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Qt-Advanced-Docking-System/examples/openGL/logo.h
2025-03-19 12:11:59 +01:00

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C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef LOGO_H
#define LOGO_H
#include <qopengl.h>
#include <QList>
#include <QVector3D>
class Logo
{
public:
Logo();
const GLfloat *constData() const { return m_data.constData(); }
int count() const { return m_count; }
int vertexCount() const { return m_count / 6; }
private:
void quad(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat x3, GLfloat y3, GLfloat x4, GLfloat y4);
void extrude(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
void add(const QVector3D &v, const QVector3D &n);
QList<GLfloat> m_data;
int m_count = 0;
};
#endif // LOGO_H