JKQtPlotter/doc/images/styles
2024-03-28 22:01:59 +01:00
..
blackandwhite.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
blackandwhite.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
blueprint.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
blueprint.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
cyberpunk.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
cyberpunk.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
dark.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
dark.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
default.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
default.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
legacy_default_style.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
legacy_default_style.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
seaborn.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
seaborn.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_arrowsaxes.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_arrowsaxes.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_axesoffset_plotbox.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_axesoffset_plotbox.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_axesoffset.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_axesoffset.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_gridandticks.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_gridandticks.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_noaxes.ini.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00
simple_noaxes.ini.symbols.png FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug 2024-03-28 22:01:59 +01:00