# Tutorial (JKQTPlotter): Using a JKQTPlotter inside a Qt User Interface Designer (UI) File {#JKQTPlotterQtCreator} This project (see `./examples/ui/`) demonstrates how to create add a `JKQTPlotter` inside the Qt Form Editor (e.g. called from of Qt Creator) into a widget. # Instructions on how to use JKQTPlotter in the Qt Form Designer For this to work you have to follow the steps shown below: 1. add a new UI-file to your project and open it in the Form Editor. Then right-click the form and select `Promote Widgets ...`:
![step1](https://raw.githubusercontent.com/jkriege2/JKQTPlotter/master/doc/images/uidesigner_step1.png) 2. In the dialog that opens, you have to define `JKQTPlotter` as a promotion to `QWidget` as shown below. Finally store the settings by clicking `Add` and closing the dialog with `Close`.
![step2](https://raw.githubusercontent.com/jkriege2/JKQTPlotter/master/doc/images/uidesigner_step2.png) 3. Now you can add a `QWidget`from the side-bar to the form and then promote it to `JKQTPlotter`, by selecting and right-clicking the `QWidget` and then selecting `Promote To | JKQTPlotter`:
![step3](https://raw.githubusercontent.com/jkriege2/JKQTPlotter/master/doc/images/uidesigner_step3.png) In the example, there is a main CPP-file (shown below) and a `formwithjkqtplotter.ui`-file with the `formwithjkqtplotter.cpp/.h`-files that are used to implement the functionality behind the form (see next chapter). The source code of the main application is simply instanciating the Form class `FormWithJKQTPlotter` from `formwithjkqtplotter.ui/.h/.cpp`: ```.cpp #include #include "formwithjkqtplotter.h" int main(int argc, char* argv[]) { QApplication app(argc, argv); FormWithJKQTPlotter plot; plot.show(); plot.resize(600,400); return app.exec(); } ``` # Form Class `FormWithJKQTPlotter` The Form was designed in the Qt Form Designer within Qt Creator, using the method described above (see `formwithjkqtplotter.ui`): ![ui1](https://raw.githubusercontent.com/jkriege2/JKQtPlotter/master/screenshots/ui_widget.png) In addition the example implements some simple functionality in the `formwithjkqtplotter.cpp/.h`-files. A single graph, which parses and plots a function (from a `QLineEdit`) is added to the plot in the constructor: ```.cpp #include "formwithjkqtplotter.h" #include "ui_formwithjkqtplotter.h" FormWithJKQTPlotter::FormWithJKQTPlotter(QWidget *parent) : QWidget(parent), ui(new Ui::FormWithJKQTPlotter) { ui->setupUi(this); graph=new JKQTPXParsedFunctionLineGraph(ui->plot); graph->setFunction(ui->edtEquation->text()); graph->setTitle(ui->edtEquation->text()); ui->plot->addGraph(graph); ui->plot->setXY(-10,10,-10,10); } ``` Then three slots react to user interactions. First two interactions set the x- or y-axis to linear or logarithmic, depending on the state of the two check-boxes. It also sets the scaling of the axes to meaningful default values: ```.cpp void FormWithJKQTPlotter::on_chkLogX_toggled(bool checked) { ui->plot->getXAxis()->setLogAxis(checked); if (checked) { ui->plot->setX(1e-3,10); } else { ui->plot->setX(-10,10); } } void FormWithJKQTPlotter::on_chkLogY_toggled(bool checked) { ui->plot->getYAxis()->setLogAxis(checked); if (checked) { ui->plot->setY(1e-3,10); } else { ui->plot->setY(-10,10); } } ``` A third slot is connected to the `clicked()`-event of the `QPushButton` labeled "REPLOT!". This slot reads the function from the `QLineEdit` and updates the plot with it: ```.cpp void FormWithJKQTPlotter::on_btnReplot_clicked() { graph->setFunction(ui->edtEquation->text()); graph->setTitle(ui->edtEquation->text()); ui->plot->redrawPlot(); } ``` The result looks like this: ![ui1](https://raw.githubusercontent.com/jkriege2/JKQtPlotter/master/screenshots/ui.png) If you set both axes to logarithmic and modify the plotted function a bit, you get: ![ui1](https://raw.githubusercontent.com/jkriege2/JKQtPlotter/master/screenshots/ui_loglog.png)