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https://github.com/githubuser0xFFFF/Qt-Advanced-Docking-System.git
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115 lines
3.5 KiB
C++
115 lines
3.5 KiB
C++
#ifndef FLOATINGWIDGET_H
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#define FLOATINGWIDGET_H
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/*******************************************************************************
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** QtAdcancedDockingSystem
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** Copyright (C) 2017 Uwe Kindler
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <QWidget>
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#include <QFrame>
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class QBoxLayout;
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#include "ads/API.h"
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#include "ads/SectionContent.h"
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ADS_NAMESPACE_BEGIN
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class CMainContainerWidget;
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class SectionTitleWidget;
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class CSectionContentWidget;
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class InternalContentData;
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class SectionWidget;
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class CContainerWidget;
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class FloatingWidget;
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class CFloatingTitleWidget : public QFrame
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{
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Q_OBJECT
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private:
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QPoint m_DragStartPosition;
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QPoint m_DragStartMousePosition;
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FloatingWidget* floatingWidget() const;
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CMainContainerWidget* mainContainerWidget() const;
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void moveFloatingWidget(QMouseEvent* ev);
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private slots:
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void onMaximizeButtonClicked();
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protected:
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virtual void mousePressEvent(QMouseEvent* ev);
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virtual void mouseReleaseEvent(QMouseEvent* ev);
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virtual void mouseMoveEvent(QMouseEvent* ev);
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public:
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CFloatingTitleWidget(SectionContent::Flags Flags, FloatingWidget* Parent);
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signals:
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void closeButtonClicked();
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};
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// FloatingWidget holds and displays SectionContent as a floating window.
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// It can be resized, moved and dropped back into a SectionWidget.
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class FloatingWidget : public QWidget
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{
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Q_OBJECT
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friend class CMainContainerWidget;
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friend class CFloatingTitleWidget;
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public:
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FloatingWidget(CMainContainerWidget* container, SectionContent::RefPtr sc, SectionTitleWidget* titleWidget, CSectionContentWidget* contentWidget, QWidget* parent = NULL);
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FloatingWidget(CMainContainerWidget* container, SectionWidget* sectionWidget);
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virtual ~FloatingWidget();
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/**
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* Returns the current zOrderIndex
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*/
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unsigned int zOrderIndex() const;
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CContainerWidget* containerWidget() const {return m_ContainerWidget;}
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CMainContainerWidget* mainContainerWidget() const {return m_MainContainerWidget;}
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public://private:
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bool takeContent(InternalContentData& data);
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void startFloating(const QPoint& Pos);
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protected:
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virtual void changeEvent(QEvent *event) override;
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virtual void moveEvent(QMoveEvent *event) override;
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virtual bool event(QEvent *e);
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void titleMouseReleaseEvent();
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virtual bool eventFilter(QObject *watched, QEvent *event) override;
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void updateDropOverlays(const QPoint& GlobalPos);
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private slots:
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void onCloseButtonClicked();
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private:
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void setDraggingActive(bool Active);
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CMainContainerWidget* m_MainContainerWidget;
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CContainerWidget* m_ContainerWidget;
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CContainerWidget* m_DropContainer;
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bool m_DraggingActive = false;
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unsigned int m_zOrderIndex = 0;
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QPoint m_DragStartPosition;
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QPoint m_DragStartMousePosition;
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static unsigned int zOrderCounter;
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};
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ADS_NAMESPACE_END
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#endif
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