Qt-Advanced-Docking-System/AdvancedDockingSystem/include/ads/ContainerWidget.h

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#ifndef ADS_CONTAINERWIDGET_H
#define ADS_CONTAINERWIDGET_H
#include <QPointer>
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#include <QFrame>
#include <QGridLayout>
#include <QPoint>
#include <QList>
class QSplitter;
class QMenu;
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#include "ads/API.h"
#include "ads/SectionContent.h"
#include "ads/SectionWidget.h"
#include "ads/FloatingWidget.h"
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ADS_NAMESPACE_BEGIN
// ContainerWidget is the main container to provide the docking
// functionality. It manages mulitple Sections and all possible areas.
class ContainerWidget : public QFrame
{
Q_OBJECT
Q_PROPERTY(Qt::Orientation orientation READ orientation WRITE setOrientation NOTIFY orientationChanged)
friend class SectionWidget;
friend class FloatingWidget;
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public:
explicit ContainerWidget(QWidget *parent = NULL);
Qt::Orientation orientation() const;
void setOrientation(Qt::Orientation orientation);
void dropContent(const InternalContentData& data, SectionWidget* targetSection, DropArea area);
void addSection(SectionWidget* section);
void splitSections(SectionWidget* section1, SectionWidget* section2, Qt::Orientation orientation = Qt::Horizontal);
SectionWidget* sectionAt(const QPoint& pos) const;
// Drop areas for the ContainerWidget
QRect outerTopDropRect() const;
QRect outerRightDropRect() const;
QRect outerBottomDropRect() const;
QRect outerLeftDropRect() const;
// Geometry and state serialization
QByteArray saveGeometry() const;
bool restoreGeometry(const QByteArray& data);
QMenu* createContextMenu() const;
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private:
void saveGeometryWalk(QDataStream& out, QWidget* widget) const;
bool restoreGeometryWalk(QDataStream& in, QSplitter* currentSplitter = NULL);
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signals:
void orientationChanged();
public:
// Existing sections.
// SectionWidgets are always visible.
QList<SectionWidget*> _sections;
// All currently active Floatingwidgets.
QList<FloatingWidget*> _floatingWidgets;
// Layout stuff
QGridLayout* _mainLayout;
Qt::Orientation _orientation;
QPointer<QSplitter> _splitter;
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};
ADS_NAMESPACE_END
#endif