, or (at your option) any later version.
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public
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** License along with this library; If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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//============================================================================
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/// \file FloatingDockContainer.h
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/// \author Uwe Kindler
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/// \date 01.03.2017
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/// \brief Declaration of CFloatingDockContainer class
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//============================================================================
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//============================================================================
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// INCLUDES
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//============================================================================
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#include "ads_globals.h"
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#include <QRubberBand>
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#ifdef Q_OS_LINUX
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#include <QDockWidget>
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#define tFloatingWidgetBase QDockWidget
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#else
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#include <QWidget>
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#define tFloatingWidgetBase QWidget
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#endif
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class CDockingStateReader;
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namespace ads
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{
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struct FloatingDockContainerPrivate;
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class CDockManager;
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struct DockManagerPrivate;
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class CDockAreaWidget;
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class CDockContainerWidget;
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class CDockWidget;
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class CDockManager;
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class CDockAreaTabBar;
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class CDockWidgetTab;
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struct DockWidgetTabPrivate;
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class CDockAreaTitleBar;
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struct DockAreaTitleBarPrivate;
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class CFloatingWidgetTitleBar;
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class CDockingStateReader;
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/**
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* Pure virtual interface for floating widgets.
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* This interface is used for opaque and non-opaque undocking. If opaque
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* undocking is used, the a real CFloatingDockContainer widget will be created
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*/
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class IFloatingWidget
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{
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public:
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virtual ~IFloatingWidget() = default;
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/**
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* Starts floating.
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* This function should get called typically from a mouse press event
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* handler
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*/
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virtual void startFloating(const QPoint& DragStartMousePos, const QSize& Size,
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eDragState DragState, QWidget* MouseEventHandler) = 0;
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/**
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* Moves the widget to a new position relative to the position given when
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* startFloating() was called.
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* This function should be called from a mouse mouve event handler to
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* move the floating widget on mouse move events.
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*/
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virtual void moveFloating() = 0;
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/**
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* Tells the widget that to finish dragging if the mouse is released.
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* This function should be called from a mouse release event handler
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* to finish the dragging
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*/
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virtual void finishDragging() = 0;
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};
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/**
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* This implements a floating widget that is a dock container that accepts
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* docking of dock widgets like the main window and that can be docked into
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* another dock container.
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* Every floating window of the docking system is a FloatingDockContainer.
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*/
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class ADS_EXPORT CFloatingDockContainer : public tFloatingWidgetBase, public IFloatingWidget
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{
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Q_OBJECT
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private:
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FloatingDockContainerPrivate* d; ///< private data (pimpl)
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friend struct FloatingDockContainerPrivate;
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friend class CDockManager;
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friend struct DockManagerPrivate;
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friend class CDockAreaTabBar;
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friend struct DockWidgetTabPrivate;
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friend class CDockWidgetTab;
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friend class CDockAreaTitleBar;
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friend struct DockAreaTitleBarPrivate;
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friend class CDockWidget;
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friend class CDockAreaWidget;
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friend class CFloatingWidgetTitleBar;
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private slots:
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void onDockAreasAddedOrRemoved();
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void onDockAreaCurrentChanged(int Index);
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protected:
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/**
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* Starts floating at the given global position.
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* Use moveToGlobalPos() to move the widget to a new position
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* depending on the start position given in Pos parameter
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*/
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virtual void startFloating(const QPoint& DragStartMousePos, const QSize& Size,
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eDragState DragState, QWidget* MouseEventHandler) override;
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/**
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* Call this function to start dragging the floating widget
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*/
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void startDragging(const QPoint& DragStartMousePos, const QSize& Size,
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QWidget* MouseEventHandler)
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{
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startFloating(DragStartMousePos, Size, DraggingFloatingWidget, MouseEventHandler);
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}
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/**
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* Call this function if you explicitly want to signal that dragging has
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* finished
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*/
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virtual void finishDragging() override;
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/**
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* Call this function if you just want to initialize the position
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* and size of the floating widget
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*/
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void initFloatingGeometry(const QPoint& DragStartMousePos, const QSize& Size)
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{
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startFloating(DragStartMousePos, Size, DraggingInactive, nullptr);
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}
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/**
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* Moves the widget to a new position relative to the position given when
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* startFloating() was called
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*/
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void moveFloating() override;
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/**
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* Restores the state from given stream.
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* If Testing is true, the function only parses the data from the given
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* stream but does not restore anything. You can use this check for
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* faulty files before you start restoring the state
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*/
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bool restoreState(CDockingStateReader& Stream, bool Testing);
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/**
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* Call this function to update the window title
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*/
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void updateWindowTitle();
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protected: // reimplements QWidget
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virtual void changeEvent(QEvent *event) override;
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void hideEvent(QHideEvent *event) override;
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virtual void showEvent(QShowEvent *event) override;
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#ifdef Q_OS_WIN
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/**
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* Native event filter for handling WM_MOVING messages on Windows
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*/
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virtual bool nativeEvent(const QByteArray &eventType, void *message, long *result) override;
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#endif
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public:
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using Super = QWidget;
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/**
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* Create empty floating widget - required for restore state
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*/
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CFloatingDockContainer(CDockManager* DockManager);
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/**
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* Create floating widget with the given dock area
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*/
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CFloatingDockContainer(CDockAreaWidget* DockArea);
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/**
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* Create floating widget with the given dock widget
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*/
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CFloatingDockContainer(CDockWidget* DockWidget);
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/**
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* Virtual Destructor
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*/
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virtual ~CFloatingDockContainer();
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/**
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* Access function for the internal dock container
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*/
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CDockContainerWidget* dockContainer() const;
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/**
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* This function returns true, if it can be closed.
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* It can be closed, if all dock widgets in all dock areas can be closed
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*/
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bool isClosable() const;
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/**
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* This function returns true, if this floating widget has only one single
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* visible dock widget in a single visible dock area.
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* The single dock widget is a real top level floating widget because no
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* other widgets are docked.
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*/
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bool hasTopLevelDockWidget() const;
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/**
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* This function returns the first dock widget in the first dock area.
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* If the function hasSingleDockWidget() returns true, then this function
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* returns this single dock widget.
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*/
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CDockWidget* topLevelDockWidget() const;
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/**
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* This function returns a list of all dock widget in this floating widget.
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* This is a simple convenience function that simply calls the dockWidgets()
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* function of the internal container widget.
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*/
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QList<CDockWidget*> dockWidgets() const;
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}; // class FloatingDockContainer
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}
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// namespace ads
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//-----------------------------------------------------------------------------
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#endif // FloatingDockContainerH
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