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blackandwhite.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
blackandwhite.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
blueprint.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
blueprint.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
cyberpunk.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
cyberpunk.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
dark.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
dark.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
default.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
default.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
legacy_default_style.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
legacy_default_style.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
seaborn.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
seaborn.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_arrowsaxes.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_arrowsaxes.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_axesoffset_plotbox.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_axesoffset_plotbox.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_axesoffset.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_axesoffset.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_gridandticks.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_gridandticks.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_noaxes.ini.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |
simple_noaxes.ini.symbols.png
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FIXED issue #128: Question about rendering unicode in plot labels: Unicode characters were not rendered if they are not in the currently active font, as fallback-rendering was switched off. It is now switched on again for text and verbatim nodes. Thanks to user:fpalazzolo for reporting this bug
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2024-03-28 22:01:59 +01:00 |