include( ../config.pri ) TARGET = example TEMPLATE = app CONFIG += warn_on release thread win32: CONFIG += console MOC_DIR = ../tmp OBJECTS_DIR = ../tmp DESTDIR = ./ INCLUDEPATH += ../src unix: INCLUDEPATH += /usr/local/include/libEMF LIBS += ../libEmfEngine.a win32: LIBS += -lgdi32 unix: LIBS += /usr/local/lib/libEMF.a HEADERS = renderarea.h \ pixmaps.h SOURCES = main.cpp \ renderarea.cpp