mirror of
https://github.com/githubuser0xFFFF/Qt-Advanced-Docking-System.git
synced 2024-11-15 13:15:43 +08:00
Properly handle Escape key in native Window event handling function if event WM_EXITSIZEMOVE occurs
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@ -57,6 +57,7 @@
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namespace ads
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{
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#ifdef Q_OS_WIN
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#if 0 // set to 1 if you need this function for debugging
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/**
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* Just for debuging to convert windows message identifiers to strings
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*/
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@ -350,6 +351,7 @@ static const char* windowsMessageString(int MessageId)
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return "unknown WM_ message";
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}
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#endif
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#endif
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static unsigned int zOrderCounter = 0;
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@ -713,7 +715,6 @@ bool CFloatingDockContainer::nativeEvent(const QByteArray &eventType, void *mess
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if (d->isState(DraggingMousePressed))
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{
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ADS_PRINT("CFloatingDockContainer::nativeEvent WM_ENTERSIZEMOVE" << e->type());
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qApp->installEventFilter(this);
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d->setState(DraggingFloatingWidget);
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d->updateDropOverlays(QCursor::pos());
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}
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@ -722,8 +723,15 @@ bool CFloatingDockContainer::nativeEvent(const QByteArray &eventType, void *mess
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case WM_EXITSIZEMOVE:
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if (d->isState(DraggingFloatingWidget))
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{
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ADS_PRINT("CFloatingDockContainer::nativeEvent WM_EXITSIZEMOVE" << e->type());;
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d->titleMouseReleaseEvent();
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ADS_PRINT("CFloatingDockContainer::nativeEvent WM_EXITSIZEMOVE" << e->type());
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if (GetAsyncKeyState(VK_ESCAPE) & 0x8000)
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{
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d->handleEscapeKey();
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}
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else
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{
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d->titleMouseReleaseEvent();
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}
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}
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break;
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}
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@ -796,43 +804,6 @@ void CFloatingDockContainer::showEvent(QShowEvent *event)
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}
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//============================================================================
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bool CFloatingDockContainer::eventFilter(QObject *watched, QEvent *e)
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{
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Q_UNUSED(watched);
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// I have not found a way to detect non client area key press events to
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// handle escape key presses. On Windows, if the escape key is pressed while
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// dragging around a widget, the widget position is reset to its start position
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// which in turn generates a QEvent::NonClientAreaMouseButtonRelease event
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// if the mouse is outside of the widget after the move to its initial position
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// or a QEvent::MouseButtonRelease event, if the mouse is inside of teh widget
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// after the position has been reset.
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// So we can install an event filter on the application to get these events
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// here to properly cancel dragging and hide the overlays.
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// If we are in DraggingFloatingWidget state, it means the widget
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// has been dragged already but if the position is the same like
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// the start position, then this is an indication that the escape
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// key has been pressed.
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if (e->type() == QEvent::MouseButtonRelease || e->type() == QEvent::NonClientAreaMouseButtonRelease)
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{
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ADS_PRINT("CFloatingDockContainer::eventFilter QEvent::MouseButtonRelease or"
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"QEvent::NonClientAreaMouseButtonRelease" << "d->DragggingState " << d->DraggingState);
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qApp->removeEventFilter(this);
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if (d->DragStartPos == pos())
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{
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d->handleEscapeKey();
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return true;
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}
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return false;
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}
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#if (ADS_DEBUG_LEVEL > 0)
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qDebug() << QTime::currentTime() << "CFloatingDockContainer::eventFilter " << e->type();
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#endif
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return false;
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}
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//============================================================================
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void CFloatingDockContainer::startFloating(const QPoint &DragStartMousePos,
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const QSize &Size, eDragState DragState, QWidget *MouseEventHandler)
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@ -180,7 +180,6 @@ protected: // reimplements QWidget
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void hideEvent(QHideEvent *event) override;
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virtual void showEvent(QShowEvent *event) override;
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virtual bool eventFilter(QObject *watched, QEvent *event) override;
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#ifdef Q_OS_WIN
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/**
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